G-Minor 25

That's great advice. I figure code of laws is fair game, and wont make him research civil? Heck, COL probably wouldn't be necessary at all. That could save a ton of time, if you have the right units to load into the galleons.

CoL+Meditation unlock Philo, so you'd better not get one of those (Medit). As for civ, I would go for one of Vikings/Japan/Rome.
 
Why Rome? Julius's traits are not optimal for this are they?

I'm having some success with Peter, but far too much rides on the quality of the start. Need Coast, plus Commerce, plus Metal, plus Horses, plus more than half of enemies on home continent.
 
I'm speaking of mid-game UUs here. Speaking of traits, most useful would be Agg and Philo, so one might try Alex.
 
1685AD - Alex, tropical, high seas, raging barbs. Opponents not agg, not starting mysticism (avoid early high culture def).

After some attempts, I finally got a useful map: corn/crab/gold start. Also had a few hills (coastal starts seem to be often lacking them). A nice location, and had four opponents on the home continent.

I had to wait until the third cultural expansion to get any military rescource though (iron), so i oracled CS and beelined machinery after literature, just in time for the iron-hookup. Bulbed theology with a prophet for theocracy, and pretty much cleared the home continent with masses of CR-maces and a few bombard upped cats (no suiciders). Only had to kill 3-4 longbows, and i lost a grand total of 2! maces killing these four opponents.

The remaining two were chinese and each had a smallish isolated continent. I thought i would be able to finish them with maces also, before longbows.
I did get there before longbows indeed, but i forgot about the cho-ko-nu's, so i had to wait for grenadiers as the initial invasion was repelled after killing only 2-3 cities.

What are you guys building in the BC years?

I had periods with absolutely nothing worthwhile to build, I had my warriors on barbarian control duty, any more would cost gold. I wanted to grow, so no sense in building more workers, and the only available wonders werent going to get completed before more important stuff became available. It would have been nice to be able to crank out some axes to at least take out one opponent early.

I made a plan to try for at least one of two approaches to the early game:
- If gold or gems, then get a GS (academy) before oracle, and, unless I have marble, skip GLib.
- If stone, build pyramids asap and rush build GLib, and add as many specialists as possible with representation.

Conditions for the game: gems/gold or stone, adequate food and production, at least 3 civs on home continent, some military resource available - otherwise reload...
 
I'm assuming that means you have the lead Misotu.

Yeah, just for now, at 1645. It never lasts :)

I agree with Fluroscent on the conditions for the game, although I think iron is a must-have and early, too. I would have finished much earlier if I hadn't had to waste a lot of time building stuff to expand my borders/generate a great artist. Building a bunch of macemen would have been a much better use of those hammers ...
 
Aarrrrgh! :mad:

This gauntlet is fast becoming a collection of the ones that got away. A couple sweet locales ruined because of either no horses anywhere or realizing to late that I was on a lake. I wonder how often you guys are regenerating the map if you have only one or two neighbouring civs. I for the life of me can't hardly get a continent with me and four others.

I have twice, but then I would do something stupid to foul it up. ie. leaving home unguarded as I was all by myself on one extreme and they land a pesky boat. Once I accidentally hit some wrong button and it spelled eventual ruin.
One game, I totally kicking ass with four civ with me on an island. I was Napoleon and went for a warrior rush. Civ 1 gone. Then I did a chariot rush. Civ 2, gone. Things were looking great and I can't remember what went wrong, oh yeah. No iron!

Last game I had Gandhi and Mansa Musa on my island and I was handily leading the tech game. I traded for Ivory from Gandhi as he eventually built quite close to me. My boundaries were like 4-5 tiles out and threatening him. I stocked up on Horse Archers, Elephants and Cats while biding my time until my border would take his iron and Ivory. Sure enough, and after building some Crossbows and upgrading to Swordsmen I started to make quick work of him. The distance to get to him wasn't bad, but eventually I needed to take a small rest. The next time I DWOed him, Mansa got pissed and he eventually DWOed me!

Around this time, my caravel circumnavigated before anyone else. It was close, the explore function had it go east and them double back under my land. I saw the a caravel from the other 4-civ island and quickly went for their land through some shred trading of world maps I got is by one diagonal tile. Then all hell broke loose and the next thing I know Mansa has rifles and calvary and is settling on the outskirts of my city. Germany settled a city in a hole left from India and I had about 4 cities to culturally destroy. All of a sudden, Mansa DWOs and he has Infantry, SAM, the whole kit and kaboodle! I assume that he had SM and saw the one Uranium in my outskirts. Now Ghandi and him are suddenly ahead of me in tech. It just slipped away, no slip is to slow sounding, this was a landslide of a turn around!

I went from Napoleon Bonaparte to Napoleon Dynamite in about 10 turns after contact with the other land mass. This gauntlet is too hard/frustrating for me. :confused:
 
This gauntlet is fascinating. I'm doing OK at my latest Peter game but it's slow going. Cossacks are great!

I have learnt some important lessons in this gauntlet. The main lesson is about how to make the most of each unit. With only one city, you can't afford to adopt the old suicide catapult spam strategy. It's like operating the army of a small country that has no backup forces. Each unit is precious. I have now given up using catapults to attack cities. I am now only using them to bombard defenses. The CR swordsmen and macemen are doing all the hard yards.
 
After several failures I finally got it. Playing as Peter, raging barbs, random AIs. I started on a not so promising spot (4 oceans with no resource, sheep, stone, silk, several forests, some hills, no flood plain) I only decided to play by settling in place and seeing corn in the 2nd expansion. I think I got a worker from one of the 1st huts :goodjob: and Archery which helped me a lot in early barb attacks.

I built henge, mids, parthenon, Kolossus, Gardens, GL, the Epics, westpoint, ironworks.

I got no copper and iron in the 4th expansion. Until then I only had 3 archers and 1 chariot. The early prophets were great. Joining them to the city gives a lot of extra hammers.

Research is going 1st for the wonders, 2nd for milit. trad. I take that for Liberalism. At this point I cranked out Cossacks and rolled over the continent. 1st Toku, then hatse and cyrus and then washington.

I created several galleons (and learned from a previous try to create some cannons too) and carried my whole army to the other continent. Yeah - it was splitted! Julius to the north and Louis to the south and not directly connected.

When I cleaned the initial continent I face musketeers at the end, but in the new world the worst are pikeman. Using cannons and fregates to lower the defence it was really easy then cleaning the rest.

This was really fun especially when I consider the unpromising start location.

What else... never chopped a forest in fat cross, micro managed only to get enough hammers for cossacks in 1 or 2 turns. Used several GP for lightbulbing (but only in direction of mil-trad). Used Engineers to hurry wonders. Merchants, Prophets are added. Had 2 Artists left at the end - lol.

As soon as it is accepted you can review here:

http://hof.civfanatics.net/civ4/game_info.php?entryID=8831
 
i have been traveling far too much! i am now (mostly) back to pester you all again *giggle*.

Wait, I recall the 1.74 patch only nerf the cossack by decreasing the bonus cossack have on cavalry from 50% to 25%.

well, i'm confused about that. i don't have BtS yet, but i did patch to 1.74 vanilla today. did a dual install, since i'm the queen of "i haven't finished that one yet" games and most have LMA, and from what i read 1.74 won't load 1.61 saves with LMA.

anyway ... my 1.74 civilopedia still says that cossacks have 50% vs. mounted. i checked the unitinfos.xml (altho i think that's redundant, i think the civilopedia uses it directly for the entries) and it still shows a 50% value for "UNITCOMBAT_MOUNTED". but the marines/SAMs not going obsolete change is reflected in my 1.74. since i have the dual install, i went back to doublecheck 1.61 too, and that is indeed a change, marines upgraded in 1.61.

so, i am using 1.74 but it doesn't include everything in the patch notes :confused:. i played a silly quick game with the new HoF mod and it did get accepted, so i guess i didn't do anything weird during my dual install. ps i don't mind that they didn't nerf cossacks if i'm the one playing russia!

as for this gauntlet ... i love OCC (WastinTime started me off on that addiction!) and i'll be giving this one a shot with peter. i truly adore vanilla expansive for OCC, and settled GPs are so yummy. i hardly ever play for domination tho, and knowing my style, i won't declare war on anybody until cossacks anyway *giggle*, and probably will lose to a launch. the game is sweet tho, and doesn't say "you lost" it says "so-and-so has won a space victory" so i can handle that. forcing myself to go to war and obliterate everybody while having only one city ... should be interesting!
 
What an oversight!

I just finished my OCC game with Qin and thought I had a decent finish date up my sleeve.

BUT... after submitting it to the hof I couldn't see my name on the current Gauntlet ladder. Lo and behold, I had been playing on Chieftain difficulty! :blush:

No wonder my cavalry beat up on Mansa's skirmishers so hard.

Doh, wonder if I have time to get a proper game in...
 
We've decided to extend this game another two weeks. Enjoy!

yay!!!!! i only saw it yesterday so i haven't even rolled a start yet! nice work on updating the first post already, don't forget to change your sig too ;).

After several failures I finally got it. Playing as Peter, raging barbs, random AIs. I started on a not so promising spot (4 oceans with no resource, sheep, stone, silk, several forests, some hills, no flood plain) I only decided to play by settling in place and seeing corn in the 2nd expansion. I think I got a worker from one of the 1st huts :goodjob: and Archery which helped me a lot in early barb attacks.

As soon as it is accepted you can review here:

grats but ummm ... if you did get a worker, you weren't playing on Noble. the BtS gauntlet is at Warlord difficulty, you can get them at Warlord and lower, but not at Noble or higher. so doublecheck that you had the settings right. i hate to be the bearer of bad news, but i'd hate more to see you not check and think you had a qualifying game and then find out only after the gauntlet is over that you had a setting wrong :(. here's hoping you just remember wrong and that this game counts!

and we can't actually review it until it's been published. accepted is still for your eyes only. and our evil overlords the HoF staff *giggle*.

ps i'm so happy to be back that i forgot to say grats to those who've won this game already! and good luck and have fun to those that are trying! silly me.
 
Does this mean G-Minor 26 will be delayed another month? Just to be clear, I have no issue with it being delayed, I am just wondering.
 
... if you did get a worker, you weren't playing on Noble. the BtS gauntlet is at Warlord difficulty, you can get them at Warlord and lower, but not at Noble or higher.

Oh well, you are right, I messed the settings with the BtS ones, playing at Warlord:( Hmm - if its extended for 2 more weaks I maybe trying to get it again. I am devasteted. Spent this time for a bad submission :sad:
 
How about a two-week extension for a Major? ;)
 
I'm speaking of mid-game UUs here. Speaking of traits, most useful would be Agg and Philo, so one might try Alex.
Wise words. I listened to your advice and I'm using him for my 1st attempt at a HoF game (also 1st OCC game ever). Settings were cold climate/high seas, raging barbs, 6 non-aggressive leaders. I got a good but not a brilliant starting area (gold, corn, pigs, iron but a bunch of ocean/coast tiles).
I played up to 1AD, my neighbours are Cyrus and Mansa, I have converted them to Confu and plan to attack them last, hoping for some tech trading. I've done a CS sling, and have GL and both epics. I wonder if I can defer liberalism long enough to get Steel (last tech I plan to get).
 
We've decided to extend this game another two weeks. Enjoy!

Great, I love OCC, but couldn't take what little time I have away from the major. I'll jump in next week (if you don't extend the major. Please don't extend it...getting old.)
 
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