jesusin, challenger. Goal: fastest cultural victory.
Plan:
low waters plus 6 opponents means lots of land to settle. Be quick taking the best spots. Financial but no philo, build early cottages (specially with all that FP) and get a lot of cathedrals. Alphabet soon, given the challenger handicap. Maybe CS slingshot. Maybe Parthenon.
First moves:
War SW sees oasis. Settler SW-W (not very clever, could have defogged more).
War W, see cow and oasis. Think a long time about settling on the PH or on the wines. Unhealth seems to be a bit too much on the wines, but there are so few FP on the hill...
Settle on the PH, realize that I have 2 unhealth due to FP with only 5 FP, start crying. The civilopedia is lying. Why 2 unhealth with 5 FP?
I want Pottery for cottages and AH for the cow, so I won't be trying the CS slingshot. I will "beeline" Alphabet instead. Start with AH and Worker.
Techs: AH-Wheel-Pott-Wri
Worker tasks: pasture cows, mine gold, road gold, mine hill, cottage.
Production: wor, war, war, war, settler.
Why not try to get an early religion? There will be lots of land available, I want a quick developpement to claim the best spots.
Why 3 warriors before settler? The second was because I prefer to grow while the gold is not improved and to produce a settler while working an improved gold, not the contrary. The third because I had lost one to bears, I needed settler scorts and I grew to pop3 to work the hill mine, so the settler wasn't delayed.
No strategic resources against the barbs:
When I chose Writing I made a mistake. I thought that a library and 2 scientist for an Academy was my priority and that I could handle the barbs.
Then I worker stole Montezuma, finished Writing and chickened out. I wanted to research Alphabet and to build Library, but I didn't have the guts to do so and chose BW and Warrior instead. It was safer that way, considering the increasing barb menace (they had broken my peripheral defense) and a possible Mont's stray Archer.
CF Monte (it gave me +1peace later on anyway). Alpha after BW.
2nd city in t55, with cow, species, rice and 7FP to be my main GPFarm.
3rd city was difficult. Gems+Gold river site N was nice, but too slow to develop. E of capital would be slow and woudl claim no new land. Stone W woudl be nice, but was barb infested at the time. So I chose SW of capital, claiming no new land, with wheat and fish, very quickly helping my empire. Settled in t80.
4th in PH, with stone, corn and oasis.
5th N, with gold, pigs, gems, to be my second cottage city. Quite bad with all that jungle, few cottageable land and settled so late (t114). Also there was a barb city 3 tiles W form it, impossible to work the gold.
After Alpha I found that HC hadn't met anyone and they all had little to trade. Got Myst, Fish, Sail, Poly, Mason. I thought hard about whipping the Library or whipping the Granary and getting a Warrior. I would have liked the former, but chose the latter. Security first. Remember I was confroting barb Archers with my Warriors. I started fogbusting too.
I didn't hire my 2 scientist till t111. I should have made BW before Wri for security or Alpha before BW (traded) for quick research. The way I chose was the worst possible one.
Good and Bad news:
When I saw the first Barb Axe, 5 turns before I could connect my iron, my Warriors wet their pants. I hastely traded for Archery and wipped some defense. That was bad for my WFYABTA but I repelled the barbs.
I tried to be first to CoL, but they took it with Oracle and beat me to it by 14 turns. Then I researched Lite for an early NE.
NE t135 (540BC).
Academy t140 (400BC). The GS could have been used to be first to Philo.
Judaism spread to my lands very late, in t146.
I remembered that chopping is allowed. Athough a bit late, I chopped a marbleless Parthenon in t 156 (160BC).
I took a barb city E of my capital.
I chose my second GP to be a GA to start working towards culture. I could have chosed it to be a GS and pop Philo, but I thought it wouldn't combine too well with the Academy.
So I lost Taoism by 7 turns... Then tried for Music, but got beaten to it too!
Just before 1AD I took a jungle barb city far N with 4 food resources.
How am I doing?
1000BC stats: 4cities, 9pop, 2worker, 6War. Nothing. 1Lux, 1health. fpc=37-12-25, 27sust bpt, 3cpt, 0GPPpt. 100g, 0c. 0WW, 0NW,0GP. 2Gra, 1Obe. 14Techs: Alpha, sail, all wri prereq,BW, mason. 0reli. 0 civs killed. 3/3cottages used.
1AD stats: 7cities, 35pop, 9worker, 5Swo,2Axe,1Arc,7War. 5Gra,2Lib,Obe,Barr. Iron,.Stone. 3Lux, 5health. 87-37-56, 107 sust bpt, 53cpt, 28GPPpt. 100g, 0c. 1WW, 1NW,2GP. 23Techs: CS, Lite, IW. 1reli. 0 civs killed. 10/11cottages used.
I wonder how Tosti11's and Niklas' stats will look like. No need to think about Erkon's, he must have accidentally triggered a conquest victory by now.
1AD checks to get an expected victory date:
Do you have enough cities? Yes, 7.
Do you know which ones will get Legendary? Yes, my 2 cottage cities and the main GPFarm.
Is research about 175bpt? Not really, more like 100bpt.
You are about to get Liberalism, aren't you? Errr, no, I am starting Paper right now.
Do you have the 3/4 religions needed? To tell you the truth, there's is one single religion in one single city.
Do you have about 5 temples and 1 cathedral built? None of them. I don't even have Music.
Your NE is up and running, isn't it? Yes, I am proud of this one, it was an early NE. The problem is I won't be running Pacifism anytime soon.
Are you working 6 cottages per cottage city? Hm, almost there.
Are all civs Pleased with you? Not yet.
Do you control the strategic resources needed for Hermitage and for th cathedrals? I just have stone.
If you are playing Quick Speed and you have answered "yes" to every question above, then your expected victory date is 1355AD. Else, you have to calculate your own expected victory date.
Considering that my 6 religiousless cities will get another religion sooner or later, my cultural victory expected date is:
Idus of March, 1769AD.