johnny_rico
one more turn addict
CR3 Trebs are a force. I now find that to be the bulk of my middle game army. X-bows and pikes to protect them. Horse archers to pillage. And a few maces with mixed promotions, a few CR3 maces still necessary, for the grenadier upgrade. Just wanted to weigh in a little on the off topic discussion.
As for the game at hand,
quote: There we go, two shrines. Nice for a financial leader, no?
I'm not certain how this relates directly to the benefit of being a financial leader. The shrine produces gold but does it affect tiles (as in all tiles producing 2 commerce now produce 3)? What am I missing here?
I agree that the island is a waste of time. If you settle it, Napoleon might pick a fight and take it. Regardless, it's not worth it either way.
I vote no to the pillaging stacks. You're not going to get deep enough into his territory anyway, which is vast. Now, if Hatty could actually make a contribution in this war, say putting a dent in heliopolis and thermopylae, you might be able to sneak some horses up by that NW iron. But I wouldn't count on that and thus you can't completely deprive him of iron. You can cut off the ivory, which is good, and the horses won't matter if you mass pikes.
I also wouldn't gift any cities to Hatty. She's too far behind to ever get much out of it besides having to retake the city, which will probably be in short order. I'd say you've still got a bit of Monty in you. After reading the Frederick and Alex ALC's and being caught up in this one, I've begun reading the old ones for kicks. It seems to me that once you got the taste for constant warfare, you've become an addict. It is the most fun part of the game. If only you could make the AI beg.
Good luck on the war with Alex, it looks to be an uphill battle. Pace yourself and don't bite off more than you can chew. Given what he's done to Hatty, I don't think he'll rest easy if you start capturing and/or razing cities.
Don't neglect your navy. Surround your island with sufficient defense making all of your troops available for intercontinental warfare. Get those frigates going and stir up trouble diplomatically on the other continent.
One more thing. I haven't downloaded a save and probably should. However, I wouldn't completely neglect the lib/uni/obs/oxford path. One of your cities should always be working towards oxford. Get those uni's built one at a time if need be. It's slow but I think it's better to get a little more tech over the long haul instead of rushing all the uni's once the war is over. Besides, it looks like it will be a three tier war with alex. He's got a big empire.
Whew. Long post.
As for the game at hand,
quote: There we go, two shrines. Nice for a financial leader, no?
I'm not certain how this relates directly to the benefit of being a financial leader. The shrine produces gold but does it affect tiles (as in all tiles producing 2 commerce now produce 3)? What am I missing here?
I agree that the island is a waste of time. If you settle it, Napoleon might pick a fight and take it. Regardless, it's not worth it either way.
I vote no to the pillaging stacks. You're not going to get deep enough into his territory anyway, which is vast. Now, if Hatty could actually make a contribution in this war, say putting a dent in heliopolis and thermopylae, you might be able to sneak some horses up by that NW iron. But I wouldn't count on that and thus you can't completely deprive him of iron. You can cut off the ivory, which is good, and the horses won't matter if you mass pikes.
I also wouldn't gift any cities to Hatty. She's too far behind to ever get much out of it besides having to retake the city, which will probably be in short order. I'd say you've still got a bit of Monty in you. After reading the Frederick and Alex ALC's and being caught up in this one, I've begun reading the old ones for kicks. It seems to me that once you got the taste for constant warfare, you've become an addict. It is the most fun part of the game. If only you could make the AI beg.
Good luck on the war with Alex, it looks to be an uphill battle. Pace yourself and don't bite off more than you can chew. Given what he's done to Hatty, I don't think he'll rest easy if you start capturing and/or razing cities.
Don't neglect your navy. Surround your island with sufficient defense making all of your troops available for intercontinental warfare. Get those frigates going and stir up trouble diplomatically on the other continent.
One more thing. I haven't downloaded a save and probably should. However, I wouldn't completely neglect the lib/uni/obs/oxford path. One of your cities should always be working towards oxford. Get those uni's built one at a time if need be. It's slow but I think it's better to get a little more tech over the long haul instead of rushing all the uni's once the war is over. Besides, it looks like it will be a three tier war with alex. He's got a big empire.
Whew. Long post.