Ralph_Jackson
Emperor
Ok played 20 very quiet turns.
Basically grew capital to max happy size then started running 2 scientists to boost reesearch and leverage Philosophical trait.
Explored with workboat and we have now met
Alexander
Hattie
Vicky
Genghis
and Bismarck but none of the civs that founded the 3 early religions!
Current state is Settler due in 5 from capital and galley in 8 from St Petersburg so we can expand off the Island.
Strategy was after finishing sailing, as we had met a lot of civs and there were no workers techs we actually needed, (altough stacks to research) I went for Alphabet as if we are first there we should get good trade value from the other civs.
Alphabet due in 7 and Great Scientist next turn. Next player will have some serious tech trading to do and decide on where to send our Settler, spare warrior in capital can escort him and we can even ferry over our worker as he has done the necessary on our home island.
Basically grew capital to max happy size then started running 2 scientists to boost reesearch and leverage Philosophical trait.
Explored with workboat and we have now met
Alexander
Hattie
Vicky
Genghis
and Bismarck but none of the civs that founded the 3 early religions!
Current state is Settler due in 5 from capital and galley in 8 from St Petersburg so we can expand off the Island.
Strategy was after finishing sailing, as we had met a lot of civs and there were no workers techs we actually needed, (altough stacks to research) I went for Alphabet as if we are first there we should get good trade value from the other civs.
Alphabet due in 7 and Great Scientist next turn. Next player will have some serious tech trading to do and decide on where to send our Settler, spare warrior in capital can escort him and we can even ferry over our worker as he has done the necessary on our home island.