Ruins

Pounder said:
I did add more. If you check the difference between post #21 and post #25.

Are you asking for more craters and debris, maybe extending it around the outside.

Yes, i was wondering about more debris and lo-rise foundation walls extending out a bit.
 
Pounder said:
W.i.n.t.e.r said:
Quite good already, tho they'd need to have debris mountains- bricks don't just dissappear.

QUOTE]

W.i.n.t.e.r

I am going to have to upgrade the speed of my internet access. :p

How does this look?



These are great! just what I was looking for
 
Pounder,

I put u're new Ruins into SOE and razed a city to see how it looks. And Oh how sweet it does look. Great Job on this 1 mate.
 
Pounder said:
I am on a bit of a ruins kick right now.

Here is a version that should be good for any Era.


these are great! I like how you kept some areas bare, I think that is more realistic. They even blend well! All in all great graphics.
 
Pounder said:
It could be made even harder by adding pollution and barbarian camps.

I think for that scenario only you'd want the Pollution to use that nice new Ruins graphic, and require a LOT of worker time to clear.
 
Ah- good point. Crater damage has to be worker-cleaned. Overlay craters with these ruins instead then?
 
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