Thanks for the advice on my first try. In retrospect, I can point to a fairly definite spot where I went bad. I should have delayed Hunting and Archery until I was actually building the Oracle. Losing the Oracle wasted a lot of turns, cost me a couple Great People (my first was a GS VERY late). This time, I played it a bit differently, even though I dropped down a level.
Started with Fishing while building a Worker. When Fishing was done, I switched to a Work Boat, and teched BW while going to 2 pop. Work boat finished, worker re-started, and the commerce from the Clams made the worker and BW finish exactly the same turn. This was incredibly more efficient than the other way I played it.
After Worker, I went Work boat, Warrior, Warrior, Warrior, Worker (at happy cap), Settler, Worker. I teched AH, Pottery, Myst, Poly, Priest, THEN Hunting, and now Archery while I am chopping out the Oracle. In my first game, the Oracle got built pretty early, but I am fairly certain I have it locked up this game. Taking MC with it.
My Warriors are out fogbusting, and one escorted my Settler to the Rice-Horses spot on the coast to the NE. Next spot will be the Sugar spot, since it has some Forests. I will drop in another Settler and Worker as I build the Oracle, carefully checking my tiles and using maximum whip/chop overflow to keep it steadily building.
I can tell already the face of this game is totally different. Whomever asked about the jump to Emp, yes, I think its the biggest "jump" in the game, Monarch to Emperor. Usually you can hone some good skills and techniques at Prince which translate well to Monarch, that jump is much much easier IMHO. Take the Nobles Club, for example, I have been playing those at Prince, and blowing them out. I am 100% certain I could take them at Monarch just as easily. In the LHCs, I generally play Monarch, but I made some silly impatient blunders in a couple that lost me those games. In the last 2, I have dominated on Monarch, having a big points lead both times.
This was not a good map to try my first Emp LHC, heh. Great leader for it, but the map itself isnt easy to play at all. Its extremely hammer poor, and sparse of happiness resources, which is one of the biggest factors in the Monarch to Emp jump, that extra happy face in Monarch is big. I did get an early Monarchy that game, and had units and decent vertical growth, but my tech rate was pathetic. Once I missed the Oracle, I tried to make up for it with a few quick cities and lots of workers to chop and cottage the jungle ASAP. That backfired, my tech rate dropped, and while I worked the cottages and brought it back quite a bit, Charley Burger King came a knockin. Another impatient blunder the first time, sigh, never befriend India, they are almost always the Whipping Boy of the stronger big-bully AIs.
That is where the pre-knowledge will actually help me, so I was wrong about that. I KNOW Charley BK will be a dominant force again, so I will certainly be waiting to make friends with him, LOL. Of course, this is another level, and stuff may happen differently, but I certainly learned my lesson befriending the first schmoe that comes along (I had skimmed that article long ago, and had totally forgotten that chapter on befriending the first AI). I hope my failure helps someone else avoid that mistake, that makes it worth it, after all, this is a club, and we are here to learn from each others mistakes as much as our own. Heck, the Nobles Club was basically founded because of the hugely successful format of this club, and basically copied its "Charter" ideas (spoiler checkpoints, helping each other with tips, etc). That club is going better than I thought it would, thanks in big part to r_rolo1 himself for making our maps and offering solid tips (you da man RR!).
So, I have explored the island again, LOL, have 4 fogbusting Warriors out (will send Skirms out soon as well), and after the Oracle with MC I am looking at Writing, CoL, Monarchy and IW as my next important techs. I will have 3 cities when the Oracle finishes, and its the only one of the early Wonders I am planning. No Mids this game, I need to get away from relying on them so much. I would rather shoot for MoM, and then Lib-Taj, and tech into Space with multiple Golden Ages. Planning to start saving Great People early for multiple GAs, I really loved how incredible that was in the Kublai Khan NC game, holy cow thats a powerful strat.