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#1PerNES: New Start

To Carthage
From Rome


We would like to offer a NAP for 5 turns. Perhaps we can establish a trade route as well?

To Iberia
From Rome


We would like to establish a trade route with your nation.
 
From: Senate of Corinth
To: Miletus

Quite an excellent proposal. We accept. Perhaps we should also designate regions of expansion? Something along the lines of...Corinth will not expand into Asia Minor if Miletus ignores the Greek peninsula and the island of Mycanea.

From Miletus
To Corinth

We can agree to those regions designated for expansion. So the remaining Aeagan Islands will be open for first come first serve?
 
From: Senate of Corinth
To: Miletus

Yes, it is the most fair arrangement that could be devised.
 
Army of Zemeckis

Gatha Gigas is ill. He will die before the next snow erra. He has ordered the next 3 generals to base themselves here, in Kiev. They are to spend this time in constant raids on the outlying lands, and using the experience to acquire new methods of destroying our enemies.

General Gigas has told me of a land that has been promised to the army of Zemeckis in a dream. He says it is a green land, hilly and beside a river. From this land, should you go 50 feet to the right of the sun before it's at it's high point, you will meet another river.

He says these lands will be for the Army of Zemeckis.

"Zemeckis will undergo great changes after this land is found" says he, and he goes on... "The army will have understanding of how to make a new great metal when they come to this area, which is rich in it. They will begin to wear fearsom garments over their bodies."

He told of the organization of this land, for the Army of Zemeckis is to settle this land and take control of the surrounding areas. He tells it in these words... "The land will be governed by a man claiming to be the supreme #1 Person. He will have his generals, yes more than one general shall rule these lands, over different regions. They will allow their lieutenants over smaller alotments of lands, to keep a tight control over the populace."

He says that when they take control of these lands, they will not move any further, that they will take the people of these lands and convert them to our way. He says these will be the days of only 1 #1 Person, and that he will be walking amung us in Zemeckis. He will have cursed out and defeated all other #1 Persons, and he will be ruling on earth. He will command that noone within the borders of the country we shall create for him shall worship another #1 Person, for he will kill those who worship him not.

"I am the one and only #1 Person for now and ever" he shall say, and noone within his realm, and many without will not protest.

General Gigas has told me that we must travel to this land. We will never fulfill our destiny if we do not. He has said that we must travel to these lands so that we can be lead by the #1 Person who will slay the others. That #1 Person will own the world, and it is our duty to make sure that he does so.

We must make sure that we have the military prowess to fulfill our duty to this walking #1 Person. His name will be fortold in a future prophecy from a general down the line untill this time happens.

(OOC: For all of those wondering, #1 Person is this NES's word for god :p)

-Orders will be sent shortly
 
Singoda
Capital:Singod
Ruler: Warlord Abaddon

beginings.JPG



Nation Background:

Singod is the rapidly expanding base for Warlord Abaddon’s Empire. Abaddons power was assured when he was born the son of Singods previous leader Abasloz. Abasloz was well respected and built up the close nit community trading with other small tribes near Singod. Based near the heavily fish stocked Amazon River fed by many tributarys, the land nearby is being ripped up and turned to agriculture to support the growing population. Abaddon does not have such meagre plans as his late father. Abaddon sees great things for Singod. Abaddons large army of Infantry and Cavalry may be poorly trained and stupid; anyone can sign up and receive his weapon and rations. Abaddon is a bully, aggressively expanding and claiming land against the poorly organised tribes in the area surrounding Singod. Victory and spoils is a strong pull for any male who wants to make it in this world. The cavalry has more prestige and is comprised purely by women - Abaddons Angels. Their slighter form and hardened leather armour mean the Singod cavalry is extremely swift, designed more for surprise smash and grab missions than being a heavy cavalry.
 
Decloak: ... Cavalry in the Amazon? What do they ride, llamas? :crazyeye:
 
A domesticated from of [wiki]tapir[/wiki] ;)
 
Nation Name/Hackistan
Color: I will decide this
Economy: 0/2/1
Cities: Capital, and sköndal
Size: Small(1)
Age: Bronze Age
Army: 1000 Spear men, 500 archers
Navy: 50 Galley (or another 500 spear men if land locked)
Infrastructure: Dirt Tracks (0/2)
Education: Wha...? (0/2)
Culture:united
Confidence: mediocre
Religion:atheist
Projects: infrastructure
Description: A stone age nation being catapulted into the modern era
 
Al Da Great

You only edit the non-technical parts of your template, namely your nation name and capital, You seemed to randomly add troops (one of which types don't exist (yet at least) and make your culture higher. Also we are only in the Bronze Age, neither stone nor modern. Please correct it, using the template provided in the first post.
 
I have gotten orders from 7 out of 9 people. Tomorrow I will return late from work, 9ish, and I will, in all likelyhood not have time to completely update by the next morning. So it will ABSOLUTELY be out by Friday night. In any event, the orders are due by 9 PM Thursday for the 2 who haven't sent anything in yet. If anyone has any questions ask them quickly.

all times EST
 
BUMB 10 characters.

I need to arange for the migration of my people to some crazy ass land of greatness, thank you.
 
I saw a little problem when going through peoples orders.
1/2/0, everyones current economic stats means that 1 economy is currently produced in rural activities, like mining and farming. Another 2 ecos are produced in urban economic activities. Then the 0 is what you get in trade. None of them are "banked" stats. Read the rules, maybe even just read them again before you start your orders as I am put in a weird situation when your orders are in some way not workable and I am in the middle of the update. As a basic rule, like what my professors do, if it doesn't work, it will be marked wrong (the eco you ordered might simply be lost, or put into your project if you have one) ! They may be slightly un-customary (particularly the city system)
 
So...hows the cud?
 
Druid Union of Perfidious Albion/Sheep
Color: I will decide this
Economy: 1/2/0
Cities: Capital, Winchester
Size: Small(1)
Age: Bronze Age
Army: 1000 Spear men
Navy: 50 Galley (or another 500 spear men if land locked)
Infrastructure: Dirt Tracks (0/2)
Education: Wha...? (0/2)
Culture: Disunited
Confidence: Ehhhhhh.......
Religion:
Projects:
Description: Perfedious Albion, England, centred around south west England to begin with as this is where the capital Winchester is, and the great shrine of Stonehenge used by the Druid's for the holy solicites.
 
Update 1
(note, the "+ Blank" are bonuses for good plans)


Malta

Malta tried a very aggressive approach on the economy. They immediately cornered the transportation market, creating basically the predecessor to costumer service. Large increases in merchant fleet meant they could quickly move goods from one land to the other. This means they could quickly and easily talk to their customers and suit there needs. However they also started to corner the trade market in the Western side of the Mediterranean by building the city of Syracuse on Sicily, giving them easy access to Rome and Iberia.

+1 Trade Economy

Rome

Rome sort of was mellow. They generally expanded, but they quickly found out that the troops they allocated towards the expansion were far to few to accomplish the requested task. Generals asked for more, but Rome was timorous about sending any more out, as they would not be able to finish a number of construction projects as well as general city defense.

Carthage

Carthage quickly found out that its small merchant fleet was insufficient in maintaining its small economy it built up in the last 20 or so years. As such it was heavily devoted towards naval expansion, quickly building a new city, Zama, on the coast to quickly start build Galleys, and has started a new the new class of ships, Triremes. (note, cause we are playing on Chieftain Civ 2, NPCs have manufacturing drawbacks, but can cheat (you cannot normally build triremes the same turn you build your first coastal city)). They also decided to start to try and colonize Sardinia, however they were slightly too over-extended and only took part of the cost line.

Iberia

Iberia was not at all concerned with these recent naval merchant “battles”. It was far more concerned with keeping its “confederation” of sorts together. It did, in fact, only collect 1 eco, as most of the money was lost through corruption of local warlords. This they spent on Spearmen, to help recapture a rebelious tribe. In one of the first battles, 60 loyalist spearmen went up against 100 peasants. It was a massive victory for the loyalists, showing the great superiority of armored trained troops. Only 20 spearmen died, while all 100 peasants killed him.

-150 peasants –1 confidence

Egypt

The Pharaoh started one of the first great works of all of the world. It will be a massive granary, which will house a great deal of the food for Ineb Hedj. They also expanded southward expecting resistance. However most natives fled and the remaining did not resist. As such no actual combat occurred.

Miletus

Miletus is becoming a Malta of the Eastern Med. It quickly dominated trade with Greece, Macedonia, and, to a lesser extent, Egypt (high competition with Malta here). It also founded Troy, quickly getting new trade routes with Sovie-Carthen Empire.

+1 Trade economy

Sovie-Carthen Empire

Due to lacking of orders, these people chilled.

Zemeckis

Zemeckis completely dominated it's surroundings. Investing completely in military, they made massive expansions. Although they tried to establish a Unique Unit, they did not read the rules regarding U.U.s.

Huronic Empire

Huronic Empire tried a very balanced approach to expansion. They both increased military, and confidence by creating a strong government based around a “constitution”.

+ Confidence

Singoda

These people were comitted to increase trade, but never said exactly how, so little was done. However it did expand quite a lot using the Amazon River

Nova Scotia

These people had solid plans for economic growth, and they succeeded. These rural improvements helped spur on infrastructure, so, including government invested money, private people donated there efforts. As such, they also increased by one infrastructure

+ 1 Infrastructure

Map
Spoiler Map, Update 2, 4400 BCE :

update_one.PNG

 
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