I have recovered my country in disastrous condition.
Eight cities, without CoL, Currency, Libraries... It's such a shame
Why have I kept Barca ??? I don't even like the football team there
Anyway, this turnset's goal is:
-RECOVER ECONOMY
-SPEED THE RESEARCH
-try to get a wonder, especially Pyramids (Rome just started it)
Basically, the idea was to build libraries/granaries everywhere, whipping some, chopping others, and beeline CoL like hell. Then, do the same with courthouses.
I tried to stick a worker or two whenever possible, because I just had to get those cottages going where it was possible.
Buddhism spread very slowly this time - only two cities become buddhist - Barcelona and Rome ( via a missionary ). Shrine not built because I got a GS (@ 25% probability...) - I wanted GP
In turn 103, I started Temple of Artemis in Ulundi for gold when it shall be BIDL. My research needed it pretty badly - I must admit.
Monotheism came in T104, I revolted to OR and started Code of Laws. This one took 23 ( TWENTY THREE ) turns to finish...
Anyway, with Libs appearing here and there, it was managable ( I only got STRIKE once, in turn 108, losing no unit ).
In T112, I encountered a nice barb city on the clam/horse/deer spot to the south. With a CR axe it didn't last long :
I also built two work boats to scout around the island, hoping Oz will leave a passage to another AI...
Tough luck until now, but very nice islands to the north.
It was with great surprise that I have achieved my first wonder - Temple of Artemis was built in Ulundi! It was a nice boost to my eco, getting 100% trade route extra income. Well, no foreign TR available, still it was 2G instead of 1.
Anyway, the second wonder of this TR early combo, was BIDL (Great Lighthouse).
Great Scientist ( see above... grrr ) appeared in Ulundi, bulbing Maths ( no need for an early Academy with my cities generating 9 beakers at the most ).
Code of Laws has finally arrived in turn 127, and first courthouses started to spread around the place.
In T131 a major achievement has been done in Rome, the Pyramids (sorry for the missing pic - I forgot to copy paste it in paint). Revolt to Representation followed, and we finally could stop whipping and get our cities to a nice cap and eco level.
Alphabet was followed by Currency in turn 136, and our immediate eco concerns are temporarily over. I learned that we are million souls, and this figure doubled in 7 turns
Happy caps went higher thanks to the Rep.
Some wonders get BIDL (GLib and Parthenon - too bad for the first one).
Currency in, I managed to break even at 40%, generating a nice 150 bk/turn. I started forums (roman unique for market) in several cities.
In 147 I finally got the MC, on the same turn that the Colossus was BIDL. Anyway, with my eco I had other concerns that the cheap forges. This shall change pretty soon
On our last turn (already? I want more!), Aesthetics was discovered for SoZ, and I started Sailing for trade and Moais.
Time to sum up a little bit.
Here is the overview of the empire:
No new cities, it would be a suicide if I did
Anyway, I have 3-4 in project for the next turnset.
A quick overview of existing ones:
It will even get better with the shrine, buddhist spread, and an academy here and there.
And to finish, the demo and victory screens :
I wonder how it went in your games guys.
And I can look into the spoilers now