Dom Pedro II
Modder For Life
I've gotten held up a bit. I'm rethinking the surrender functionality right now based on my experience with the new barbarian ransom option. The problem is that I had the city checking whether it should surrender every turn if it had enemy units within its radius. This is good because the surrender check is a rather substantial function, so limiting how many times its called is good.
The bad news is that once the popup is called, it doesn't appear to the invading player until the start of their turn. So the check takes place during the start of the defender's turn and then the option is not presented to the invader until the start of his turn. Well, a lot can happen in that time... It might be rare, but I doubt the defender would be happy if they managed to crush a seemingly overwhelming invasion force only to have the city surrender after the threat is gone.
I'm contemplating having this appear at the end of the invader's turn. We'll see.
I've held back on releasing the latest changes sans the surrender stuff because working on this barbarian change has really caused that itch to reinvigorate the barbarians as a whole to requiring a scratch
I've played some Civ Revolution recently and I found it to be an entertaining (although not nearly as in-depth) game. I did, however, like the new stuff they added with barbarians and I thought they could seriously use some more personality in PC Civ.
I should have some screenies to post tomorrow to show you what I've done
The bad news is that once the popup is called, it doesn't appear to the invading player until the start of their turn. So the check takes place during the start of the defender's turn and then the option is not presented to the invader until the start of his turn. Well, a lot can happen in that time... It might be rare, but I doubt the defender would be happy if they managed to crush a seemingly overwhelming invasion force only to have the city surrender after the threat is gone.
I'm contemplating having this appear at the end of the invader's turn. We'll see.
I've held back on releasing the latest changes sans the surrender stuff because working on this barbarian change has really caused that itch to reinvigorate the barbarians as a whole to requiring a scratch

I should have some screenies to post tomorrow to show you what I've done
