If you don't want to sound evasive then stop doin that thing you did when I asked about your strategy. You didn't answer the question and listed the reasons why not.
By the question I didn't think you wanted me to list each of my strategies for each civ. Apparently that was your intention.
So,
General Strategy for Civs that start with mining
First thing to do is settle the city and set the research to bronze working. With these types of civs I do not try to found any religion. I also set the build queue immediately to worker. The worker and bronze working should finish at the same time or within a turn of each other. The next thing to do is set the build queue to settler, and chop forests to hurry production with the new worker.
The research should then be set to whatever will benefit me more.
i.e. If I settled on a costal tile, I'll research fishing, if I have a resource that can not be utilized because of tech restrictions (other then later-game techs) I'll research those techs. I then settle my new settler relatively close to the capitol, in either a river bed, coastal tile, or mountainous region (depending on the geographical region my capitol is settled on.)
At this point I build a warrior in the first city, and a worker in the second. I continue to build warriors in my first to protect both the first and second city until the worker is finished.
There is a slight variation however if I find marble or stone. Marble means 1/2 production cost on oracle and Parthenon and stone means 1/2 production cost on Pyramids and Stonehenge. I always go for oracle, with or without marble, especially since it's easy to get on Prince. That will most likely be the only wonder I build (unless I really feel I need Stonehenge.) If I get marble however, I will build oracle and then pyramids right after.
With the oracle I get code of laws to found Confucianism and acquire courthouses early, as well as switch to Caste System. And with pyramids I am able to switch to a Specialized Economy since I can now access Representation.
With courthouses I begin to build up my army and invade the first civ. I usually take the first neighboring civ with ease, and the second civ I only take if I think the economy can handle it (although I admit there are times the science slider hits 30%, just to rebound to a solid 70% 30 turns later) and my forces won't be completely wiped out, even if I fail. I find myself doing this 80% of the time playing with Rome (and acquired Iron) and only 15-30% of the time with other civs.
Remember no vast conquering though, if I don't have courthouses.
General Strategy - Egypt/Persia
Note Stone and Marble variations apply, as stated in the first strategy.
Immediately I research animal husbandry. I also start my build queue with a worker. Once animal husbandry is completed:
If there are horses in the cultural borders of my capitol, I put research on mysticism and try to found one of the three early religions. (although I make sure I have priesthood to build oracle, before I try to found Judaism.) After that I decide whether a war would be beneficial.
If there are no horses in capitol:
The worker is finished midway through the research on BW. The build queue is switched to settler. The worker will be building farms while we wait for the bronze working to finish. The settler is then chopped until it finishes, and settles the nearest horses (unless it is ridiculously far.)
From there are on I war chariot/immortal my next two opponents (making sure I kill off one before declaring war on the others.) and let hundreds of years of peace repair my economy. Usually by the civs from the other continent are met, I am equal with them in techs and much higher in score.
Remember no vast conquering though, if I don't have courthouses.
Vague Strategy - Peaceful/Mysticism Civs
In regards to civs that start with mysticism, I go for Buddhism, polytheism and than monotheism. Finally I build the oracle and capture Confucianism. Usually with a great prophet I get theology. Divine Right is usually acquired with a great prophet and the other half is researched in a few turns. Usually I never found taoism though. With this I spread my religions as much as I can to get the huge economy boost, while playing off aggressive civs against each other (as well as the occasional tech monger.)
Generally, games that I want to play peacefully, I use diplomacy to keep a status quo with everyone, and then run away at the end with a space victory or possibly even a diplomatic victory.