·Imhotep·
Legendary Builder
And I still want a boost for Hemah as I posted on the previous page 

Realistically, though, he can pretty easily do both. I'm not terribly opposed to giving him some alternate spell (though I do think he's by far the most powerful hero even without it), it's just that Mutate defeats the purpose of one of the cooler units in the game. There's no reason to build freaks instead of warriors or swordsmen if you can just mutate anyone you like right from the start, for the same price or cheaper.Loki having mutate is fine, remember he costs 180h which is a lot early game and I like the choice we have right now between whether to keep him at home to mutate/buff our own units, or to send him out to try and cause revolts in other civs' cities.
Upgrade cost is done automatically, and it's something like (the difference in hammer costs between the units)+5. Anyway, the upgrade cost is 65 gold, much like upgrading a warrior, and that's a hefty sum of gold.I'm sure the reason Freaks are so expensive is for post-Bronze Working, so you can't have 30h + 5g swordsmen with random promotions.
I wouldn't mind removing the building requirements from archers an maybe horsemen, but I'd leave them on axemen. The first unit in their line is the warrior (Yes, I know warriors can also upgrade to archers, and scouts to horsemen, but still. The Doviello need some advantage)
I still think all unit-enabling buildings should have other benefits too.
I wouldn't mind removing the building requirements from archers an maybe horsemen, but I'd leave them on axemen. The first unit in their line is the warrior (Yes, I know warriors can also upgrade to archers, and scouts to horsemen, but still. The Doviello need some advantage)
I still think all unit-enabling buildings should have other benefits too.
Edit: I think that I misread it the fist time, and agree with you more than I thought.
It's very much a nerf for Alazkan, though I think a reasonable one.
I personally don't think it was necessarily a nerf either, but I do wish that illusions were immune to fear (since they can't get courage; well, except through Alazkan's Mirror)