Military Headquarters

there is a barb camp over there that we need to bust up for some cash
 
yes it is so those barb camps need to be gone by the time ANYONE is in the MA.

Once a stack shows up we need to burn that money quick. also the workers need to be guarded better. Right now a stack of 4 barb horses could cripple us beyond recongition by wiping our workers off the map!!!
 
Now the threat from Alemannis is no more. One camp left I think and that's near EWR.
 

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Ok, however cuddly I seem to be with MIA, I think they should be our main/first target. Question is how and when to hit. Talking to fe I get the impression that he's delighted at the possibility of KISS going along with our initial plan on an invasion of battle island, I also sense that MIA will not send much military on such a mission and we can only guess why :lol: . I think it would be spiffing if we could convince MIA that such a campaign is actually decided upon by us. We can do so by fishing for different kinds of support from them, here we can be creative. The whole pupous of that would be to lure them into building infra instead of military because it looks like they are aiming at making the most of their sci trait and leave us behind in middle MA. they want education for universities and then...zooom...gone. I'd say we hit them just before they get to build those Univ's. If we can be convincing enough we might even be able to park outside their door with a massive (Nut-invation, heh)-force and then strike from within. If we get to do the military MA techs and hit before we trade them to MIA they will have no chance. It will mean we have to delay the onslaught of the GS's a bit and that's bad, but in the end I think we will profit. Such a war could be over very quickly and we'd be heading straight to Military tradition boosted by a golden age. If we don't trade rep overseas I cannot see Nuts or TNT being a threat techwise especially if they keep fighting for a while. I think a dog pile comprised of Nuts and TNT would be the weakest one anyway.
 
Dagwood said:
Ok, however cuddly I seem to be with MIA....
You have been questionable at times
said cuddle boy said:
....I think they should be our main/first target
Atta boy :thumbsup:
 
I think someone in military dept should PM Peter Grimes about this. It could be seen as leading them to believe we wanna co-op
Spoiler :
Greetings, neighbors!

I write this in hopes of starting a dialogue concerning KISSMIA's advancement into a new Age. Though it will be an exciting time for all of us, as Defense Minister I am troubled by the prospect of a Barbarian Uprising. Working together, we will be able to quash any signs of rebellion quickly.

I have put together a map (which I am not permitted to share, unfortunately) outlining the areas that are currently not being viewed by KISS or MIA towns. These areas must be patrolled by units prior to advancing. I am still in the process of working out how many units we will be able to devote to Operation Xray Vision.

I think it will be best if we each agree to police certain areas of the fog, making sure there are no existing camps, and then remaining vigilant in those districts until after the switch to the New Age.

Is there a preferred Idiot to address these concerns?

Your Friend and Neighbor,
Peter Grimes
 
They probably want us to get our military spread all about as to lessen the chance of an strike against them. I think we should respond that we saw the uprisings coming and are defensively prepared. We can't help it that idiots are more prepared than the scientific genius' over there.
 
Sounds like genius, although telling them that we are prepared might press them to build more hops. IMO the barbs are of very little concern because we indeed are prepared enough for an emperor barb uprising, if it's only a matter of increasing lux to pull MP's. So the real concern becomes: what would be the best way to make them build as little military as possible? Full co-operation?
 
Beorn-eL-Feared said:
Sounds like genius, although telling them that we are prepared might press them to build more hops. IMO the barbs are of very little concern because we indeed are prepared enough for an emperor barb uprising, if it's only a matter of increasing lux to pull MP's. So the real concern becomes: what would be the best way to make them build as little military as possible? Full co-operation?
That was my thought. Co-op with very little commitments to ease their worried minds. Maybe we could assign one warrior to that.
 
I haven't downloaded a save in a long time, so I don't know the details of all the 'blackout' areas, but maybe we should respond eagerly and favorably to their request.

I WANT them to grow accostomed to large groups of GS wandering around the jungle border.

We could say something like...

"Dear MIA:
As an agrarian society we are deeply concerned about planning and order which lead to prosperity. We will immediatly dispatch our brave and noble military to secure the peace of our farms and the well-being of our children.

This threat will not be allowed to stand.

Sincerely,
KISS"

Something like that is vauge yet forceful, so when they see GS running around en-mass we can say that they are barb-hunting.

We'll justmake sure they end their expidition in a position to attack on D-Day.

But this request may be a God-send as a cover for our troop movements.
 
I like it Booti. It will be nice to get our GS' further south with less concern to why there in a particular location.
 
I wouln't propose laying out ALL of our GS, but a couple of stacks of 2-3 clearing out the black with 'target tiles' near the border that the war-mongers identify for launching points on D-Day might be possible. We could just 'wander' toward those points and be ready for action.

If nothing else, having these singleton or small stacks near the border could make for pilaging parties when the balloon goes up.

If they get suspicious, I would just say that there are some 'inexperienced multi-team players' (like me) heading the barb hunt for experience sake.

Pawn it off as over enthusiasim.
 
Daghdha said:
No suggestions should be pawned off, especially not enthustiastic ones. My note was just what this equally inexperienced MTDG-player thought.


Sorry Dag, I wasn't taking offense to your comment. I didn't think that you were saying that.

I meant that if MIA gets worried about the number of GS we send on our 'barb-hunting,' you tell THEM that there are simply over-enthusiasitc players on our team. Use over-enthusiasm as a diplomatic foil.

I didn't think you were giving short-shrif to my idea (no reasonable person would ever do that to MY ideas :D ); I just didn't express myself clearly.
 
They aren't so stupid to think that stack of 5 GS's is there only for barb-hunting, because 1-2 units are enough to kill few consctipt warriors ;)
 
They aren't so stupid indeed, but think about this opportunity:
We send a GS forward, it spots their scouts, ensures the 15 other GS's behind him are unseen, and we gain terrain like that. If it is possible to time this, it'd be great.
Also, I think I qualify as "the noob" in everyone's mind, after all the bugs with turn 72, so I'd probably be credible for the over-playing the barbs.
 
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