New Unit: Middle Eastern Scout(4/13/2007)

Sword_Of_Geddon

Arbiter of the Sword
Joined
Dec 21, 2003
Messages
14,184
Location
New England, USA
MiddleEastScoutRun.gif


middleeasternscoutlarge_5tZ_thumb.jpg


The middle eastern civs were missing a scout so I thought I'd make one. Enjoy...:goodjob:

Download: http://forums.civfanatics.com/downloads.php?do=file&id=4580&act=down
 
I like him. The Death is far too slow and dreamlike, though - he seems to float down while raising his hands like a maiden aunt scared of a mouse. He ought to flop down there. His feet shouldn't slide forwards like that - they should stay where they are, or better, actually fly into the air, as they would if you really fell over backwards.

Also, why on earth is a Middle Eastern Scout wearing tails? Is he off to a white tie function later?

Still a nice look though - it works quite well!
 
Can you make an alternate one that is smoking a pipe full of hashish (while fidgeting) and then start using some kind of a wicked dagger for attack?
 
Another nice one SOG :goodjob:

Can you make an alternate one that is smoking a pipe full of hashish (while fidgeting) and then start using some kind of a wicked dagger for attack?

Are you planning a scenario with Assassins from Alamut? :mischief:

Best,

Oz
 
No..........I lack a pipe prop. Sorry about that.

Actually, if you wanted to, you could probably make one out of a couple of cylinder primitives.

It's possible to make an awful lot of reasonable props out of nothing but primitives, and they have the added advantage of rendering incredibly quickly. There's a temptation, especially when starting with Poser, to think that you can depict X only if you have a specially designed prop of X, and so we spend hours scouring the model websites in the hope of finding one. But you don't normally have to do that at all, except for clothes, most of which can't be simulated with primitives (unless you use the cloth room, which lets you turn two-dimensional primitives into cloaks and the like). In fact, at civ scale, I think you can get away with primitives for most non-clothing props that you're likely to need. I've had people ask me for "props" that appear in my units that I actually knocked together in Poser out of a couple of primitives.
 
That would be great! And there's allready an european one somewhere, but its animations arent that good, a replacement would be nice :)
 
Nicely done model. :goodjob:

What clothing prop is the one with the tails? I could use that for another Korean unit that I had in mind. :)
 
That'd be UnkyCam who was putting together the WoT mod.

Anyway, I like this one. I agree, the Tails on his coat are somewhat out of place. Also, when I read the comment "I don't have a pipe prop" I instantly thought "make one out of primitives!"... and I don't even have poser!
 
Back
Top Bottom