HadesScorn
Warlord
JFSebastian-
I love the idea of the specialist Shepards. It appears balanced and thematically appropriate. This would definitely make me play the Malakim, something I have NEVER done the entire time I've been playing FFH [around 2 years?].
I think the biggest issue with this would be figuring out how to teach the AI how to use this properly. Unlike a building that could get an AI weight [like TotH for Illians] you would need some unique AI coding for Malakim settlers to let them know that settling in the middle of the desert is actually a good idea.
If that could be done, this idea has my full support.
I love the idea of the specialist Shepards. It appears balanced and thematically appropriate. This would definitely make me play the Malakim, something I have NEVER done the entire time I've been playing FFH [around 2 years?].
I think the biggest issue with this would be figuring out how to teach the AI how to use this properly. Unlike a building that could get an AI weight [like TotH for Illians] you would need some unique AI coding for Malakim settlers to let them know that settling in the middle of the desert is actually a good idea.
If that could be done, this idea has my full support.