4000 BC: I settle in place, didn't ponder this one at all, three food resources and marble and lots of grassland, excellent starting spot. In hindsight it would have been better to settle on the marble though as futurehermit suggested, but only if I looked at the worldbuilder to see that that would have netted an extra corn.
I decide to delay building a worker since I have no worker techs and starting directly on a worker would mean alot of downtime. I start working the corn and building a scout while I tech agriculture. The corn is going to give +6 food with one citizen working it, the same surplus food that 2 citizens would get from working the 2 clams. Also, 2 fishing boats takes a long time to build and then you have to wait for a worker to get some production. I think going for Agriculture first is the best move here.
3760 BC: Meet Sury the turn after I see the edges of his borders, he's close. I pop a hut for 40 gold.
3680 BC: Determine exact location of Sury's capital, he's only 10 spaces away! Micro my city to get exact food for growing to pop 2 then maximize hammers which means..
3640 BC: Scout finishes 1 turn earlier, start on worker.
3600 BC: Agriculture finished, start on Mining. Sury is close and I'll 99% certain to rush him if possible so I want BW asap. In fact, I would probably have gone for BW asap anyway since it's just the best early tech period. My scouts reveals that we are probably blocked by Sury so let's pray for copper!
Hinduism founded in distand land.
3440 BC: Buddhism founded in distant land. Sury adopts slavery, damn that's fast.
3280 BC: Mining finished start on BW.
3160 BC: Worker finished, start on warrior. Worker moves to irrigate corn. After that is finished I move him to the marble to buld a mine.
2960 BC: I discover my first mistake, Sury gets his second border pop, denying my scout access to the lands to his east and north if I'd moved there one turn earlier with the scout instead of perfecting my scouting close to the capital I would have gotten past.
2760 BC: Worker finishes mine on marble and moves on top of a forest. BW is 4 turns away so I only lose 3 worker turns in total, that's acceptable. The Great Wall completed in distant lands, that was quick, someone might have stone in their BFC.
2720 BC: Warrior 1 & 2 finished, start on settler. The first warrior moved north to fogbust.
2600 BC: Finish BW, discover that copper is close! Start on The Wheel.
I decide to settle 1S of cows as Aachen will get it's 2nd border pop to claim the copper and corn which means I wont have to bother with a monument in my second city. Sury built Angkor Tom a few turns earlier on top of the gold, that will have to be razed later.
2480 BC: Settler finishes, start on worker.
2400 BC: Effing barb archer threatens my expansion so I halt my settler for a turn hoping he'll move off. If I settle right beside him he'll attack and my warrior has low odds of defending the city with no culture or fortification bonuses.
2360 BC: Some luck! The barbarian moves north and I settle Prague.
The barb archer is now 1 space outside my cultural borders which is a big difference to him being inside it as it's still to early for him to be allowed to move inside my borders and hence he's deleted from the game (I think).
Prague starts directly on a barracks since it needs no culture pop as explained above. I finish the worker in Aachen and starts on barracks their as well.
2280 BC: I gain intel on Sury telling me he's researching IW. This tells me two things. One, he probably has contact with another civ since I got intel so fast. Two, he's probably missed getting copper since he's going for IW already despite not having much jungle to clear. This is excellent news.
2240 BC: Finish The Wheel start on AH (for Prague's cows).
2200 BC: Aachen finish barracks starts on another warrior to fogbust some more.
2120 BC: Aachen finishes warrior, has 1 turn left to grow to size 5 so I build Stonehenge for some money, then switch to worker the next turn.
2040 BC: Stonhenge built in distant lands. I cash in 10 gold.
2000 BC: Aachen gets its second border pop, workers starts to mine the copper.
1880 BC: Finish AH, start on Fishing. Finish barracks in Prague and the third worker in Aachen and start building axemen in both cities.
1760 BC: I continue building axes, Judaism founded in distant lands.
1680 BC: Finish fishing, start on Pottery. Sury is done with IW around this time.
1560 BC: So you want to hear some stories of early Mids?
Yeah, probably stone in someones BFC, maybe stone+ industrous.
1480 BC: Revolt to slavery to whip the last units. Workers have been busy chopping forests.
1360 BC: I have the possiblity to snag two workers and kill an archer protecting a settler in open lands. I ponder early dow but decide that the settler might actually do something useful for me and build a city in the spot I want on the west coast. Also I don't need more workers right now and my economy is going down the drain.
1320 BC: Sury patrols borders with an axeman. I guess he got some iron.
1240 BC: Leaving the settler pays off as Sury builds Nagara Jayasri exactly where I hoped he would. Discover swordsman in Angkor Tom so Sury's got iron indeed.
1160 BC: Dow and move in with 9 axemen and 2 spears.
I also snag the worker by Angkor Tom.
1120 BC: I reach the capital and is a little disheartened.
1 axe 1 sword and 2 archers, also on the SW hill he's got 1 axe and 2 archers for a total of 7 troops to my 9 this could be a disaster.
1080 BC: Christianity founded in distant lands. The Oracle built in distant lands. For some reason Sury decides to move the troops outside his capital away from it rather than reinforce it. Thanks, I guess. I have some luck with the attack only losing 3 axes. I keep the city. Nothing special in it, just a granary.
1040 BC: Finish Pottery, start on Writing, start building some cottages. Also discover what must be an iron mine on the plains WNW of Angkor Tom and move to pillage.
My troops are healing up in the captured city, I suppose moving north might be the next move to ensure there are no strategic resources there for Sury to utilize. He has two axeman wandering around to the SW and SE of the captured city as well as two swordsmen in Angkor Tom and several spare archers all of which I need to keep an eye on. I got a large bounty from his capital so I can spam troops for a while still.
Well finding that copper was a sigh of relief, this is quite a nasty start. It will be interesting to see how those who went fishing first are going to cope.