Cultivating a dose of Anglophilia!

Öjevind Lång;5513845 said:
Hey Cabert, if you aren't playing. what about acting as the returning officer for the first round?

no prob.
I did play though ;).
Not as carefully as needed, but if I am to give any advice, I think I have to play a bit.
IMHO it's a good thing it's not a fix the trash game : this isn't going to be easy!
 
here's mine.

Spoiler :
Founded on the spot.

Decided to leave the religions to someone else and go for agriculture to get the capital up and running sooner than later.

Wanted to focus on scouting the area and finding other civ's cities. Will go to BW soon and play a standard opening of taking a neighbor's capital.

After Agri, I went AH, which was probably silly as I could have got a religion late, and dont really need the pigs just yet. Horses not too far.

Huts popped gold and maps.

Met USA

After AH went BW

Pasture the pigs and built mines. Built warriors and some hammers to a barracks . London up to 4 pop.

Started wheel

London to pop 5.

Buddhism finally founded by Augustus. He is my target so the shrine is ours. Hoping we get a second religion on the continent. Failing that maybe Oracle to Confucianism, should be doable with all that production.

Uncertain about the 2nd city. Maybe on the horses. Or maybe coastal for future trade routes.

Big 3 cities plan so far , London, and Rome.

Copper is hooked up soon, and with a barracks, there will be Roman blood on the ground. Very cultured.
 

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no prob.
I did play though ;).
Not as carefully as needed, but if I am to give any advice, I think I have to play a bit.
IMHO it's a good thing it's not a fix the trash game : this isn't going to be easy!

Ok - you'll do the honours this round. :)
 
Another version.

Spoiler :
Decided to go for religions at the expense of everything else; ran high commerce tiles, grew as fast as poss so no workers or settlers yet :( .

Techs: Hunting 3880(hut), Myst 3800, AH 3720(hut), HBR 3520(hut), Poly 3360 (Hnduism), Archery 3200, Masonry 2960, Mono 2520 (Judaism).
London pop 5, no worker, no settler, no tile improvements, 2 warriors and archer.


A save: http://forums.civfanatics.com/uploads/90414/Elizabeth_the_pigswill_2400bc.CivWarlordsSave
 
I've done my dazzling :rolleyes: first round.
Spoiler :
:nono: Remember: Don't read the spoiler if you're on the roster and yet to submit your game! ;)
Spoiler :
The Warrior went north and saw little of interest, so London was founded on the spot. I opted to chase an early religion and get a Settler out as soon as practicable. There’s some good ‘natural’ terrain – a Lake, a Forested Hill, and Floodplains – that while not as good as hooking up the Wheat or the Pigs would suffice at this early stage.
  • Mining + Fishing > Mysticism
  • London: Settler

  • Hunting (Tribal Village, 3880 BC)

  • Mysticism > Meditation (3720 BC)

  • Map of south eastern ocean (Tribal Village, 3600 BC)

  • Meditation > Bronze Working (3360 BC)
Buddhism founded in London
  • Masonry (Tribal Village, 3280 BC)
Augustus Caesar is met in the South West (3160 BC)

  • London : Settler > The Pyramids (emph. Food, 3000BC)

  • Map of north (Tribal Village, 2920 BC)
York is founded on the Forested Plains Hill on the north east coast in 2880 BC.
  • York : Warrior
George Washington is met in the north and beats Elizabeth to a Tribal Village (2760 BC).

  • Bronze Working > Agriculture
  • Tribalism > Slavery
  • London : The Pyramids (interrupt) > Worker
  • York : Warrior > Worker
In summary:

Buddhism founded in London, and we’ve got the only religion in the world. Two cities up, but concerning close Roman borders are not far to the west of London. Just the one turn from Agriculture, Workers are being built in both cities. Picking up Hunting and Masonry from huts was a plus. Our army is ‘wafer thin’.

(Images removed)


Ozbenno,
Welcome aboard.
'Yep' - only the strongest round.
Aim to submit by Saturday afternoon EST (Sydney) at latest. Ideally votes in within a day.

Cabert,
Thanks.
 

Attachments

Here's nothing!

Spoiler :


Its a bit confusing to know how to play this one. I think most people are aiming to grab a religion but I'm not sure that's the strongest play as early cottages are a must for a culture win, so Pottery would normally be my first tech path but it won't seem as good a start at 2400BC when I'm the only one without a religion :lol: I normally only make a go at CoL and Philosophy for founding religions as they are on the wanted tech path. Oh well, such is life and there's no trash round so...

Found in place. Certainly not the greatest starting location but hopefully that means metals. Research is Agriculture and building a worker.

Pop a hut for 81 gold and another for 25 gold.

Agriculture in and research set to The Wheel.

I meet Washington as he grabs a hut a turn ahead of me in the north.

Another hut gives me a scout.

The Wheel in and onto Pottery.

Another hut is hostile and bye-bye warrior.

Pottery in and now I would head for Code of Law but I want to grab Bronze first for some chopping.

I built the worker then a warrior in London and invested a few turns in a granary and then a settler at size 3.

I meet Mao somewhere :confused:

Settler and Bronze Working complete same turn and whattaya know we've got copper.

Nowhere really grabs me as a good second city except maybe the wheat and river south west

Augustus also turns up

And that's an attempt. Here are some pictorial evidence of my "efforts".







If I was playing on from here I'd tech Writing, Mysticism, Polytheism, Priesthood and Code of Laws and then Alphabet. I'd try and chop Parthenon in London as well.



http://forums.civfanatics.com/uploads/88650/Ozbenno_the_Uncultured_BC-2400.CivWarlordsSave
 
That's two saves with no religion chased. Mine too.

Cottages so early? It surprised me but I'm really only playing my second cultural game so ...
 
hey no spoilers mice! i haven't played! i figured i had longer, but if everyone else has i'll get to it. i've started a shadow on continents just because i have lost all sense of cultural victory games on continents maps. i've played a ton on inland seas lately, because you're guaranteed to run into people with all the religions soon. here we're not, and i'm afraid that'll warp my perspective! so i wanted a sense of that difference, and the landgrab difference. on inland seas on monarch, you gotta grab land pronto or you may never get 9 cities until you flip some after 1000 AD and they might be not worth even flipping :lol:. on continents, i don't know.

y'all know how i love going to war to actually, like, capture cities by force. well okay, ozbenno and mutineer don't but they'll see *giggle*.

obviously my shadow isn't going to end up the same, and i've only just started it (2 religions, 2 cities). if y'all are all done tho, i'll start this one and do a round blind *giggle*. edit: i count 5 out of 8 done (the 8 is including me). so i'll keep procrastinating on the real one for now ;).
 
hehe i was mostly teasing ;)
 
I hope one of you is going for a axe rush before culture ! (I didn't if you want to know)
Spoiler :

I chased meditation+polytheism, working the lake and got both buddhism and hinduism. That's the good part.
Bad part is I lost the initial warrior and had to build another for fogbusting, making me late for settler rush, making it so that augustus beat me to the best city spot ever.
I won't submit this but the plan was to oracle CoL and lightbulb theology with a great prophet. making 4 religions to play with.


Since I'm not submitting, there is no save.
I may have time today to open the available saves and look a bit further.
 
I hope one of you is going for a axe rush before culture ! (I didn't if you want to know)

I'm going for an axe rush. It seems logical as there
Spoiler :
isn't much good land for big city sites.
 
ok, i got curious and played. i had to play on hubby's computer instead of mine, and his chair and keyboard are horrible so all the :smoke: is his fault of course. and i couldn't type my notes, had to write them, and my scribbling leaves a lot to be desired. i took ... an approach i didn't originally plan to. this was far more suspenseful than i ever dreamed a culture game where i knew for sure nobody started with mysticism could be.

Spoiler :
on my continents test, the landgrab wasn't as oh-so-terrible as on inland seas. so i figured okay, i'll focus on religions and making london pretty and then sprawl out some. researched mysticism, warrior headed west to pop the hut. it gave me hunting (not bad, i might have preferred a scout but at least it got me to AH quicker so it's actually better longterm).

3720 myst comes in, and i start drooling over a great city spot. gold/cows/clams. financial clams even!! then within 2 turns i see someone's borders and i'm like "ooooooh noooooooo". it was gus, and he swapped to slavery the very next turn.

so i'm like yeah ok, i didn't think i'd need to obsess about a landgrab. but there's a city that belongs to me, not to him, and he can chop trees and he can whip. i need to get a settler there before he does! if i don't at least try i will hate myself. i actually alt-tabbed out to the calculator to figure out whether to start a settler at pop 2 or grow to 3 :lol:. if i ignored commerce on the lake, growing to 3 first was gonna cost one extra turn, but then i'd have at least a second warrior for our empire ... i hadn't even finished my first warrior yet! so i ignored the commerce i could have gotten from the lake, full speed ahead on food, got warrior #2 out to look around, started making a settler, and prayed.

somewhere in there i got 40g from a hut and founded hinduism. i started researching AH next since i had hunting (later realized i should have done agriculture first to get the double pre-req bonus :smoke:). i met washington and it actually kind of surprised me. i was sooo obsessed with "OMG must have this city" that i'd forgotten other people existed. especially since by now i'd seen wheat there. 2800 AH came in, there's horses over there by gold/clams/cows/wheat/wine/fishville TOO. that place is a mess of good cities! still nobody had founded buddhism, i wanted to research meditation but i knew that if i succeeded at that, i'd have jinxed myself at reaching the city first. so, i started agriculture.

i barely beat him :)! his archer/settler was on the plains hill between the fish and the clams, the AI blue dot suggestions were on the square he was on, and the square i was on. he probably would have settled there next turn, but i'd moved on to my forest last turn so i could settle that turn, and "neener neener gus!" once i saw the wheat i decided that the harbor will give me health, who needs a fresh water bonus anyway, might as well save the fish for another city. looks like he made the other city, if one of y'all wants to like, kill him with axes for me or something i'd love to have it too ;).

so, i have a london with 3 people, a york with 1 person, several worker techs, but no workers at all! our army consists of two warriors, and one's not at full health. it wasn't until 5 or 6 turns after the settler was done that i remembered "oh yeah, work the lake again, you do need commerce after all!" :smoke:

i met mao in 2480 and then all of a sudden it was 2400 BC already. i didn't explore hardly at all in the north, the warrior up there spent a lot of time healing. and i should have gone to over to look at gus's capital for intelligence if somebody wants to kill him, but :smoke: hubby's fault of course. there's a doubleplusgood spot in the south i want after ironworking that i'm drooling over too...dyes/pigs/hills and a freshwater lake that can get a lighthouse.

i think buddhism STILL hasn't been founded! i really should have gone for it, but i'm glad i got my city *giggle*.

edit: i'll put in a picture too. is it pathetic that i gloated at a bunch of pixels on a screen?
hahagus_.jpg

 

Attachments

Spoiler :


My main empasys was as useal on scouting and general development.
It is my belive that it does not matter what victory condition one is going early on. One need to develop and find what is out there.

So, If I remember correctly I move settler on plain hill and settle next turn not in original location. It bit me in future, but that is little risk one take when moving settler from starting position.

I still like my river side industrial capital.

Research
farming-hanting-animal husbentry-bronse working-well(7)

Build-worker-scout-scout- warrior -warrior- settler(5).

Scout bouth or our neybors. Have warrior near Washington thinking worker steal, but it now too late.
Worker steal useally not a best strat on normal speed, except if target capital near by.

London0000.JPG


Army0000.JPG


http://forums.civfanatics.com/uploads/84898/Elizabeth_the_Cultured_Mutineer_BC-2400.CivWarlordsSave
 
random thoughts:

Spoiler :
my favorite thing ... i see the lovely city site and think "i'll cry if i don't get it!" mice sees gus get it and marks it "target". what a different mindset huh?

cabert: same difference, but your fourth religion would actually be judaism not christianity. the GP does mono before theology. trust me, because i had to beg wheedle and plead for hatty to trade me mono the other day, since i was dying to use my GP to found a religion and she'd already founded judaism and i needed to get it unblocked! but it would work in your world since likely nobody would have gotten mono either ;).

ojevind ... don't panic about the AI archers, get used to it! on monarch they start out with 2 archers, a settler, and a worker. and they know archery, but not hunting :crazyeye:. they cheat! the worker is a big fat huge advantage.

pigswill you win the hut prize sheesh! HBR is huge from a hut. well, if you're genghis or something. but the AI does love it in trade.

mutineer: yeah i thought about moving the capital too, i wanted more river tiles. i wasn't brave enough to, since i could see some jungle west and thought there might be some east too, and/or desert east. edit: and i just about cheered out loud when i saw what the RNG gave you in "it's a scary world" :)

ozbenno: i'm just not confident enough to skip religions knowing it's continents. i played a deity RB event recently where literally all 7 religions were founded on the other continent! granted, it was isabella and huayna over there, and it was deity, so it's not gonna happen like that over here, but still, it scared the snot out of me. i want a guarantee that i can build at least a couple of cathedrals *giggle*. it was not fun, and i wasn't even going for a cultural victory!

three of us mentioned a 3880 hut and all 3 of us got hunting from it. it had to be that one on the hill visible from london. maybe they're pre-determined that way, if you get it that year you get a certain thing? i never knew that.
 
Wow. One cannot leave town for a weekend!
So much for my try to not play civ for 2 weeks. I'll have to give it a shot.
I have not gone cultural even once. This is gonna be a very interesting game. And without the trash round, this is gonna be a very powerful game! Good luck to us all!

Elizabeth is a good leader. This game will show me the power of cottages. I'm so addicted to lightbulbing in the early stage that I seldom build cottages until Emancipation. Let's see what we can get!

Well, as I see, I'm the only one who's requiring the spoiler tag. I promise I'll play tonight. The starting round should last less than 20 minutes. My wife won't notice... :mischief:
 
hey guys, I just noticed that I never (I mean NEVER) won a cultural game with a non spirritual leader :eek: (except louis, with captain cam, but I only played 1/10th of the game ;))

edit : kmad, yes, I know monotheism is required for theology. I'm not going to lightbulb this one though :lol:
 
then how would it end up as only 4 religions and not 5? is french math different? *giggle*

i've won as liz but i definitely prefer spiritual for cultural :lol:. my most recent monarch attempt with liz was a loss by i think 4 turns to gandhi. i'm still bitter.
 
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