All Good Things....: Chaos and the Rise of Mongolian Might!
A crazy segment! War, War, War, Backstabs, Annoyances, and More war. we ended with peace, but fear not the shall be more war!
Our Biggest threat, at least at the start of this segment, was Ragnar. Fear not, viking armies are not marching into Mongolia, they are off shooting other game (and perhaps looking for something to drink).
Of course any good Khan (or a bad one for that matter!) always looks are power numbers
Definitely the Vikings need to be pushed back a little.
And then out of nowehere, we found
Kublai is furious. No, nothing against the American, but one of the dead leaders is missing! Bah, let's see what this new leader has to offer.
Hey, perhaps this American gent aint too bad a guy! We open borders and look for later trades (they never came).
Before I get into the "Events" of the segment, let me tell you all the techpath this segment
Steel/Steam Power/start Assembly line
So back to the game.
Ragnar has dominated the top ranks of the military charts way too long, time to brush back his encroachment onto our lands
Note we still have 5 keshiks with us. Excellent units who make extraordinary pillaging units. For a long outdated unit they contribute mightily to the empire!
So quickly
We send the Keshiks off pillaging again. Since they worked so hard during the early part of the game Kubali has decided to let them have some recreation and enjoying the benefits of pillaging the enemy (saving a few spoils for their chief Mongol lord of course)!
Soon a big block of Viking culture is removed!
In hindsight, perhaps a few settlers would have been prudent, but you must forgive the Khan, the blood has been rushing to his head with all the fighting abouts!
As far as tech we are doing an excellent job, considering we are getting 400-500 beakers per turn, not bad
Pericles has turned into a great trading partner this segment
Essentially everytime Zara or Pericles teched one of our Monolpoly techs, I traded it off. Worked very nicely!
We continue to push into the Viking lands that are east of Inca
Forcing him into his little corner of the world. Let him smack arround Mansa if he wants.
Now remember Issabella is a vassal of Ragnar, so she's at war with us too. The bulk of her empire is to the south, past Shaka's lands with only 2 lands near Tokugawa's lands. So we eliminated those 2 cities
And left her alone (she is still Buddhist and in theocracy, so we can still get her friendly).
The last Viking city near us
Now these cities razed were still technically Incan, so Hyuna is furious at us. Apparently he still had some attachment to them, go fidgure.
At this time Kublai sees no reason to continue this war, so we call Ragnar in
We then call Hyuna in for some discussions
He does not have that many cities, is behind in tech, and perhaps ripe for picking off
We send a horde of only Mounted units to deal with the Incans!
More about that later.
In the meantime, we popped another Great General and since we have need for another Medic III (the last got killed in the Egyptian Wars), and since all the Great General names have been exhausted this game, Kublai Khan decided he must find the greatest general possible to lead his troops
Let's hope this General does not get himself killed!!!!! (Hint, check his name people!)
At the same time we got our Globe Theater city finished
We wait for the right time to adopt Nationhood, but I expect ALOT of drafted units from here (Stupidly I have yet to get Buddhism here!).
Our Mobile Horde has attacked deep into Incan lands, taking his #2 city and his top port city.
Of course we razed it to the ground.
This was too much for Hyuna to take (as we refused his capitulation), so he got himself a Sugar Daddy.
A bit of a surprise, but not much of a concern. Hannibal has no horses, so we pay him little attention. However he does have rifling and Hyuna all of a sudden has rifles! Kublai is no coward, but neither is he a fool, so he his Horde back to save lands.
Which is when things got interesting...
To Be Continued.........................