NESLife attempt #3

An update may appear tommorrow, i'll still accept any new species at this point.

Hmm, I'm going to be leaving for a month and change very soon, so could I just send you some species ideas? Things that could evolve while I'm away.

You can certainly do that! That would be great.

Sigh, missed an update thanks to my crappy ISP. :mad:

Oh well, nice update anyway :), I will definitely get a new evolution in for the update tonight. I assume my bonus from last update still applies? Slimeotron Phylum will be updated soonish.

Thats fine about the bonus, but they wont 'stack up'... if you get bonuses twice in a row and dont use the first one, i won't allow it to be 'added' to the second one, cos it would be too big a leap of evolution at once :)

eh. I'll keep the Big Fanal. but I'll give the Idea out, and Daft can use it as an NPC if he wants.

Evolved from Sea-spore Urchin.
added Genes: Water Jet, Flesh eating.
It's an amush preditor, laying on the sea floor, that uses it's jet to sudenly close the distance between it and it's prey.

That is a pretty extreme kind of plant :)
 
Do you think the update will be done within twelve hours? I have to leave after that.

I'm sending a bunch of immediate ideas for evolutions, and a bunch of ideas with names.

I just had a thought... would it be good to have claws and talons be separate genes? Claws would refer to weapons on the main manipulators, talons referring to weapons on the locomotion areas (IE: Legs)
 
Hmm, about 24 hours at the earliest.

I just had a thought... would it be good to have claws and talons be separate genes? Claws would refer to weapons on the main manipulators, talons referring to weapons on the locomotion areas (IE: Legs)

I think thats a good idea, thanks :)
 
Okay, in that case, my Respirytes of last update won't have Claws x2, they'll have Claws x1 and Talons x1.
 
Scensuryte Notes and Journal

Scensurytes, the first arboreal creatures to develop on Delta Panzerus. And the topic of my Xenobiology thesis.

Phys. Appearance- Crablike, with sharp, cutting claws and six long legs, each terminating in a sharp talon.
Note small 'pseudotalons', possibly griphooks.
EDIT: Yes, they are. Like velcro, or a bunch of climbing picks.
-Cephalized area contains three red compound eyes and mouth, suited for consumption of cut leaves.
EDIT: Additionally scavenges for stray meat, though this food source is secondary.
-Stiff tail used for balance and possibly communication.

Delta Panzerus- Primitive, wild planet, uninhabited due to impractically large distance from jump networks and Intergalactic Treaty.
-70% salt water coverage, numerous small continents, countless islands. Numerous open ocean areas.

Day 1- Arrived with various other students. I've set up camp in a primitive forest. Very interesting flora, though the fauna which I've heard of seems to be hiding. We arrived just before dark, so I'll begin my studies tomorrow.

Day 2- On leaving the tent I nearly stepped upon one of the arthropods I've been warned of. From what I can tell, it is a Respiryte, a land-dwelling cousin of the creature I'm here to study. The animals have apparently come out, I've already found numerous tribes of Scensurytes living in the larger trees. I've begun to draw out the ecosystem's relationships, and will continue on that tomorrow.

Day 4- After what feels like a week's hard work, I've been the first in my class to work out the basis of this ecosystem. The food comes from two places- carrion from the sea, and plant matter on land. Grazers such as the Xenodid wander around on the surface, moving from plant to plant. Respirytes and Coneworms come out of their defensible homes to scavenge along the shores. EDIT: It is possible that the Urchins do the same, using their spikes to ward off more mobile rivals. The higher trees are unaccosted by anything other than the Scensurytes, who live most of their lives in the high plants. The plants lose some leaves, but gain an excellent pollination method- once all of their current photosynthetic growths are cut down to stubs, the Scensurytes leave on temporary sorties to other trees, coated in the first tree's pollen.

All of these animals are eaten by the dominant predator, a heavily armed and armoured creature one of my compatriots jokingly named the 'Superkiller Scuttlermeister'. In turn, it dies, forming scavenge and fertilizer.

There are doubtlessly further connections, but this is the basis.

I'm exhausted from this work, and will be going to sleep now.

Day 5- My first physical contact with the Scensurytes has been made. I was climbing a tree to observe them when one of them started attacking my hand. Its compatriots soon joined in in the assault, forcing me to fall from the tree. I'm somewhat worried about any alien bacteria which may infect the wound, so I used plenty of antibiotics in the cuts on my hand.

Further studies were done with binoculars from a nearby tree. The creatures have an interesting social system, communally raising their young in one 'nest tree'. Everything they need is in a single tree, so they seldom need to leave, resulting in an extremely protected upbringing for their young.

I found a dead Scensuryte on the forest floor. Taking it back to my tent, I performed a dissection. It has a surprisingly advanced digestive system, though most of its other systems were normal, convergently-evolved with most other similar arthropods on other planets. The creature has surprisingly well-developed musculature and in addition, several small hooklike claws on the end of each leg.

I returned the dissected body to the point where I had found it, and observed a group of Scensurytes cannibalizing the body shortly after. The 'communal contribution to society' apparently applies even after death.

Day 8- I'm writing this now under extreme circumstances. I was woken up late in night 5, in a colossal storm. The whole area was flooded by the storm surge, and massive winds tore up the shallow-rooted trees. I was swept out to see, and now have only the shredded remnants of my tent, my notebook, and a broken tree, which fortunately floats. I dearly hope that my beacon has gone off, search crews from the main ship should be looking for the whole group by now. I can only pray that they find me before I dehydrate. I'm going to sleep now, to conserve my energy for as long as possible.

I can't help but feel enormously uneasy about the depths beneath me. It may be simple paranoia, but I am sure that I can see a large, swimming body circling underneath the log.
 
Very nice story :D Thanks!

@all, no update tonight, but it should be done tomorrow. No more species please...
 
not too lazy, i just thought id already used that line enough. I like yours tho :)
 
Aww, I don't get to see one from the hotel... :(

Hopefully I'll get an internet connection tomorrow night when I reach Vancouver.
 
Going to France? Cool! I hope I can get off of this continent some time (I'm not sure if Greenland counts. :p) Bonne voyage Thlayli!
 
For all I know, I may not get internet again until I get back to the Yukon. So I'll say it now pre-emptively. :p
 
Hi,

I'm actually Neverwonagame 2 but I forgot my password. Anyway, I thought I might make an experiment at this game. My idea is this, evolved off the Resperite. (I make this species on the calculated guess Daftpanzer is going to make a mass extinction this coming update)

Name: Efficent Respirite
Genes Added: Plant Eating x 2 (to a total of x 3)
Genes removed: None

Description: A species designed to get the most out of the plants it eats.

EDIT: Oops, didn't realise we weren't supposed to submit new species. Sorry. I'll think up something next update.
 
Era 11: Mass Extinction Event #1

ooo11.jpg

A huge comet approached the planet Delta Panzerus, glowing red as it entered the upper atmosphere. The night sky was lit up as bright as day. Respirytes headed for their burrows. Scensurytes clung to their treetrops. A slumbering Dreadnaught rushed back into the water, where shoals of Slitherys and Grabenbewohners were dashing around in a panic. Blind Deathrexes and Orange Hunters carried on as normal, oblivious…

Yet the comet soon began to recede back into the night sky. The glow gradually faded, leaving only a slight shower of superheated water and glowing molten rock drifting down through the atmosphere. The comet continued on its way, back into deep space, minus a proportion of its mass. It was just another near miss…

A golden age continued for a while. Plants and animals were getting bigger, colonising more areas of land, and becoming ever more numerous in the sea. But it was not to last. Disaster did eventually come, in the shape of dozens of super-volcanoes, erupting year after year, followed by the rupture of continental plates and endless earthquakes, tsunamis and minor eurptions. Aside from the mass devestation, the upper atmosphere was continually filled with ash. The sun disappeared from view for centuries. The world was covered with a ghostly shroud, a permanently overcast sky of greys and whites.

Plankton and plants survived, but in far fewer numbers. The populations of plankton-eaters and herbivores began to crash. With the lack of sunlight, the world became much colder. Only a few temperate regions remained around the equator. With most of the land covered in thick ice, sea levels began to drop. Previously warm, shallow seas became cold deserts. Soon every species was facing a level of hardship it had never dealt with before. There was a brief bonanza for scavengers, then even the supply of corpses began to dry up…

For some, simplicity and small appetites were the key to survival. Other, hungrier species managed to survive thanks to their unique abilities.

By the time the sun shone through the clouds again and the climate began to recover, around 85% of the world’s biomass and 50% of the species had been lost. Many promising lines of evolution had sadly been made extinct…

Meanwhile, the entire deep-ocean ecosystem and its few lucky species were basically unaffected.

New Evolutions:
critters11.jpg


Winners:
There were few real successes during this era. Survival was a success in itself.

Yuckius Yuckius had a level of chemical defences that no predator could contend with, in addition to having the most efficient plankton-feeding method of any creature. Before disaster struck, this species was doing quite well. Although the species survived, the population was slow to recover, as all that complex biochemistry had slowed down its reproduction rates.

Deathrex was the only predator left in warm water by the end of this era – mainly because there was not enough prey there to sustain the Orange Hunters.

Thanks to its swimming ability, Prime Finner II was able to cover enough distance to find the few sea plants left to eat. Something the Surferdids and other crawlers could not do.

The ancient Doubler was hardly a deep-thinker, but was still smarter than most at this time. It survived thanks to its general adaptability.

The even more ancient Slithery was able to survive comfortably, and its numbers quickly recovered, especially in the colder seas.

Tough Zeeboo and Fanel not only survived, but quickly began to spread again once the sunlight returned.

Big Fanel was the only large plant to survive, and also happened to be the most genetically complex lifeform the planet had ever seen.

Terranoalgae is notable for being able to survive further in drier conditions than any other plant, in addition to surviving the cold. Large areas of land were covered in Terranoalgae carpets by the end of this era.

Endangered Species:
Scensuryte - despite the almost total loss of its primary habitant (large plants) it was able to eek out a meagre living, making use of abandoned burrows of other creatures. But only a handful have survived.

And only a handful of Socivalions survived. They were social, parental, and the most intelligent creatures in the ocean. Yet they were also complex creatures with large appetites, which could rarely be satisfied in hard times.

Similarly, Orange Hunter could only survive in the cold waters. Even as the climate began to recover, there simply wasn’t enough prey in other areas of the ocean. It only survived thanks to its effectiveness as a hunter (which still wasn’t perfect).

Populations of Flying Form were also greatly reduced. This species remained in danger of extinction, as it struggled to meet its high energy demands.

The Yucky Finner could no longer feed on Yuckys (as they became even more yucky and poisonous). The species only just managed to survive by feeding on various Urchins, a food source which it had almost to itself, even if it was available in even less quantity than the other plants.

Similarly, Tentalux survived thanks to its very laid-back style of hunting – effectively ‘fishing’ using its luminous lure appendage. But due to the much lower concentrations of prey, even this method wasn’t so rewarding.

Extinctions:
There are too many extinctions to mention! (feel free to ask about details - but its easier just to look at the stats to see what’s still alive)

The most notable loss is the Dreadnought. This large creature needed larger concentrations of plants to survive – something that it sadly couldn’t find at the height of the crisis, either on land or in the sea. It also faced attack from the now-also-extinct Giant ScuttleSamurai (the most fearsome predator yet seen). The greatly promising Dreadnought sadly went extinct, taking its highly-evolved legs with it. Its equally large predecessors (the Goliaths) also died out…

Dibbler MkIII was the one species that went extinct before the disaster. As it grew in size and complexity (and nutritional value), it began competing with the Scuterytes. Although superior in several respects, it suffered from its lack of any form of protection. It was bullied away from corpses by the gangs of Scuterytes, while also being an easy meal for predators. However its predecessor the Dibbler MkII still survived, thanks to being somewhat smaller, simpler, less noticeable and less nutritious.

Planet Map:
NLmap11.png


Probe A:
The typical warm shallows scene is much less crowded now.
WS11.jpg


Probe B:
CS11.jpg


Probe C:
MO11.jpg


Probe D:
CL11.jpg


Probe E:
TL11.jpg


Probe F:
Lifeforms have been detected venturing higher up than ever before. But only Terranoaglae can survive here for long.
MT11.jpg


Probe G:
The deep ocean mineral-based ecosystem seems largely unaffected
DO11.jpg


Bonuses:
Plant award: Terranoalgae. Niklas gets +1 gene bonus.

Animal award: Doubler. Shadowbound gets +1 gene bonus.

Innovation award: Dreadnought. North King gets +1 gene bonus.

Survival award: Dibbler-Ice. Splime gets +1 gene bonus.

Story award: Lord Iggy gets +1 gene bonus this time.

Some Genes Appearing in this Era:
'Tentacle’ – a general purpose appendage. Most useful in water, as it doesn’t have a great weight-bearing ability. Can be used to grab and hold on to various things, as well as providing a slight means of propulsion on its own.

’Climbing' – only really useful on land. The ability of a creature to haul its weight up a vertical surface – either a tree or a cliff-face.

Species Stats: (please check before evolving etc)
*Stats post link*

Mass extinction is unlikely to occur again for a while!

Problems:
@Lord_Iggy, I decided against complex muscles requiring a separate gene. This can be taken into account by various movement genes and by overall metabolism etc.

@All, I guess some people aren’t going to be happy with this update. I didn’t see much point in these events if I gave people warning and lots of time to prepare... And it wouldn’t be as much fun (for me at least) if nothing ever happened to shake things up a bit.

Anyways, no species is supposed to last for ever in this game, all that matters is whether or not it had a period of success. At some point I am going to make a ‘hall of fame’ on the first page, but only extinct lines of evolution will feature on it.

Also, not sure if the map and these new style graphics will ever appear again. It was a fun experiment but it did take more work (though suprisingly not that much more).
 
Alright, I'll evolve something for next update off the Deathrex:

War Deathrex: Neverwonagame3
Genes added: Pack Hunting x 1, War x 1
(The gene "War" is basically extermination of rival predators in the area, including young, so that the War Deathrex has more prey)
Genes removed: Drifting x 1
 
Daft, why do you always have to find some way to kill off my species? :( It seems that every other update my species go extinct...

I'll figure out my next species soon...
 
Spoiler Old Species :
Dibbler MkII: Splime
Evolved From: Dibbler
Genes (4): Crawling x2, Eating Dead Things x1, Complex Stomach x1
Description: The ancient Dibbler still stuck around, and after its many evolutions went their own ways, the Dibbler still kept developing mutations and surviving. This next evolution might just be the one that removes the rest of the Dibblers. The Dibbler MkII can get more energy with its complex stomach, and can crawl faster than ever before.


Dibbler 3.1
Evolved From: Dibbler MkII
Genes Added (2+1): Eating Dead Things x1, Poison Tentacles x1, Mass Reproduction x1
Genes (7): Crawling x2, Eating Dead Things x2, Complex Stomach x1, Poison Tentacles x1, Mass Reproduction x1
Description: As with many computer programs, Dibbler 3.0 had many bugs. So, Dibbler 3.1 evolved in order to fix these bugs. In short, it's become harder to eat, and there are more of them. Mwahahaha! Oh, and it had some Ded Bull.
 
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