Quick Answers / 'Newbie' Questions

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Yeah, that'll work too, but why waste the build? I mean, unless you really really need it the next turn.....
 
ı am once again a "forum idiot" somewhere else ; saved me from writing an idiotic plea , and my signature is proof that ı am here at this site only for a game ı dearly love , but ı think ı am having scientific ages that work . Will recheck -with care - at home tonight but ı believe the decrease in turns are real . A new leader is pushing me ahead at the same game ı had a save here . And ı was planning to use SGLs only for ages as the tactic was bound to increase the chance that there would be another leader in the future .

and the cutting forests idea . I chop them down and then replant . Being a tree hugger hugger it is dangerous for me ...
 
Have been playing games with all the settings apart from difficulity on random. Have usualy played standard. Once the game has started is there any way to figure out how big the map is or do I just have to go and explore and guess?
 
When you're in the game, the minimap at the bottom of the screen shows you where you are located in the world. From that, you can fairly easily deduce the size of the map. ;)

In Civ4, the minimap starts out small and expands as you explore, so the size of the world stays a mystery during the early game. (It is finally revealed either with the Stonehenge wonder or the Calendar tech). :)
 
Have been playing games with all the settings apart from difficulity on random. Have usualy played standard. Once the game has started is there any way to figure out how big the map is or do I just have to go and explore and guess?

Seedbeast will give you the info.
 
ı am once again a "forum idiot" somewhere else ; saved me from writing an idiotic plea , and my signature is proof that ı am here at this site only for a game ı dearly love , but ı think ı am having scientific ages that work . Will recheck -with care - at home tonight but ı believe the decrease in turns are real . A new leader is pushing me ahead at the same game ı had a save here . And ı was planning to use SGLs only for ages as the tactic was bound to increase the chance that there would be another leader in the future .

and the cutting forests idea . I chop them down and then replant . Being a tree hugger hugger it is dangerous for me ...

I would really like to see a copy of that save. SGAs don't work. They may look like they're working, but they don't. It's quite probable that you did some growth during that time, and because of the growth it looked like the SGA was working, but in actuality it was the growth that was giving you quicker science, not the SGA.

Please post a save.
 
I wonder how many times you have said something like that Turner... :mischief:

SGA is broken

Period
 
Thanks, Vmxa. :)

Edit: Unfortunately, neither Firaxis or the official Civ3 site have the needed files. *shrug* Doesn't matter. I'll scrounge around at a used games shop and see if I can find PtW. I imagine it's extremely cheap by now. :lol:

I wouldn't bother. It has nothing worth anything that isn't already posted here. The modern start scenario as I recall was pretty unbalanced as they made very few changes. You should be able to find a better scenario here no problem including many far-reaching works involving the WW II, the Cold War, Vietnam War, etc. All the units that came with PTW are here as well. Everything you could wish for is available in the Creation and Customization forum. The best part is, its all free. :D So no, this doesn't count as a sales pitch.
 
I wouldn't bother. It has nothing worth anything that isn't already posted here. The modern start scenario as I recall was pretty unbalanced as they made very few changes. You should be able to find a better scenario here no problem including many far-reaching works involving the WW II, the Cold War, Vietnam War, etc. All the units that came with PTW are here as well. Everything you could wish for is available in the Creation and Customization forum. The best part is, its all free. :D So no, this doesn't count as a sales pitch.

Thanks for the suggestions (and I do appreciate them), but I'm way ahead of you, dude, since I maintain the updated C3C scenario library! :p

I've tried most of the WW II scenarios. Some of them are... interesting, let's leave it at that. :rolleyes: Right now, I'm rather engrossed in AoI3, and I still have the Cold War Deluxe to play. :lol: :crazyeye:

It's interesting really, how so many of the scenarios focus on the 20th century wars. You can learn a good deal from a well-crafted civilopedia (and there aren't many, unfortunately!).
 
Thanks for the suggestions (and I do appreciate them), but I'm way ahead of you, dude, since I maintain the updated C3C scenario library! :p

Wow, thanks for undertaking that though in my defense its only been posted this past week and I had not yet noticed it. You really through me off by the fact that you even wanted to take a look at that scenario, I'm guessing you wanted to link-up in the library?

interesting, let's leave it at that. :rolleyes:

Not sure what you mean here excepting of course the fact that there are a few scenarios mixed in which show the lack of effort that went into them... I would count the modern start scenario as one of these. (though I really don't mean to come across as passionately hating it or anything like that)

It's interesting really, how so many of the scenarios focus on the 20th century wars. You can learn a good deal from a well-crafted civilopedia (and there aren't many, unfortunately!).

Agreed. Civ-pedia writing is an arduous and thankless task which is why it almost always is left for last and then rarely gets completed/updated.
 
Wow, thanks for undertaking that though in my defense its only been posted this past week and I had not yet noticed it. You really through me off by the fact that you even wanted to take a look at that scenario, I'm guessing you wanted to link-up in the library?

No. I was looking for a good modern-day scenario that didn't involve 400 additional units and a computer capable of running the space program. ;) Just a simple, no units-added modern start, and see what I could do playing it. I could just use the editor and modify a normal start to a modern, but I'm too lazy. :p

Not sure what you mean here excepting of course the fact that there are a few scenarios mixed in which show the lack of effort that went into them... I would count the modern start scenario as one of these. (though I really don't mean to come across as passionately hating it or anything like that)
That's exactly what I mean! :D

Agreed. Civ-pedia writing is an arduous and thankless task which is why it almost always is left for last and then rarely gets completed/updated.

*nods* The lack of a really good tool doesn't help any. I'm working with El-Justo on the CivP for AoI4 (I loved AoI3 so much, and seeing the shortcomings of the Civilopedia spurred me to get involved.), and it's a pain in the butt. I'm using Steph's expanded editor to check the .biq and the C3MT's CivP tool to edit. I really wish Steph hadn't ended development of his CivP tool - it's a shame it wasn't completed.
 
I know in the scenerio you can start in modern times but can you make it so that you start out with lot's of cities automatically?
 
ı am aware that it all depends on what is in your computer and it is not exactly binding but ı have this . The SGL arrived with Education , freaking me first time ı saw it . Thinking my dear hated computer was once again to throw a fit ı forgot that ı had used the one ı had in the save of 1130 and went back to check without a save .But Civ3 is so retentive and a second test made it appear again . ı counted as far as ı could and ı , too , had once at least the impression that it kept me waiting for the turns , say it would be 4 turns to complete the research but the machine would still use 5 . As it is , the AI also believes there is scientific boost and in test1 (1290 ) ı see that the leader can only hurry the production of wealth and in the next turn the science age button will reappear.

as ı say it is not binding . Probably many people here are familiar with SSI's Panzer General .There are modders of it as well and one of them had the promise that he would send a new set of scenarios if anyone could decisively defeat the Germans in a 1939 battle . ı did , after a three day , 18 hour , "reload everytime it goes wrong " effort . ı asked for the scenarios in my first ever e-mail and he politely declined to believe . After seeing how easy it was to modify the unit specifics , ı agreed my saves were no proof indeed . Anyhow ı won the Battle of Marne in a different mod (the Kaiser General by Rhinobones ) and the game allowed me to buy Fokker Dr1s and tanks in 1915 , which was kinda cool . ı expect my computer to be odd at times and it is highly probable that it is one of the times .

afterall ı am odd all the time .
 

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as ı say it is not binding . Probably many people here are familiar with SSI's Panzer General .There are modders of it as well and one of them had the promise that he would send a new set of scenarios if anyone could decisively defeat the Germans in a 1939 battle . ı did , after a three day , 18 hour , "reload everytime it goes wrong " effort . ı asked for the scenarios in my first ever e-mail and he politely declined to believe .

I love the General series & tried all of them! Are you talking about one of the first 2 Poland scenarios, then? One of the toughest ones was the '40 Invasion of France after Dunkerque; there was a bug in the scenario, so you had to win it in about half the time you should normally have had for a decisive victory. I did it eventually, by gambling heavily & sending everything I had south at full throttle at all the targets more or less simultaneously.

kk
 
r16, I was not able to really follow your points. First the saves will not load in CAII, but will load in C3C. Second I was not able to trigger the SGA on Test1 save on the first turn.

I could on the next one, but it did nothing much. To make it easier to test, I switched to a new tech, so no beakers applied. The set the rate to 8 turns. Then tripped the SGA and it drop the display by one turn.

I did not want to play forward, but I have done it before and it will not finish the tech sooner, it will be unaffected.

I am not sure what you are tryi9ng to accomplish in that game, but wealth in nearly every city? Many entertainers? Research at 10%? You could get the current tech in 4 turns by upping the slider.

You could then use the SGL to rush a wonder. You are not building HE, MA, Pentagon or Sipahi?

Anyway the SGA does not work and it has been proven many times. It has been acknowledge by Firaxis.
 
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