davidlallen
Deity
Hi, I worked on a Mad Max mod last year. This year another author keldath is working on a Dune mod, and I am trying to help a little. First, go check it out at this link. It's playable, and looks pretty good. Second, I am getting some persistent screen log messages and python alerts due to BUG renaming, and I would like some advice on how to fix it. I hope you will know the answer.
Every time a unit is built, the screen log shows, "BugCore - option UnitNaming__Combat_LIGHT_INFANTRY not found", and there is a python alert at line 401 of UnitNameEventManager.py, function getUnitNameConvFromIniFile. I am sure this is because the mod author has changed all the unitcombats, and did not put some information into some BUG ini file.
What file should we put the unitcombat info into, so that this alert will stop?
If that is not convenient or nobody knows how, then is there some way to subtract UnitNaming from BUG? I could not see anything related in the alt-ctrl-O BUG preferences panel. Although, that has so many options it is possible I just missed it.
Every time a unit is built, the screen log shows, "BugCore - option UnitNaming__Combat_LIGHT_INFANTRY not found", and there is a python alert at line 401 of UnitNameEventManager.py, function getUnitNameConvFromIniFile. I am sure this is because the mod author has changed all the unitcombats, and did not put some information into some BUG ini file.
What file should we put the unitcombat info into, so that this alert will stop?
If that is not convenient or nobody knows how, then is there some way to subtract UnitNaming from BUG? I could not see anything related in the alt-ctrl-O BUG preferences panel. Although, that has so many options it is possible I just missed it.