PHs: AW SG: Rise of the Queen Mother!

Restack the units near Sparta. Move a mace to cover corn a bax wants to pillage.

We are not going to be fishing much longer @ York. Biz and Mao are sending really big stacks of galleys to put that to an end. Lost our little navy. I queued up a workboat @ York in the hopes that, after they pillage the nets, they will move on. We would need to divert a huge amount of production to match the navy they have built. There is a good side to this, of course, it means fewer lands units from them, if that is possible. I queued up a galley from Rome.

Razed Harappan (Mao's barb city.) I thought long and hard about keeping it, but our finances are too shaky at the moment, and defending it would siphon off forces we can use elsewhere. I wanted to keep moving the SoD that captured it further along east. Like most barb cities, it was well placed for resources, but did not fit our opportunities.
HarrapanFalls.jpg

Things are a stalemate @ Sparta until the cavalry, uhm, knights arrive. There is simply NO WAY to take that city without knights. Instead, i just bombard it every couple turns. The reason i havent thrown everything @ Sparta is because i dont want to lose Beasty. I have grown fond of him. Bait has pillaged all of Mao's gold mines with impunity. Good boy.

I fended off stack after stack sent by Biz and Mao. Even Alex sent a couple units. They are not happy about our settling Hastings, apparently. Nor are they happy about our dye and sugar plantations. Jealousy, i tell you.

Hey, it's a verb. To bizstack, or he got bizstacked. Or, oh man, that's not right, he bizstacked him. Definition: to send huge amounts of obsolete troops in hopeless attacks against heavily defended positions. Alternate, a noun: pure folly. As in, it was just bizstack, i tell you.

A barb sword appeared out of nowhere, actually that non-settled spot just east of Cumae, and will pillage an iron mine. An xbow is on the way to deal with the situation.

The workers are rebuilding stuff that got bizstacked.

Although we dont need it for the happiness, it would be nice to revolt to hereditary rule, if only to keep with the spirit of the variant. :smoke: We should try for TGL if possible. To that end, i started alphabet after we got guilds. Also, it will let us see what level of tech the other AIs besides Monty and Toku are at. And yes, there are some knights queued up.

The knights they be a-coming.
 
I think we have will have the knights advantage for quite a while before the AI's catch up. But the thing im more afraid of is when they start building cats :X
 
Qwack said:
I think we have will have the knights advantage for quite a while before the AI's catch up. But the thing im more afraid of is when they start building cats :X

Actually this is the most odd thing by now. The enemy has sent in huge numbers of units so far, but we've only seen two Cats so far - and they came from Alex ! Did he not trade Construction to his fellows ? I can't believe that. And even if he didn't trade, the AI should have researched it by now. Construction seems to be a highly favored tech by the AI anyway. Maybe its just bizstack™ (I'll ™ this with your leave, Talamane - this kind of wording deserves it, a pearl shining in the summer sun !) - true folly to think you can gain anything without Cats.

I'm glad we've got those Knights now. A base strength 10 is the strongest unit available until Grenadiers or Rifles appear, and they are swift with their 2 movement points. They should deal with those marauders easily, opening opportunities for the other units.

Seems we are in good shape, good job !

LT
 
Can we make knights already? If not, maybe we should build a few horse archers. When the cats arrive our best defense is to hit them before they expel their collateral damage. Two movement units, en masse, make great cat busters.

If the cats are guarded, the HAs stand a 30% chance of hitting and withdrawing. If they're not guarded, the HAs chew through the plywood horrors.

Also, I think our treasury could withstand to upgrade them once we can build knights.

If can can build knights already, let's keep about four for the homefront to bust cats as described above.
 
Hey, it's a verb. To bizstack, or he got bizstacked. Or, oh man, that's not right, he bizstacked him. Definition: to send huge amounts of obsolete troops in hopeless attacks against heavily defended positions. Alternate, a noun: pure folly. As in, it was just bizstack, i tell you.
The workers are rebuilding stuff that got bizstacked.
Hey, I call BS on you! Your second quote is a POOR use of your new word :mad:

If the AI was indeed bizstacking, they would not be sending troops out and about to pillage. So there :p

but i will use that term from now on, too. Good turns Talamane (you finally got to smash it up with us! :) ) I will prob. play tonight.
 
Hey, I call BS on you! Your second quote is a POOR use of your new word
mad.gif

Ok, busted by the grammar police. :blush:

It should have read:

Our workers are rebuilding stuff that didnt get bizstacked.
 
Just remember:
Grammar Palease; weir Everywear!

I've got and will play in a few mins...expect report ASAP.
 
Remember: a great gravy floats and is thus lighter than a witch ;)

So, I haven't played a turn yet...this is the events of turn 0, my inherited turn.
 
untitled7ol1.jpg


The key is the invisible man. He was a Xbow w/a .2% chance to win. The key, i think, is the under-utlized and under-appreciated First Strike promotion. This one, w/First II reduced the Longbow to 1.something. I razed the city, and i think herekleia on the coast that he just founded is Alex's last city. :(

And the Mongolian, Chinese subcontinent would be SO good to colonize, but the hammers may be better spent on Military and not Settlers.
 
Remember: a great gravy floats and is thus lighter than a witch

So witches burn 'cause they're made of wood, and wood floats. What else floats? A duck! So if this woman is lighter than a duck, she's...

A Witch! A Witch! A Witch!

Edit: Sorry, Pholk posted his turns while I was typing.
 
So, after the taking of Sparta, there's really nothing much to report. I don't think that I lost a unit :confused: could that be right?? No, i lost that first xbow, and an archer by Rome to a barb Sword. Other than that, wins :goodjob:

Bait survives a few battles in China, near Ghangzou ~ that's the city we shoudl keep w/it's 3 gold! Later, the mace there also took out a Chinese sword before retiring outside the borders on a hill to heal.
1580china8jb.jpg


Our Southern Army that just took Sparta healed up for a few turns and headed SW to Herakleia to eliminate the Greek. Meanwhile, our Northern one approached Germany. They found Dortmund, a tiny village nestled near the river.
1586dortmund5dz.jpg

We took a picture of the village square before we burned it to the ground. I love memories.

Also, a German landing party arrives south of Hastings as a Chinese Sword-Axe pair approaches from the east.
1586hastingslanding7pv.jpg

I take an active role, and launch a premptive strike. Don't lose anything.

So, our nothern army is resting in the forests near Dortmund, readying a penetration into Germany. There are no longer any troops on our borders, and I'm thinking that w/a few strategically placed Xbow/Mace pairs or soemthing in the fog would be good for scouts.

Our southern army is on the outskirts of what's left of Greece:
1595herakleia9ho.jpg


Here's the only troop near our borders (not counting boats)
1595germans3tb.jpg

Just the lonely chariot.

Also, Mahavira was born a few turns back and i was about to merge him w/Paris, but figured i'd wait and let us discuss.
1595mahavira4zd.jpg



Spoiler :

Turn 330 (1580 AD)
Crossbowman loses to: Greek Longbowman (0.96/6)
War Elephant defeats (8.00/8): Greek Archer
Maceman defeats (8.00/8): Greek Longbowman
Taoism has spread: Sparta
Captured Sparta (Alexander)
Razed Sparta
Taoism has spread: Sparta
Sparta lost
Paris grows: 8
Paris finishes: Maceman
Maceman defeats (8.00/8): Chinese Chariot
Maceman defeats (5.92/8): Chinese Axeman

Turn 331 (1583 AD)
Crossbowman defeats (4.20/6): Barbarian Swordsman
Tianjin begins: Library
Pikeman promoted: Woodsman I
Maceman defeats (3.52/8): Chinese Swordsman
Maceman defeats (4.40/8): Chinese Swordsman
Maceman defeats (8.00/8): Chinese Chariot
Maceman defeats (6.96/8): Chinese Spearman
London finishes: Aqueduct
York grows: 8
Hastings finishes: Granary

Turn 332 (1586 AD)
Hastings begins: Forge
Maceman defeats (8.00/8): German Swordsman
Maceman defeats (4.40/8): German Swordsman
Crossbowman promoted: Shock
Maceman promoted: City Raider III
Archer loses to: Barbarian Swordsman (1.92/6)

Turn 333 (1589 AD)
Research begun: Gunpowder
Spearman defeats (2.08/4): German Horse Archer
Crossbowman defeats (5.04/6): German Chariot
Maceman defeats (8.00/8): German Swordsman
Pikeman defeats (6.00/6): German Chariot
Crossbowman defeats (0.90/6): German Chariot
Crossbowman defeats (5.04/6): Chinese Swordsman
Crossbowman defeats (6.00/6): Chinese Axeman
Maceman promoted: Shock
Maceman defeats (3.52/8): German Chariot
War Elephant defeats (6.80/8): German Archer
War Elephant defeats (5.76/8): German Horse Archer
Razed Dortmund
Maceman defeats (6.40/8): German Spearman
York finishes: Granary
Mahavira (Great Prophet) born in York
Rome finishes: Courthouse

Turn 334 (1592 AD)
Crossbowman defeats (4.44/6): Chinese Swordsman
Crossbowman promoted: Shock
Crossbowman promoted: City Garrison I
Crossbowman promoted: Drill I
Crossbowman defeats (3.66/6): Chinese Axeman
Pikeman defeats (5.16/6): German Horse Archer

Turn 335 (1595 AD)
Crossbowman defeats (5.16/6): Barbarian Swordsman
Maceman defeats (8.00/8): German Horse Archer
Maceman defeats (2.56/8): German Horse Archer
Maceman defeats (1.20/8): German Horse Archer
Maceman defeats (6.88/8): Chinese Chariot
Maceman defeats (5.76/8): German Swordsman
Pikeman promoted: Combat II
Pikeman defeats (4.74/6): German Horse Archer
War Elephant defeats (8.00/8): German Chariot
War Elephant defeats (2.00/8): German Horse Archer
 
D'oh ~ no cropping...sorry guys!

also, 34-2 for units. :cool:

here's teh save:
 
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