Soryn Arkayn
Prince
- Joined
- Oct 14, 2005
- Messages
- 313
I posted this a few months back, but since BtS was released I think it's time for a revisit.
The reason that I bring this up is that since Bts re-introduced Tactical Nukes to Civ4, nuke wars are far more common. Formerly in Civ4, producing ICBMs was cost prohibitive (you were better off producing Spaceship components) and they became nearly useless once your opponents built their SDI national wonder. But since tactical nukes are cheaper and can't be intercepted they're used a lot more and lead to rampant global warming.
I've completed three full campaign since I bought BtS and in all three I had to use nukes. I didn't want to, but the AI forced my hand. Either the AI attacked me with overwhelming numbers (of inferior units, usually) or the civ that I was engaged in a conventional war with capitulated to a more powerful civ and caused a world war. (I posted an idea that gave you the option to stop the war if your opponent capitulated to another civ months ago, but apparently it wasn't implemeted into BtS -- but it should have!) In those instances I had two options: face annihilation or launch my nukes; I chose the latter.
But, of course, using nukes triggered global warming and there's apparently no "off switch" once it starts, even if I refrained from using nukes again.
I don't want to instigate a global warming debate or anything, but it just doesn't make sense for nukes to trigger global warming, because -- if anything -- excessive use of nukes should cause nuclear winter.
I understand that the Devs wanted to deter players from abusing nukes so -- in addition to causing fallout -- they imposed the consequence of global warming. But if they wanted to impose a realistic consequence it should have been nuclear winter, which is the opposite of global warming.
Nuclear winter would partially block out sunlight, which would hinder agriculture and cause global famine; and this would endure for years. So nuclear winter's effect in the game should be starvation and unhappiness, but eventually it would end and the climate would normalize.
If global warming was accurately represented in the game it should become available after the Industrialization tech is researched and be caused by rampant pollution. I think that there should be a pollution limit based on the size of the game world and if the pollution from all of the cities in the world exceeds that limit global warming should occur, similar to how it does from nukes. The Environmentalism civic wouldn't prevent global warming because it merely boosts Health, but it doesn't reduce Pollution. Building Recycling Centres would help, as well as replacing Coal Plants with Nuclear or Hydro Plants; and if necessary demolishing pollution producing Forges, Factories, Drydocks, Airports, and Labs.
Perhaps there could even be a UN treaty like the Kyoto Protocol, which would might have the effect of stopping Factories, Drydocks, Airports, etc. from producing pollution at the cost of reducing their production bonuses by approximately half.
So in conclusion, I'd prefer if Civ4 was changed so that Pollution caused Global Warming whereas Nukes caused Nuclear Winter.
The reason that I bring this up is that since Bts re-introduced Tactical Nukes to Civ4, nuke wars are far more common. Formerly in Civ4, producing ICBMs was cost prohibitive (you were better off producing Spaceship components) and they became nearly useless once your opponents built their SDI national wonder. But since tactical nukes are cheaper and can't be intercepted they're used a lot more and lead to rampant global warming.
I've completed three full campaign since I bought BtS and in all three I had to use nukes. I didn't want to, but the AI forced my hand. Either the AI attacked me with overwhelming numbers (of inferior units, usually) or the civ that I was engaged in a conventional war with capitulated to a more powerful civ and caused a world war. (I posted an idea that gave you the option to stop the war if your opponent capitulated to another civ months ago, but apparently it wasn't implemeted into BtS -- but it should have!) In those instances I had two options: face annihilation or launch my nukes; I chose the latter.
But, of course, using nukes triggered global warming and there's apparently no "off switch" once it starts, even if I refrained from using nukes again.
I don't want to instigate a global warming debate or anything, but it just doesn't make sense for nukes to trigger global warming, because -- if anything -- excessive use of nukes should cause nuclear winter.
I understand that the Devs wanted to deter players from abusing nukes so -- in addition to causing fallout -- they imposed the consequence of global warming. But if they wanted to impose a realistic consequence it should have been nuclear winter, which is the opposite of global warming.
Nuclear winter would partially block out sunlight, which would hinder agriculture and cause global famine; and this would endure for years. So nuclear winter's effect in the game should be starvation and unhappiness, but eventually it would end and the climate would normalize.
If global warming was accurately represented in the game it should become available after the Industrialization tech is researched and be caused by rampant pollution. I think that there should be a pollution limit based on the size of the game world and if the pollution from all of the cities in the world exceeds that limit global warming should occur, similar to how it does from nukes. The Environmentalism civic wouldn't prevent global warming because it merely boosts Health, but it doesn't reduce Pollution. Building Recycling Centres would help, as well as replacing Coal Plants with Nuclear or Hydro Plants; and if necessary demolishing pollution producing Forges, Factories, Drydocks, Airports, and Labs.
Perhaps there could even be a UN treaty like the Kyoto Protocol, which would might have the effect of stopping Factories, Drydocks, Airports, etc. from producing pollution at the cost of reducing their production bonuses by approximately half.
So in conclusion, I'd prefer if Civ4 was changed so that Pollution caused Global Warming whereas Nukes caused Nuclear Winter.