Well, well...
Beta still not ready. I had troubles to focus lately, hence the delay. I don't swear it will be released today but it will certainly be tomorrow, at least. Today at best, of course
I have decided to go all out and to add the spells in the beta. Much of their flavour and function is related to the arcane and disciple units so I thought it was ideal to add them for the beta, also because it's one thing that will need balance above all others. The problem is that I want to have a good chunk of spells for you to toy with in the beta... So it's taking a bit of time. Again, sorry folks.
However, I know for sure what won't be in this beta. The following list is nearly the same as the previous but is certain:
- The Equipment system
- Most of the graphics (even though I did add some buildings and many promotions/spells buttons)
- Most of the flavour text (I'll try to add the helps for the beta)
- The Religion work
- The unique Druid unit and its abilites
- The unique abilities of Banung
- Three events I plan to add, one tied to Banung&Nga, one tied to Equipment and one tied to Druid
- The modification of yields with buildings, definitely tricky to add
So, this means that there will be a lot of work to do after the beta!
But I shouldn't be posting here, I should certainly finish all this instead...
