IMBC2
"Friends of Eidolon" lead
- Joined
- Aug 17, 2006
- Messages
- 79
So you lose 10 points for every square on the map that is polluted.
And if you keep 9 or more squares polluted for many consecutive turns, then global warming occurs.
Simple, right?
Well, apparently not.
I can say this based on my current experience in the Lalande 21185 world. Right now, I'm only being docked 40 points for pollution (or in Sci-fi lingo, Bio-Chaos) yet I know that on Nona, I can physically see 12 polluted squares. I had a huge fire-sale of all my Mass Transits (Produlcifators [sic] in Lalande) and Solar Plants (Gravitic Generators in Lalande) 2 turns ago in an attempt to intentionally cause Global Warming (Gaia Reaction or BIO-CRASH in Lalande).
At the start of my current turn, I had a 100-point Pollution penalty although there were over 20 polluted squares and the Global Warming indicator for Nona. However, after cleaning up two polluted squares, the Global Warming icon for Nona disappeared (even though there were still physically 20 polluted squares at the time, all on Nona and all within my cities' limits)!
Now, there are only 12 polluted squares on Nona. Among them are 8 squares that have been polluted for 2 consecutive turns.
(For MOST Civ2ers, this is great news. However, for my purposes, this is an annoyance. All this is happening with Civ2: Test of Time patched to version 1.1.)
What causes this erratic behavior in tallying pollution and global warming?
And if you keep 9 or more squares polluted for many consecutive turns, then global warming occurs.
Simple, right?
Well, apparently not.
I can say this based on my current experience in the Lalande 21185 world. Right now, I'm only being docked 40 points for pollution (or in Sci-fi lingo, Bio-Chaos) yet I know that on Nona, I can physically see 12 polluted squares. I had a huge fire-sale of all my Mass Transits (Produlcifators [sic] in Lalande) and Solar Plants (Gravitic Generators in Lalande) 2 turns ago in an attempt to intentionally cause Global Warming (Gaia Reaction or BIO-CRASH in Lalande).
At the start of my current turn, I had a 100-point Pollution penalty although there were over 20 polluted squares and the Global Warming indicator for Nona. However, after cleaning up two polluted squares, the Global Warming icon for Nona disappeared (even though there were still physically 20 polluted squares at the time, all on Nona and all within my cities' limits)!
Now, there are only 12 polluted squares on Nona. Among them are 8 squares that have been polluted for 2 consecutive turns.
(For MOST Civ2ers, this is great news. However, for my purposes, this is an annoyance. All this is happening with Civ2: Test of Time patched to version 1.1.)
What causes this erratic behavior in tallying pollution and global warming?