Heart of the Republic - A Rome: Total War AAR

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You desire to conquer what has already been conquered by myself, and my Hellenic brothers? (Macedon, RTR)

It was like those maps where you see a knife stab into the center, and the black blob slowly expands over the entire map (it's now about 95 BC, but most of the map is mine :evil: ).

BTW, Kan, is that one of the scenarios that are also posted on the RTR downloads page?

Because I've been a RTR player for some time now and have yet to see those units (save the Velite, seen him). Also, the Unit sizes are double what they are in my (vanilla) version of RTR (though I do have all the patches).
 
Heart of the Republic - A Rome: Total War AAR

Part Nine - The Battle of Croton


For the third time in ten years the Republic and the Greeks faced each other on the battlefield. The first two engagements had been at Tarentum, where the great General Pyrrhus had set the terms. This time it was the Romans, under the charge of General Thrawnus, who had drawn out the enemy. In addition, the presence of Consular Kan - leader of the Republic - sent out a clear message to the besieged Greek army - the Romans expected to win at all costs.

Numbers wise, the two sides were relatively even-matched. However the Romans had a clear cavalry advantage, and being under the command of two commanders allowed for better organisation. As such, while Thrawnus retained overall control of the army, he was to command the left flank, while Consular Kan watched over the right. The Greeks, by contrast, had no major generals to lead them, and no special forces of note.

The battle itself began early in 263 BC. One morning the Greek forces simply charged out through the western gate of Croton but, despite his surprise, Thrawnus quickly organised his defence long before the Greeks had prepared their own forces, giving the Romans plenty of time to wait for battle.

The army was deployed to allow for greatest flexibility. The lack of seige equipment meant that Thrawnus was intending to wipe out the Greeks before they could withdraw back into Croton, and as such he intended to be able to encircle the enemy and destroy them quickly.

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The Roman Southern Army

An hour into the Greek deployment and Roman scouts reported a strange situation. The Greek captain had left the northern gate of the city and was travelling around the outer walls to join his forces. Deciding to capitalise on this, Thrawnus deployed his heavy cavalry to engage the enemy commander before he could reach his troops.

Seeing this, the Greeks were forced to launch their attack earlier than anticipated in an attempt to distract attention away from their captain, and as such could only deploy half their initial force on the Romans. Already the Gods seemed to be on the Republic’s side!

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The lines meet!

Thrawnus was not impressed by the attempt, and actually let loose more of his cavalry to halt the captain’s journey. As such, while the infantry engaged in a great battle of strength, a smaller conflict far from it was proving to be far more important to both sides.

In the end, of course, Thrawnus’ ambitious charge worked, and the Greek captain was slain. His head was cut off and the victorious cavalry unit rode behind the Greek infantry - displaying it openly. Despite their woe, the Greeks pressed on, and were soon joined by the other half of their forces. Thrawnus however, was not done yet - he still had his own great encirclement to attempt. And it was here where his daring initial deployment of troops - risking an overstretched defence - suddenly came into play.

At first it was only Kan’s right flank that pushed forward - Greek opposition here was smaller - but as the enemy attack on the left began to crumble Thrawnus could afford to do the same. The cavalry meanwhile held back - it was believed a sudden push by them would frighten the enemy into retreat - until the last moment, when they charged forward into the rear lines, wiping out the ranged units.

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The encirclement begins

The Greek forces simply could not cope, and faced with extermination they attempted a withdrawal back into the city. Here though they were thwarted yet again - Roman troops had already captured the main gate! The encirclement was now complete, and both Thrawnus and Kan led the glorious cavalry charge into the enemy, wiping them out completely. It was a massacre.

By mid afternoon the battle was effectively over, and had degenerated into street fighting among the buildings of Croton. Only pocket resistance remained to oppose Thrawnus, who simply deployed his unused reserves to finish the job. By nightfall the city and southern Italy was under the Republic’s control, and the last memories of the First Battle of Tarentum were put to rest…

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Kan and Thrawnus enter the city

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Raisin Bran: Glad to see you've got my back :D
Till: Duck for consular, rabbit for general, cereal box for senator. Ours is a Republic of equality indeed! :lol:
Tank_Guy#3: Pfft, damn Greek. And yes, I love watching the map expand too. Sometimes one of the few reasons I keep playing long after I've won is just to build up the Roman Empire properly and dominate all others. :D

No idea about the scenario type, I just downloaded the thing and worked from there! Unit sizes are doubled though.
 
Kan' Sharuminar said:
Tank_Guy#3: Pfft, damn Greek. And yes, I love watching the map expand too. Sometimes one of the few reasons I keep playing long after I've won is just to build up the Roman Empire properly and dominate all others. :D
Macedonian you arrogant Roman!!!! You betrayed our alliance and moreover, me! And your plebians paid the price in blood upon their capture by my forces (Exterminate! Exterminate! Exterminate! Exterminate! Occupy Rome, and Occupied the rest of their territories, except the ones in Gaul, we need more barbarian slaves).
I occupied Rome (and the remaining Roman cities save the Gallic Cities to show that I am an honorable conqueror and as a sign of respect between fellow warriors. (And because there wasn't much rebellion up there). I also use hypaspist's (swordsmen) almost exclusively now,

Kan' Sharuminar said:
No idea about the scenario type, I just downloaded the thing and worked from there! Unit sizes are doubled though.
I'll look into it. I think it is the Punic Wars Scenario.....

BTW, I take it you didn't put your Legions in the Guard stance? So they could close in around the phalanx, because taking a phalanx head on just increased the number of logs you need for all the funeral pyres
 
Another glorious victory for the armies of mighty Rome!
 
The Vile Greeks have at last been expelled from our soil.
Well done, Wine for everybody!
 
Yay for mass slaughter!
 
Tank_Guy#3 said:
I also use hypaspist's (swordsmen) almost exclusively now,

They are the only infantry I dislike fighting against because of their speed. They still die when several units of cavalry charge them.

That battle represents my problem with Rome Total War. The froces were reasonably equal and yet the Greeks only managed 300 kills whilst they were wiped out. It would be nice if the AI could run battles closer when the battles should be reasonably even. Its been quite cool in my Numidia game where I've actually had quite significant casualties when fighting quality troops.
 
Tank_Guy#3: Oh, Macedonian! We're friendly towards you right now, you'll be welcome in the senate.:lol:

All units were on guard mode until I determined who could be used in the encirclement. The reserves were also not on guard.

nodikus, Cleric, Dionysus: Thank you, t'was a fun battle.

Dell: Sadly, I agree. Strange as it may sound, I enjoyed the bloodbath at Tarentum simply because for the longest of whiles it was swinging either way. Even when Tillus fell the left flank suddenly began repelling the enemy until the elephants completely broke through.

It's kind of similar to Hearts of Iron, where I enjoy fighting a difficult defence. There was a couple of times as Russia I faced a difficult war (once not helped by the time I loaded up the Battle of Moscow start date :p ) against Germany. The satisfaction of final victory is immense.
 
Its the same with EU2 as well. Its a lot more fun when they are taking provinces as well rather than when the AI seems to give up and lets you take all their provinces. Totally agree with the bloodbath comment since it makes it feel like the victory has been earned rather than gaining victory simply for turning up.

Reading on a RTR forum, apparently trying to rely on phalanxs with Numidia isn't a good idea although I will have plenty of archers and cavalry for support so I feel the army will still work.
 
The problem with EU2 campaigns, as far as I can tell, is that the AI really can't deal that well with long campaigns against the human, who of course have that ability to plan years in advance, and to constantly adapt.

Keep us updated with your campaign in Numidia, I'll have to send Dellus there when the time comes :D
 
Atlast the italian peninsula is ours!

As for Sicily, I want to put foward the motion to leave it be. We have to secure our gains in the south before thinking of conquering new grounds. Building Garrisons and some navy is of outmost importance.

I put all my trust in the senate to take the right choice in our next expansion objective. The north is now more important then the south.
Our Generals in the south fought valiantly. Now they need some rest to be able to conquer more lands later. They shall be forever remembered for their honor and loyalty towards the republic.

I will grant my approval for any decision taken by the senate to start offensives in the north.

I am making a great celebration in Croton in the near future to celebrate our securing of the sothern peninsula and all generals and senators are invited to a giant toga party. Wine and girls galore.
 
See, this is why I held off telling you about the wine in southern Gaul :p

Raisin Bran puts forward the plan to attack the north:

Pros: Northern Italy is rather unstable, and we will be fighting the Gauls, who I do not believe pose much of a threat. In addition, we have adequate forces there to begin a campaign. Sicily at present is split between Carthage and Greece, so leaving them to fight it out could be beneficial.

Cons: The war against Greece is not yet over, and there is no guarantee they will agree to peace. This will effectively put us in a two-front war. In addition, we are at peace with the Gauls, and have trade rights with them. This will mean a financial crisis if the war fails.


Either way, I'm off to get my toga dry-cleaned in advance of Branius' toga party :)
 
since i'm not involved in any combat, or even told where i'm stationed yet i've taken time off to go training :p

Rise of Nations, playing as the romans vs. the greeks
 
Captain2 said:
since i'm not involved in any combat, or even told where i'm stationed yet i've taken time off to go training :p

Second post shows the location of generals in-game. :)

You're commander of the Northern Armies, which at the moment means you're Thrawnus' equivelant but in northern Italy. I believe you're actually in Arretium at the moment.
 
hmm, that timelines handy, apparently i'm married.....

that explains that woman whos constantly in my tent, I was about to call the guards :p
 
Captain2 said:
hmm, that timelines handy, apparently i'm married.....

that explains that woman whos constantly in my tent, I was about to call the guards :p

Yes, that woman who you've had children with is your wife :lol:

Actually, at one point I was going to mention the entire family thing, but I decided against it as it would get too confusing. For example, I believe Dellus is Thrawnus' son-in-law, who in turn is Clericus' son, who in turn - along with Tillus, Captainus and Killyouallus - is the son of Kan!

Given that I need to have successors to the dead generals, I decided against it and it is now 'The Family' ;)
 
Kan' Sharuminar said:
Yes, that woman who you've had children with is your wife :lol:

hey, just because i dont know who she is doesnt mean i cant take advantage of a situation :p

Given that I need to have successors to the dead generals, I decided against it and it is now 'The Family' ;

just call me Captainus Corleone :lol:
 
if the the greeks say yes to peace i vote yes if it be nay then nay be my answer as well.
 
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