Not true, I have had several cities that had all 7 religions.BirraImperial said:If the city you are trying to convert has already 3 religions, the missionary will also fail.
roalan said:I built a missionary sent him out and basicaly all it says ,besides movement, is gift. What does gift do ?"
NiceUnder organized religion you can build missionaries without monasteries. So, why is it they then fail when spreading religion to your own cities? It seems to me that it should be automatic. A mod for this would be great. Besides video lockups, missionary failure is the game's most annoying "feature".
Yes; classic way of getting your religion into a civ that's in Theocracy.MarigoldRan said:Can you gift a missionary to the AI and have them spread it for you?
Religion auto-spread will only convert cities that have no religion; to get the 2nd-7th religion into a city, one must use missionaries.Kallikrates said:Religion spreads automatically along trade routes. But randomly, so you can just have bad luck and need to use missionaries. There is also a random element, but I am not sure if a missonary can fail to "convert" a city that had no other religion present.
No chance for failure with a city w/o religion (ie, pagan).Yes, I know that religions spread automatically only to the "pagan" cities, but I wonder if there really is a fail chance for a missionary in a pagan city without any religion? The mission chance depends on how many religions are already present and some other things, of course.
Sometimes I wonder if there is some sort of holocaust random event. I had one city reject 7 straight Jewish missionaries.