Valkrionn
The Hamster King
I did, but only got as far as looking at the actual files. Was kidnapped, taken away to watch Hangover. Epic movie... laughed hard enough that I was in tears haha. 

I did, but only got as far as looking at the actual files. Was kidnapped, taken away to watch Hangover. Epic movie... laughed hard enough that I was in tears haha.![]()
Hmmm... Should be possible... Don't know how yet though.
Anyway, I added two game options, one of which will please Ahwaric:
- The Acknowledgement: Only minor leaders randomly generated!
- Well-Known Faces: No minor leader randomly generated!
About Zodalore/Menec story, the one you have ideas about, would you care to tell me what they are? I'm curious![]()
I answered you by email as I couldn't PM you by CivFanaticsI'll change it to Menec. I've sent you a PM about the other characters.
//FfH: Added by Kael 05/28/2008
int iRndCiv = GC.getDefineINT("RANDOM_CIVILIZATION");
if (iRndCiv != -1)
{
int iAlignment = 0;
int iBestLeader = -1;
int iBestCiv = -1;
int iBestValue = -1;
int iValue = 0;
for (int iPlayer = 0; iPlayer < MAX_CIV_PLAYERS; iPlayer++)
{
if ((GC.getInitCore().getSlotStatus((PlayerTypes)iPlayer) == SS_COMPUTER) || (GC.getInitCore().getSlotStatus((PlayerTypes)iPlayer) == SS_TAKEN))
{
iAlignment = 0;
if (GC.getInitCore().getCiv((PlayerTypes)iPlayer) == NO_CIVILIZATION)
{
GC.getInitCore().setCiv((PlayerTypes)iPlayer, (CivilizationTypes)iRndCiv);
iAlignment = -1;
}
if (GC.getInitCore().getCiv((PlayerTypes)iPlayer) == iRndCiv)
{
if (iAlignment != -1)
{
iAlignment = GC.getLeaderHeadInfo((LeaderHeadTypes)GC.getInitCore().getLeader((PlayerTypes)iPlayer)).getAlignment();
}
for (int iCiv = 0; iCiv < GC.getNumCivilizationInfos(); iCiv++)
{
if (GC.getCivilizationInfo((CivilizationTypes)iCiv).isAIPlayable())
{
for (int iLeader = 0; iLeader < GC.getNumLeaderHeadInfos(); iLeader++)
{
if (GC.getCivilizationInfo((CivilizationTypes)iCiv).isLeaders(iLeader))
{
if (iAlignment == -1 || GC.getLeaderHeadInfo((LeaderHeadTypes)iLeader).getAlignment() == iAlignment)
{
iValue = 40000 + GC.getGameINLINE().getSorenRandNum(1000, "Random Leader");
for (int iI = 0; iI < MAX_CIV_PLAYERS; iI++)
{
if (GC.getInitCore().getLeader((PlayerTypes)iI) == iLeader)
{
iValue -= 2000;
}
if (GC.getInitCore().getCiv((PlayerTypes)iI) == iCiv)
{
iValue -= 1000;
}
}
/*************************************************************************************************/
/** Minor Leaders Options Opera 08.06.09 **/
/*************************************************************************************************/
if (isOption(GAMEOPTION_THE_ACKNOWLEDGEMENT))
{
for (int iTrait = 0; iTrait < GC.getNumTraitInfos(); iTrait++)
{
if (GC.getTraitInfo((TraitTypes)iTrait).getUpkeepModifier() > 0)
{
if (!hasTrait((TraitTypes)iTrait))
{
// Meaning is not minor
iValue -= 40000
}
}
}
}
if (isOption(GAMEOPTION_WELLKNOWN_FACES))
{
for (int iTrait = 0; iTrait < GC.getNumTraitInfos(); iTrait++)
{
if (hasTrait((TraitTypes)iTrait))
{
if (GC.getTraitInfo((TraitTypes)iTrait).getUpkeepModifier() > 0)
{
// Meaning is minor
iValue -= 40000
}
}
}
}
/*************************************************************************************************/
/** End **/
/*************************************************************************************************/
if (iValue > iBestValue)
{
iBestCiv = iCiv;
iBestLeader = iLeader;
iBestValue = iValue;
}
}
}
}
}
}
GC.getInitCore().setCiv((PlayerTypes)iPlayer, (CivilizationTypes)iBestCiv);
GC.getInitCore().setLeader((PlayerTypes)iPlayer, (LeaderHeadTypes)iBestLeader);
iBestCiv = -1;
iBestLeader = -1;
iBestValue = -1;
}
}
}
}
//FfH: End Add
Ahah, I don't know. As I said in the Ngomele thread, I have some things to first. Furthermore, I don't know if I merge it and keep modding it indepently (thus having two mods) or if I merge it in and mod it the same time (thus having only one mod). I think peoples would want to play them without necessarily wanting other leaders... Anyway, if Ahwaric merges them into Orbis, the issue will be resolved![]()
Of coursebut you have to adequately develop them first...
Of courseThe version you're waiting for isn't a barebone one
![]()
You will certainlyI can help play test![]()
You will certainlyI need to update it first... Then you'll got to betaplay it while I'll be rewriting some functions
![]()
I'm (very very) glad you liked itNice job Opera! I really like the way this modmodmod is going. New traits are very fun and the specific diplo adds a fun touch. I played Ji and and she's VERY fun.
Well, if I recall correctly, I read Ahwaric somewhere saying not wanting to go beyond 5 leaders per civilization. If he didn't say this ever, I'm sorryA question: why the 5 limits on number of leader per civ? I love the idea of having more. And this limitation doesn't let you add a Balseraph! Also you shouldn't count Decius as he's not really a specific civ's leader. I think it should be *AT LEAST* 5 leaders per civ.
Upper left corner, click on My Account. Left hand screen, search for Edit AvatarBTW how do you set an avatar (I'm going to steal my favorite gnoll leaders head)