DrewBledsoe
Veteran QB
Ok, I'm used to playing Huge maps/ Monarch / marathon and an still doing so...BUT....hmmm, I'm wondering if some of the recent additions have changed the game to an extent never really intended.
Bear with me, and I'll give an example, and try to explain what I mean. Current game I randomly got Victoria, found myself totally isolated on an island continent with enough room for 15 cities (eventually)..I really wouldn't have played this particular game any different if I started over, really to my estimation haven't put a foot wrong. I've founded conf, christ, and tao, have used all the "isolated techniques" i.e. skeleton army, wonders etc, and was even found to be the 2nd most advanced nation in around 1 AD.
And yet, its now 1350AD and Im exploring the world, and Ive found several 26 size cities (how the frick can they possibly be kepy healthy without modern health improvements?) and as for tech its a joke.
Capac and Saladin have both entered the Industrial age. In 1350AD. I'll pause and say that again. The age of Steam Power and Railways in 1350AD.
I'm still researching Education, to put matters into perspective, and am just starting to build knights. I've seen several machine guns in cities.
Now even though this may be a slight fluke of a game (all AI nations on a pangea continent..me solo), to my mind this must derive for the cumulative effect of the "new AI improvements", that is growing large early, using land more effectively etc etc. Which is fine in principle, but even before the patch, the AI was science obsessed, and now it had the ability to get science crazed.
Which brings me back to the earlier point, of changing the game in ways never really intended. The tech tree is no longer big enough. Its fine for the early times, but is now becoming increasingly compressed, due to AIs going science mad. Before the patch ( and Ive played dozens and dozens of marathon / huge / monarch games), the industrial age was generally reached by someone in around 1600-1650 on average. If this is pushed back by 300-350 years more, then the tech tree has become completely whacked out of sync.
Anyways, pls don't bothered posting "just drop down a level" or something along those lines, because that isn't really my point. I just think that the AI changes from 2.08, have overall ramifications on tech progression, which weren't actually thought through properly. Their either needs to be more techs in the game, or the ones from medieval times onwards need to cost a lot more for everyone.
Your comments welcome
Bear with me, and I'll give an example, and try to explain what I mean. Current game I randomly got Victoria, found myself totally isolated on an island continent with enough room for 15 cities (eventually)..I really wouldn't have played this particular game any different if I started over, really to my estimation haven't put a foot wrong. I've founded conf, christ, and tao, have used all the "isolated techniques" i.e. skeleton army, wonders etc, and was even found to be the 2nd most advanced nation in around 1 AD.
And yet, its now 1350AD and Im exploring the world, and Ive found several 26 size cities (how the frick can they possibly be kepy healthy without modern health improvements?) and as for tech its a joke.
Capac and Saladin have both entered the Industrial age. In 1350AD. I'll pause and say that again. The age of Steam Power and Railways in 1350AD.
I'm still researching Education, to put matters into perspective, and am just starting to build knights. I've seen several machine guns in cities.
Now even though this may be a slight fluke of a game (all AI nations on a pangea continent..me solo), to my mind this must derive for the cumulative effect of the "new AI improvements", that is growing large early, using land more effectively etc etc. Which is fine in principle, but even before the patch, the AI was science obsessed, and now it had the ability to get science crazed.
Which brings me back to the earlier point, of changing the game in ways never really intended. The tech tree is no longer big enough. Its fine for the early times, but is now becoming increasingly compressed, due to AIs going science mad. Before the patch ( and Ive played dozens and dozens of marathon / huge / monarch games), the industrial age was generally reached by someone in around 1600-1650 on average. If this is pushed back by 300-350 years more, then the tech tree has become completely whacked out of sync.
Anyways, pls don't bothered posting "just drop down a level" or something along those lines, because that isn't really my point. I just think that the AI changes from 2.08, have overall ramifications on tech progression, which weren't actually thought through properly. Their either needs to be more techs in the game, or the ones from medieval times onwards need to cost a lot more for everyone.
Your comments welcome