No more comments so I proceed as planned...
Preflight: switch masonry to bronze working.
Press enter and guess who comes friendly waving at us:
T46 Start scouting the north with a warrior, other one sent south to fogbust future settlement.
T48 Chariot finished in Madrid, do 1 turn of a warrior in Madrid to grow to size 4.
T49 Grown to 4 so switch to settler
T51 Bug comes up with a message that has got me completely puzzled:
Ragnar has founded what? Haithabu? Is that a weird norsk religion or something? Or is it just a new city of his? In that case, why the hell are we informed about that?
T54 Confucianism FIDL. What, do they have CoL already?

O no, this is choose religion so it must be mono

.
T55 Settler ready, Madrid finishes warrior.
T56 Warrior finished, stays in Madrid for patrol duty. Wonder a while what to build. In the end decide to build barracks and let team decide on worker or settler next.
T57 The wonderful city of Barcelona is founded
Well, that's what it will look like in a couple of thousands of years. Add an extra 100 years for the famous Sagrada Familia pictured on the left

But surely it's a great monument that's worthy of our zealousness

.
Right now it just looks like this:
I take the curious decision of starting a workboat. The reasoning was that we don't really need barracks if this is to be our science city and we aren't in dire need of other units (well, workers and settlers

). Other things can't be built yet. The workboat could either scout some land along the shore south of the Carthaginians (if Utica doesn't expand), or, and that was my first intention, be used for the production city which is Ralph's blue dot and which could be settled next (although around the pigs/corn/gold north also looks yummie). I may have been smoking

here but otoh no great harm is done with 3 turns invested at the end of my set.
Also BW in. Unfortunately no bronze in sight

Go masonry.
T58 Madrid expands and takes away 3 of Utica's tiles

Utica will be under nice pressure of Madrid during this game, well just as long as it is not ours I guess
T60 Madrid grows to 5 and finishes barracks, choose tentatively a settler. Stopped here.
Here is an overview of the north as we now know it:
7 turns to go to masonry, we'll quickly want Agri for the wheat, may even consider switching now. Our research kind of sucks... Maybe work the lake to slightly increase it.