davidlallen
Deity
I am working on the Dune Wars mod, and I have a particular save-game. When I load the save-game and have my artillery unit attack a city, the game crashes to the desktop. I have tried deleting all the buildings out of the city; it still crashes. I have tried deleting all the enemy units but one out of the city; it still crashes. I have played several other games with the same mod and never encountered this; so it does not happen on all artillery attacks.
I have logging and python alerts turned on; there is no information in the log files. I do not have a sdk build environment or debugger. The Dune Wars mod has a highly customized dll with a lot of stuff in it; if anybody could get information from the save-game file let me know and I will upload it.
Any suggestions on how to debug this?
(EDIT: even if I remove all the enemy units from the city with WB, and then step one unit into the city to take it unopposed, it crashes. The city is a holy city. I have tried removing the holycity flag from the city, and removing all the buildings plus all the units from the city, and still it crashes. There are a number of defenders and the crash still happens when I attack with a single unit, which would obviously not be enough to conquer the city. The same crash also happens when I attack with another unit type, not just artillery.)
I have logging and python alerts turned on; there is no information in the log files. I do not have a sdk build environment or debugger. The Dune Wars mod has a highly customized dll with a lot of stuff in it; if anybody could get information from the save-game file let me know and I will upload it.
Any suggestions on how to debug this?
(EDIT: even if I remove all the enemy units from the city with WB, and then step one unit into the city to take it unopposed, it crashes. The city is a holy city. I have tried removing the holycity flag from the city, and removing all the buildings plus all the units from the city, and still it crashes. There are a number of defenders and the crash still happens when I attack with a single unit, which would obviously not be enough to conquer the city. The same crash also happens when I attack with another unit type, not just artillery.)