OrionVeteran
Deity
i tried your mod, i had a load issue in the XML. granted im folding the latest version into my mod, but the error was centered on the new code of the holy office. this is what i changed the code in CIV4ArtDefines_Building.xml to:
Spoiler :
Code:<BuildingArtInfo> <Type>ART_DEF_BUILDING_HOLY_OFFICE</Type> <LSystem>LSYSTEM_3x2</LSystem> <bAnimated>0</bAnimated> <fScale>1.8</fScale> <fInterfaceScale>0.61</fInterfaceScale> <NIF>Art/Structures/Buildings/Courthouse/Courthouse.nif</NIF> <KFM/> <Button>,Art/Interface/Buttons/Buildings/Courthouse.dds,Art/Interface/Buttons/Buildings_Atlas.dds,4,2</Button> </BuildingArtInfo>
i havent played a game thru, but in the test game i made things seemed to be working ok. The only critique I'd add at this point is I wish the holy office had a different icon than the courthouse. Other than that I'm eager to see the improvements you've made to the original inquisition mod in action![]()
It seems your mod did not like the Guillotine.dds file for some reason. I verified that the path to this dds file was correct in v101A. Did you for get to add the Guillotine.dds file in your combined mod?
Art/Interface/Buttons/Builds/Guillotine.dds
If so, a missing dds file would certainly cause an XML error.
V/R,
Orion Veteran
