[MOD] MaxRigaMod - video+1901-1941-1961-2001 scenar.

MaxRiga said:
going to make POLICE unit now movable ( domain-land ) in upcomin v 4.1. it can expoise spyies, so, you will be able to move it on resourses.

That will be helpful and does the U-boat and Bismark work now?
 
MaxRiga said:
i gave up with this skins, lol
have u inserted infos?
p.s. testing polioce, it doesn't help a lot with spys , damn it

You just can't give up with the U-Boat (I think you did sometyhing wrong in the XML) at least I will try get the file right and send it to you if I get it and the police, just make the stuff the same as the spy and the spy will be exposed.

And for theinfo I don't know the format for XML.
 
I am not sure if this problem has already been discussed or whether it is particular to only my computer but I dont seem to be able to land planes on my Aircraft Carriers? I just got Mig 25s and am ready to crush the capitalist world... but they wont land on my Carriers..(nor will any other interceptor) Is this a problem of the Mod or is it just my computer..?
 
MaxRiga said:
in upcoming MaxRigaMod4 this problem is solved :)
unfortunately I still have the problem having no fonts :(

you tested the version 4 with a european version of civ4?
 

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Vadus said:
unfortunately I still have the problem having no fonts :(

you tested the version 4 with a european version of civ4?

Try switching language to "english" i think it should work.
 
I am not sure if this problem has already been discussed or whether it is particular to only my computer but I dont seem to be able to land planes on my Aircraft Carriers? I just got Mig 25s and am ready to crush the capitalist world... but they wont land on my Carriers..(nor will any other interceptor) Is this a problem of the Mod or is it just my computer..?

mig25 is heavy long range interceptor ( no other interceptors can fly so high as this one!) so it's almost impossible for this plane to land even on 4 or 5 carriers if you put them all together one next to another one to make standart 2 kilometers runway :)))
please, look at unitslist file in maxrigamod ziped folder ( it's going to be standart readme.doc in 4.1 ) or at UNITS page on my mod website. there are all settings for all units and u can see what planes can land on carriers and what can't !!! actually i made it as in real but for unknown mistake f15 can land carrier even after i changed its settings. so, that's the only bug-plane that can land on carrier in the game but can't in real ;)

unfortunately I still have the problem having no fonts

you tested the version 4 with a european version of civ4?

wierd .. i have american version of the game
 
mig25 is heavy long range interceptor ( no other interceptors can fly so high as this one!) so it's almost impossible for this plane to land even on 4 or 5 carriers if you put them all together one next to another one to make standart 2 kilometers runway ))
please, look at unitslist file in maxrigamod ziped folder ( it's going to be standart readme.doc in 4.1 ) or at UNITS page on my mod website. there are all settings for all units and u can see what planes can land on carriers and what can't !!!

Thank you. Yes I know about the MiG 25 "foxbat" and its latest incarnation- the Mig 31 "foxhound"- as being the highest flying and fastest (Mach 3+) interceptors. I love old Soviet stuff. I knew they didnt fly from a Carrier in real world but I didnt know that had been implimented into the game.... But I did try another interceptor and it couldnt use a CV as well. It seems you have been very careful in letting only those planes that could fly off a CV in real world be alowed to do so in the Mod. Excelent! Alot of people are not so careful when making mods (for any game not just this) But I did forget (Doh!) to look at any documentation that came with the game, my fualt. I will take a look.
Thanks again
 
Ahh It seems I did try and look at the Readme but it wont open... I dont have Word on this computer. I guess I will just have to figure it out Trial and error
 
good news
tomorrow i will release 4.1 update
all beta testings are finished!
look at this screen i made in woldbuilder ( i was playing Japan ) and i was suprised, AI builds everything what i have included into 4.1 :))) ( including cruise missile unit )

added

ss-n-20 in progress was noted in USSR :)))
 

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