Imperial Japan Challenge

I think its pretty obvious that the current requirement for land area for domination is absurd. I'd be in favor of changing it to a flat 33 or 40 percent. Of course it doesn't overly matter to me since its always the first thing I change when I download a new version.

I disagree. 51% should be the minimum requirement. You don't technically dominate the land until you control at least half of it.
 
Well, soon I'll upload the pictures from Delhi, and of the last 50 turns, until turn 288. I've built the Palace in 10 turns, as expected. Some Hindis have starved to death, but this is about war, mon amies. :king:

In my game, I have actually surpassed turn 288, I'm maybe around turn 300 or so (1760 AD, I think). Things look no good. English have declared war on me, bvut haven't sent a boat, so I think they have more things to manage, like Americans spawn. I'm thinking on attacking an Australian city they have, but I'm afraid of the costs. I missed to build the Forbidden Palace and the Kremlin, what will make things pretty different from the planning. Another bad new is that Persians already have Military Tradition, so they are ruining my landscape on India. They have a huge stack of units near the border of India, but Spanish and Arabian joined the war, so I guess they will go eastern or Arabia (now more powerful than them) will crush them. I have a huge army, but I won't advance any further until they move the stack. Meanwhile, I'm attacking some Persian cities to the northwest of India.

I'm starting to settle on Siberia. I was reluctant to do this, but it has shown to be the only way of peaceful expansion, apart from going to Australia. Russia has built the Kremlia, so I guess that after Persia I will make a run after them, before they get Military Tradition, too (I won't face the Cossacks, :nono:).

I just don't know how the landscape on Africa is, but I will leave this as my final front, hoping to beat earlier those Arabs. Now they are helping me a lot, so I'll let them be distracted with Persians.

My economy, as always, it's going "not as good as I wanted". A barely 30% :science: or 20% :science: and 10% :culture:. Now it's too late, but the Summer Palace should have been built on Beijing, not on Nanchang. On the other hand, that will make expansion to Australia a bit less expensive.

On science, I'm the back horse. Even Incans and Aztecs are more advanced than me! :( However, Pacifism it's helping a lot, as long as I'm using those GPs on hurrying techs.
 
I disagree. 51% should be the minimum requirement. You don't technically dominate the land until you control at least half of it.
Well the word dominate doesn't mean "have a majority" necessarily. But I think 33% would give you at least half of the useful land on the map. There really are huge swaths such as Siberia, the Sahara, and the jungles of South America that IMO should be utterly irrelevant.

Of course, even dropping down to 51% would be an improvement from the current system.

Over all I think percentage of controlled population is a much better measure of how powerful a civ is, or in other words its ability to dominate over the rest.
 
Of course, even dropping down to 51% would be an improvement from the current system.

It peaks at 54% right now. 3% isn't that much of a difference. I'm going to make a couple maps today showing the areas you need to control for that much
 
It peaks at 54% right now. 3% isn't that much of a difference. I'm going to make a couple maps today showing the areas you need to control for that much
Yeah sorry, I got my numbers mixed up for a second :blush:

Here's a picture of a bit over 28%, which, for me at least, is about enough. The game is far beyond the point where anyone else can offer some form of real resistance.
 
I had very similar empire as a Rome. I think that 33% will be the best (very hard, in real life nobody ever did it, but it's still possible).

I was able to hit 41% while making several egregious errors. 54% is totally doable with some refinements of strategy and lots of micro-management. If I still can't hit 54% after 3-4 more tries, then I'd be willing to vote for a reduction of the land % balanced with an increase of the population requirement to 51%
 
I was able to hit 41% while making several egregious errors. 54% is totally doable with some refinements of strategy and lots of micro-management. If I still can't hit 54% after 3-4 more tries, then I'd be willing to vote for a reduction of the land % balanced with an increase of the population requirement to 51%
Oh I don't think anyone ever said it isn't doable. There's really just no point; in my mind its a waste of time.

Putting the pop requirement higher definitely makes sense, as currently it plays no role whatsoever. Have you ever been in a situation where you are close to the land % and haven't already easily achieved the population?

My vote goes for 33% land, 51% pop.
 
Yeah, me too. When you conquer all Europe, you can conquer all the world... and don't need to be too advanced, a big stack of artillary/catapults make the job...
 
World% Reference

I chose the three most talked about avenues in this thread, invasion of Africa and Europe while skipping Oceania. Claiming Oceania to lessen the land grab in Europe and invading all of America. Oh yeah, my images will be spoilers from now on in order to keep the thread readable.

Europe-Africa-Asia

Spoiler :
World_AEA.JPG


miniworldAEA.JPG


EuropeOHAEA.JPG


AfricaOHAEA.JPG


AsiaOHAEA.JPG


Africa-Eastern Europe-Asia-Oceania

Spoiler :

World_OAA.JPG


minimapOAA.JPG


EuropeOHOAA.JPG


OceaniaOHOAA.JPG


See above post for Africa and Asia reference.


America-Asia-Mesopotamia

Spoiler :
World_AAM.JPG


MinimapAAM.JPG


MesopotamiaOHAAM.JPG


AsiaOHAAM.JPG


NAOHAAM.JPG


SAOHAAM.JPG
 
I think that the American invasion is the best route of attack. When you declare on India, you should be able to run all the way to the Nile and Constantinople. Once you do that, you just need to maintain defenses and cultural supremacy along the European borders. Then you can expand through the backward Aztecs and Incas, then institute a nuclear holocaust on the rest of the Americas.
 
I tried playing as japan now 4 times in arrow, emp level.
Early on I noticed that there will be no way that I could keep up on techs so I just took Seoul and expanded south. I colonized everything down to Australia, and maybe because I have some many resources, which I traded with everyone to keep my research at 70&#37;, no-one has declared war one me except Germany >.<
By ~1850 I was going to colonize south Africa when Rome completed the Apollo Program, 3 techs before I got to the industrial age, so I gave up there, lol.

OFF-Topic:
Is there a way to change the rate at which Civs trade techs with each other at the Emp Level, and/or to change the handicap they recieve?
 
I think that the American invasion is the best route of attack. When you declare on India, you should be able to run all the way to the Nile and Constantinople. Once you do that, you just need to maintain defenses and cultural supremacy along the European borders. Then you can expand through the backward Aztecs and Incas, then institute a nuclear holocaust on the rest of the Americas.

From what's been posted so far, I find that persuasive. Attacking the Americas looks like it would yield more land per hammer.

The west doesn't look like it would be hard to hold. You'd just need some defense, some diplomacy, and a minimum of culture. The borders should be Russia (as a buffer) + Istanbul + the Sinai, which collectively should be easy to defend.

I don't know what would be required to keep the Emperor AIs from a space victory. I think it would be a little different from game to game. Anyway it's the unknowns that make it fun.
 
I don't know what would be required to keep the Emperor AIs from a space victory. I think it would be a little different from game to game. Anyway it's the unknowns that make it fun.

In Monarch it was pretty tight. America was 3 parts away when the game ended with Germany not far behind. I would recommend nuking the tech leaders before they construct their SDIs. ICBMs are expensive, and a 25&#37; hit rate is not what you need. Even if Europe is mostly friendly with you, what are they going to do after you wipe out half of the cities?
 
Since Feruin is taking forever, I'm gonna start a new game to go alongside his. Monarch difficulty. I want to get that level under my belt before I take a crack at Emperor.

Unlike last game, I went with 2 instead of 3 cities in Japan. I know this is a bit strange, but our core area is going to be China, and clogging up Japan with extra cities will kill us late-game with tech penalties. I again put the capital at Matsuyama and the second city in Kyoto.

The build orders for the first 50 turns are thus:

Matsuyama: Galley-Granary-Library-Barracks-Swordsman
Tokyo: Trireme-Library-Granary-Barracks-Catapult-Catapult-Catapult-Forge-Spearman

I'm on the fence about by build order. It's meant to maximize the value of the gold, silver and silk resources and allow plenty of whips. The forge I threw in not for the production bonus, but the two extra happies from the gold and silver. And Tokyo definitely needs that with all the whipping going on.

The problem is that I leave out workers. Granted the two starting workers is fine for improving Honshu, the second I invade China I'll need another 5+. Thats something I'll have to think about later.

Anyway, we had the standard game start. Switched civics, founded our cities, pop the huts (Which were weak btw: A map and Hostile Natives) and contact China. We set research to Sailing and built a galley and Trireme the second we finished. The Trireme was off to contact India and the galley sent our Swordsmen off into Manchuria to try and pop another hut. Sadly, CHina beat us to those.

Alphabet was finished in 14 turns (Go gold!) and we checked the trades.

Spoiler :
Chinatechtrade1.JPG


Indiatechtrade1.JPG


Yay for not converting to Taoism! We went with India's deal because we liked it more. We also agreed to open borders and sent our trireme to the Arabian Penninsula to hopefully nab us some more techs.

Spoiler :
Persiacontact.JPG


Persiatechtrade.JPG


Babyloncontact.JPG


Egyptcontact.JPG


egypttechtrade1.JPG


I was tempted to switch to Buddhism when I first contacted Persia. But I decided to hold off and see who else I might meet. Sadly, neither Babylon nor Egypt would trade me construction. Looks like everyone but me is going for the great wall :lol:. While the little-Trireme-that-could was racing to Europe, we has some rather interesting happening back at Honshu.

Spoiler :
Keijocapture.JPG


chinesegreatlighthouse.JPG


Aww yeah. Now if only Qin would build Colossus, we'd be set. Careful observers will notice that Huangzhou is the capital of China now. Looks like it's a good time to send in those cats while China lacks iron and bronze.

Keijo's build order: Worker-Barracks

Continued in next post...
 
Spoiler :
CoL.JPG


plague1.JPG


crabsandwheat1.JPG


openborders2.JPG


Plague hit right before the 50 turn mark. Thankfully it started in Egypt, not India. We closed the borders with India and traded crabs for Wheat to pick up another 1 health. Hopefully we'll lapse out of contact and avoid the plague. Anyway, we finished this 50 turns with 3 cats (CR I) and 3 swordsmen (1 CR I) ready to pounce on Huangzhou


Spoiler :
citylist1.JPG


empireoverview1.JPG


worldmap1.JPG


score1.JPG


power1.JPG


VC1.JPG


Not a half bad start. Pay attention greenhorns to the power of not claiming a religion and researching Alphabet early. Yes you miss out on a happy or two but that is not worth pissing off every other civ but China. Note that by the end of these 50 turns we had researched Sailing, Alphabet and Code of Laws. Yet we were able to trade for Hunting, Animal Husbandry, Iron Working, Calendar and Mathematics. Now we're almost on par with the tech leaders and ready to take down China.

Atheism all the way baby.
 
Since Feruin is taking forever, (...)

My dad insisted on re-installing the whole computer, while we had some problems with our graphic card. That kept me busy all the week, (because I insisted on find the problem and amend it - until I gave up :badcomp:) and plus, without connection to the Internet (his computer it's the one I use for connecting, I have no connection at home -we live separately- ; my posts this week were done from University's computers). For more problems, I'm having little free time, since I have an exam in little time, I'm asking for a scholarship -what mades me to make thousands of useless bureauchratic proceedings, and my German teacher sends me more tasks every day. I'm loaded, man! But I'll keep steadily playing, just for distressing a bit. :)

OK, what was promised it's deed, as the saying goes. Here you have some screenshots about our state of things on turn 200 of play (288 of the game).

Overview of the Empire:
Spoiler :
JICV_-_Turn_200_-_Overview.JPG

Cities:
Spoiler :
JICV_-_Turn_200_-_Cities.JPG
This is the last time I'll upload the city screen, because as you can see, it's a bigger than one screen.

And the expected Palace-in-10-turns-in-Delhi:
Spoiler :
Map:
Delhi_-_Map.JPG

In this case, please don't give me credit, I left the landscape as I found it from the Persian, as I was satisfied as it was.
City Screen:
Delhi_-_City_screen.JPG


As you can imagine from these screenshots, I have very little hope of achieving the domination victory. However, I have to disclaim myself for this:
fearuin said:
Russia has built the Kremlia, so I guess that after Persia I will make a run after them, before they get Military Tradition, too
Russia built the Taj Mahal, not the Kremlin. So we're going to beeline to communism to get it, and get a new capital, either on Africa or America. What I lost is the Forbidden Palace, and I just have no idea where it is (it is said on the Best cities screen that its location is unknown... It's the first I see something like that; maybe it is on a barb city?:confused: ).

In any case, I'll do my best, at least I'll try to make it better than Whitefire's first try! :king:
 
Awesome job. The only things you could have done better is razing Ulan-Ude and holding off on founding Hakodate and Nara. Better start grabbing up Siberia.
 
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