First up, massive kudos to the FFH team for creating a desert-themed civ that isn't hugely derived from the real-world middle east.
But, what do we know about the Malakim as a people?
Before they settled down into cities, they were nomads, and keep much of their survival skills from their old lifestyle.
They worship Lugus the Sun god as standard
Their desert home has left them with darker skin than most of erebus' humans
They construct huge pillars that burn trespassers where they stand.
They cannot train assassins, but why? Is Varn disdainful of that method of waging war, or something different? And why can they train shadows?
Unusually for a good-aligned civ, they do not seem to have a specific enemy in mind in their lore. Possibly the Illians might fill that role, being similar yet opposite to the Malakim (who were once tribesmen and are now forming a powerful empire vs. the Illians, who were once a powerful empire and have been broken down into tiny tribes) both are religious devotees, both are aligned with a very different terrain type.
What else?
But, what do we know about the Malakim as a people?
Before they settled down into cities, they were nomads, and keep much of their survival skills from their old lifestyle.
They worship Lugus the Sun god as standard
Their desert home has left them with darker skin than most of erebus' humans
They construct huge pillars that burn trespassers where they stand.
They cannot train assassins, but why? Is Varn disdainful of that method of waging war, or something different? And why can they train shadows?
Unusually for a good-aligned civ, they do not seem to have a specific enemy in mind in their lore. Possibly the Illians might fill that role, being similar yet opposite to the Malakim (who were once tribesmen and are now forming a powerful empire vs. the Illians, who were once a powerful empire and have been broken down into tiny tribes) both are religious devotees, both are aligned with a very different terrain type.
What else?