I had a wild day dream about turning Civ4 into a tactical level wargame, somewhere between the level of Jagged Alliance and Steel Panthers, where one unit would represent either a single man or at most a squad.
But before going any further with the idea, one issue needs to be addressed. Such a game would obviously need a ranged attack system that currently does not exist in Civ4. A unit should be able to fire over several tiles, inflict partial, one-time damage to the enemy and without receiving any itself.
Now I'm asking if this is even remotely possible with the currently available scripting measures, or even with the upcoming SDK? Or if someone would be capable and willing to try it out?
Such a system could also have its uses in the standard Civ4 environment or other mods, so researching into the matter would be beneficial for others as well.
But before going any further with the idea, one issue needs to be addressed. Such a game would obviously need a ranged attack system that currently does not exist in Civ4. A unit should be able to fire over several tiles, inflict partial, one-time damage to the enemy and without receiving any itself.
Now I'm asking if this is even remotely possible with the currently available scripting measures, or even with the upcoming SDK? Or if someone would be capable and willing to try it out?
Such a system could also have its uses in the standard Civ4 environment or other mods, so researching into the matter would be beneficial for others as well.