Harbourboy
Deity
Yeah, I don't think we ever got our head around the Barbarian Allies / All War aspect of the game, and tried to play it like a normal game.
Yeah, I don't think we ever got our head around the Barbarian Allies / All War aspect of the game, and tried to play it like a normal game.
I've been reading more of the other teams and all the good teams quickly realised that a Bronze Working beeline would cause absolute havoc with the other teams with all the Barbarian axeman rampaging around the countryside all over the world.
I'm probably the weakest player - measured in terms of my SP play. I can only beat Monarch level 50% of the time and have virtually no wins (if any) against higher levels.
I think we need to find a way of operating as a unit. And by that, I hope it doesn't mean "The best player makes all the decisions, and the rest of the team follow". Though that might well lead to success, it might as well be a single player tournament and the rest of us get nothing out of it.
Perhaps a few ground rules are needed before next time. We print our strategy up - and what that entails in term of builds and focus - and repeat it before each turnset (if necessary). We don't change this strategy unless it becomes essential.
I'm probably the weakest player - measured in terms of my SP play. I can only beat Monarch level 50% of the time and have virtually no wins (if any) against higher levels. .
So, who is up for the next one ?
I agree with most of what is said, but on page 7 we agreed on domination. Obviously we lost track on that and played unfocused.
Furthermore the captain obviously made a bad job and failed to remind the team what we were going for.![]()
Still this should not mean that the best player takes the decisions here.
So, who is up for the next one ?
I'm even nervous about offering constructive criticism of other folks turnsets