Good analysis so far.
This is one of the few times you won't pop barbs. When a city border expands over a goody hut no barbs pop. You may get nothing, maybe maps but sometimes you get goodies. When placing cities in the future this can be a benefit and should be somewhat of a consideration when placing cities. It also works when you're two tiles away and cultural borders expand.
Let me add to this...if you get a tech it will always be in the AA only and the cheapest tech by beaker cost. It won't give you a tech you have or a tech you are researching.
- You have alpha and pottery so what would the tech be that you'd get?
- Let's say you're about to place a city and you've just started researched something. Strategically, is there a tech should you set your research on?
Gmaharriet will give cookies to the person who answers these correctly.
Let's finalize your start choices. It's fine to discuss amongst yourselves but I'd like to give you a save.