Military Department - Term 1

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While I certainly hope, and to some degree expect, Southern attacks to be weak, we must defend the capital and other cities adequately.

The AI will head for the weakest point it can, or the closer of equally weak spots. So having a huge garrison at Fox Nest at the neglect of other 'smaller' cities would actually INVITE attacks. From the AI's point of view, that "ally" offer was easy money, for which they had to do almost nothing unless it was in their best interests.

If they sense weakness, they will come at us. If we're decently defended and they lose more troops than they defeat, they will turn tail and go back home. Problem is, as mentioned, five times piddling can be significant, *if* they arrive at once.

Our president may need to get clever, ie if a big multinational force is all seen approaching the capital, emptying out a small town for a few turns might distract them or split them up. If we had a spare spear, fortifying one in the mountains in the south would be excellent intel, and if they were silly enough to attack, he would promote and increase their losses.

When I get home tonight I will take a close look at the map and come up with some specific recommendations. (This last turn snuck up on me, I missed the fact we had a 7-turn turn until late)

Do we or didn't we have a "newspaper" thread that had a summary of all the 'latest news fit to print' ? Not scandal oriented, but just so we (both citizens and leaders) don't miss out on key events :P In a democracy, the "media" can have a significant role -- I hope we don't wait for "printing press"

General Charis
 
Sending a spearman or two into those mountains is an excellent idea, and I believe this should be acted upon ASAP. Even if they will be needed to defend the capital, they will be able to fall back if a very large force is noticed.
 
I agree. Get something in those mountains at once. I suggest a force that is actually capable of attacking if we need it to. Maybe a spearman and an Immortal? It would be nice to be able to raid enemy troops if we have the chance, and this might also intice them to attack (and die).
 
Thanks for the promotion, and doubled pay. I shall use the increased salary wisely, and I will continue to voice my opinion on Military matters to the best of my ability.
 
Originally posted by omichyron
I agree. Get something in those mountains at once. I suggest a force that is actually capable of attacking if we need it to. Maybe a spearman and an Immortal? It would be nice to be able to raid enemy troops if we have the chance, and this might also intice them to attack (and die).

And also to counter any pillaging activity our enemies plan for.
 
We've got our Immortal factory, Shailonegha. (1 every 2 turns) But, we've have another problem, spearmen, we need more defensive units. As others have pointed out Fox Nest will soon be under attack and we have no Idea what kind of forces are in the Fog of War. I suggest that we may want to have PDX working on spearmen (1 every 3 turns), I know this reduces our Immortal production a bit. but PDX is the best spearman producer I see, and I think we don't really need PDX to make immortals ever 4 turns with Shailonegha high production rate.
 
Begging the Colonel's pardon but I think an immortal every four (or even five) turns is much better than a spearman every three! Why not let PDX build the immortals - not only will they defend as good a spearmen they will be able to fight back!:)

Eyrei has designated Eyr as the city to build spearmen (until the GL is done and Fox Nest takes over). Pherris could also work on spearmen as could Civinator once it's library is done.

I agree we need spearmen for garrison duty - that's why I've suggested not building a barrack in Eyr and immediately making spearmen. With lots of immortals our regular spearmen should never see combat anyway.
 
Okay, sounds good, spearmen built in Eyr and Immortals still built in PDX (some going to guard duty to south, and prep for potential offensive down there).
 
One more enemy. Greece has made military alliance against us with China.

We lost a warrior trying to prevent Romans from pillaging our mines near Fox Nest. After that we fortified 3 spearmen and one warrior around the Romans to prevent further pillaging and in hopes that they'd attack and lose. This didn't work though, and we lost the warrior and ended up recalling the spearmen to defend Fox's nest from the Roman warrio that killed our vet warrior. And to Eyr to defend against a MASSIVE Barb attack.

We did take Philly, and gained an Elite Immortal in the process (no loses).

New city, named by me, north of the lake called Falcon's Haven (May be lame, but I remember many a day building "Falcon's Haven" in Simcity)

When a Massive Barb build approached from the North we took 2 of the formerly garrisoned.

Despite our efforts to keep Egypt out of the war with Bribes (6 more gpt (11 total) when we feared the Barbs would make us waste the money we had) Egypt declared war on us right after we gave them 6 more gpt and 200 some gold for their world map. (once again we feared the Barbs would steal it if we let it sit for the Barb attack). But we got the World map from teh Egyptians RIGHT before they declared war. We repelled the Barbs. lost one nearby Immortal and one spearman though.

Around turn 7 the Zulus declared, war leaving NO undecided civs. EVERYONE is allied against us, and their all on our continent.

We have now taken NY and are moving on to Washington. We have lost our Iron in the Empire due to a pillage raid, but we now have American Iron.

I suggest we work on getting a worker to Philly to whip a barracks there to upgrade Workers made in the main empire before we finish the road back to the Iron.
 
I vote for making peace with some of the surrounding civs (Romans, maybe Egyptians if we really don't want those cities by the lake) and then finishing off the Americans. They are weak and they are blocking our expansion northward. Those cities, although not huge shield producers, could be used in the future to stage attacks on our northeastern foes (the Babylonians to be specific). Although we may drain our military, after Lincoln is obliterated we will have gained a tremendous amount of land and some excellent cities, locationwise.

I just don't think that we can continue to wage this war while our southern flank is vunerable. Although the AI hasn't yet made their move, they easily could and we'd have to send some immortals running southward. If we could secure a peace agreement (if they will acknowledge us, that is) then we could perhaps begin trading much needed techs and have a whole half of the empire to forget about.

Sorry for the long (and probably totally ignorant) post. The game is getting exciting, and I can't wait to find out what will happen in the next chat session. LONG LIVE THE PHOENATICAN CAUSE!
 
We have lost our precious city of Falcon's Haven, and it has been razed. However, the New city to be placed in the NW has been planed to be named New Falcon's Haven, in defiance and memory of those lost. I also intend to push to have another city built upon the ruins of Old Falcon's Haven, to be named with the normal succession of Naming, (So it will likely not be named Falcon's Haven again), this will be done in further defiance, and this time we will have a full garrison to prevent the same massacre.

We will continue our military build up, and I intend to ELIMINATE AMERICA FROM THE MAP. Our Immortals will soon be doubled, and we shall push through America and make sure they remember their mistake. They shall have no 20 turn grace period of peace, we can easily take what we want.

We shall continue our build up without delay. It has been brought to our attention however by Aeson that during a Golden Age the Anarchy period is cut in half. We must decide if we are going to switch to Monarchy now, while we have the shorter period or wait in doubt and not to waste our golden age.

We Now have our great leader on the Field. Charis (Darius) has emerged from one of our Victorious Immortals. I suggest we give Charis an Army of Immortals to lead on the field of Battle.
 
Unfortunately I don't believe I will be able to attend the turn chat tomarrow. I will try my best to attend, but it is EXTREMELY unlikely that I will be able to attend.
 
Originally posted by ssmith619
Those cities, although not huge shield producers, could be used in the future to stage attacks on our northeastern foes (the Babylonians to be specific). Although we may drain our military, after Lincoln is obliterated we will have gained a tremendous amount of land and some excellent cities, locationwise.

Ignorant? Hardly :) although the babs are to the south of us, past the aztecs.
 
Since I probobly won't be attending the chat, I've made up this list.

Military Goals for Turn Chat.

1.) try to make peace with other nations, all except America, Egypt, and maybe Aztecs (we can get them later if need be), primarily using techs.

2.) Not to spend so much gold that we hinder our Immortal upgrading program.

3.) Push our offensive against the Americans to eliminate them, but send at least half of the "New" Immortals to be upgrade to defend our southern and eastern borders.

4.) Create an Army of Immortals with Charis, with the hopes that our continuing war with Egypt and America will result in another leader we can use to rush Sun Tzu or Leo's Workshop.

5.) continue our heightened military production through the next turn chat.
 
Okay, our peace agreements nearly all failed. We will soon need total peace though. I feel that our manifest destiny is NEAR completion (my expectations are in the Manifest Destiny Thread ), but we will need republic for peacetime production. Republic should come before Education, but after the war is officially over.

I don't intend to force us to accomplish my view of manifest destiny during this war, because peace is an immportant goal for our development. I expect my view of Manifiest destiny will be accomplished much later, maybe during the Industrial age, when we can use Calvary.
 
I noticed that there are still Immortals under production. I want to point out that these units can not be further upgraded. As we have entered the medieval era, knights will become the dominant factor. I suppose we the Phoenicians want to be the dominant factor, and therefore our armies must consist of knights. That is why I suggest that we cease the production of Immortals, as we have a whole bunch of 'em left.

Ever told you the tale of how a knight defeats a panzer? ;)

Salutations!
 
Good point, Shabbaman. Immortals make sense now, but down the road, we will need the Knights that may upgrade to Cavalry. I suggest we start looking at integrating horsemen/Knights so we will be prepared for the advent of muskets. I would not want to force our Immortals to face them with merely swords.

It will also depend on when we decide to continue conquering until.
 
What does the military department intend to do about the Legion near Atlanta?:eek:
 
Congrats to Falcon02, our newest Military leader for the second term!

:hammer:

He'll do a fine job! Timing is actually rather good, as I'm getting crushed by an unexpected workload increase in RL and some sore wrists requiring less computer time! (If you've noticed me quieter than usual lately, that's why 8-\ ) I'll keep an eye on things and wish Phoenatica well in this splendid era...

General Charis

PS With regard to any legionaries who want a piece of me? Come get some!! I say we give 'em a good spanking!!

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