Grave:- Firstly

, the game play MUCH better now, didn't reply till now cos I got involved in a brill game as Portugal..
No ranged attack from Cats, and fixed range attack with the rest makes a super early cats rush no longer a no-brainer (still an option but much tougher)..The early wonders also seem now a lot more balanced, Stonehenge no longer an almost necessity (I'd personally forget it every time unless I have stone, whats a real monument? one forest or a high food whip, its nothing, AND it doesn't eventually disappear

)
The Sphinx is nice if you intend a Scientist SE, but not necessarily overpowered, its an option not a necessity as it should be...
Slavery is really, really tough if you have virtually no early happiness resources (excellent idea of yours btw, plus you upped The revolt chance I see), but then Slavery is Sooooo powerful, it needs a big downside. In fact I like how all the early/midgame labor civics have a downside, as well as bonuses.
Very weirdly, the ingame music started playing (still in ancient era) but quite a lot of turns into the game...from then it was fine, and custom music files were accepted...so forget that one....
Lastly though, sorry Financial extra 1

on every tile producing at least one commerce I just
know would personally be too easy for me. So even farms by rivers get 2

in 4000 odd BC. Its more than vanilla, which demands either a resource (wine for example), or a cottage by a river (or hamlet elsewhere), or coast/lake to get its 1 extra

bonus. I've personally changed it to 1 extra

on anything producing 3 or more. And besides taking away coast/lakes, all that does is kick the bonus back till a little later in the game (i.e. hamlets / riverside, villages elsewhere)..The resources (I had cotton and incense by Lisbon), still get the bonus immediately...I also managed to knock out the Colossus which immediately game me 2 extra

on all coast/lakes (as the base 2 becomes 3 and then the bonus kicks in)......
But anyways, thats just me maybe
Overall, excellent fixes, plays better than ever
