Turn 0: Settler party heads out to found the copper city. I think I will go for a coastal location, the plan is to have as many coastal cities as possible for added trade routes and to be able to work those commerce rich coastal tiles.
Turn 1: We are most uncultured.
Turn 4: Priesthood -> Fishing. Susa founded, starts a worker.
Turn 8: Fishing -> Sailing. Confu FIADL. Oracle BIAFAL. You have to get up early to get out of bed in this game, it seems.
Turn 16: Sailing -> Writing.
Turn 17: First Immortals are galloping towards Zululand. I have three good production cities now and the rest can come courtesy of my aggressive friend.
Turn 22: Writing -> CoL.
Turn 30: Might as well have a little chat with Shaka and agree OB. Time to scout Zululand.
Turn 32: Isabella also gets OB.
Turn 34: Shaka has weak defenses in Bulawao but a small stack in uMungudulovu.
Turn 37: A wedding collapses between Persia and Zulu. This means WAR!
Turn 40: Cancel OB, declare war on Shaka. I have a stack of 6 axemen and 6 Immortals with backups arriving in a few turns.
IBT: Shaka attempts to counterattack my stack. My army wins 5-0 the ensuing melee. Now uMungudulovu is nearly empty, only one archer and three axes. Shaka is craaaazyyyyy.
Turn 41: First two axemen die, the rest is a slaughter. The city is taken with 100 gold and renamed Rhagae. Tech rate upped to 100%. Silly Shaka wasted all of his army in the first round of combat, I now have clearly the upper hand.
Turn 96: CoL -> Alphabet. Ulundi has two axes, one impi and one archer. I take heavy losses but it does fall in the end.
Turn 98: Shaka attacks Ulundi and kills an Immortal.
Turn 99: The axeman that attaked Ulundi is killed, which triggers the birth of my first GG.
Shaka is close to collapse, but has an annoying veteran Impi in Bula that I can't immediately kill. Once I take Shaka's three remaining cities I will start to build my economy and use it to conquer Izzy with maces and cats. After that it's time to find new lands to conquer.