Deliverator
Graphical Hackificator
I'll reduce the size of the sword and the boots, and do something about the hair. They have cropped white hair from the original, but they do look bald I agree. I'll try and do some longer blond hair for the Aryan look described in the book.
When making human units, the available animations play a big part in determining what you do. I decided a while back to use the Samurai animations, but perhaps for a future revision I could try with the Archer melee anims. That's the only two blade fighting animation I can think of.
We could add a helmet of some kind to improve the imposing-ness, but I sort of want to hold something back for potential Burseg or Bashar of the Corps special units. At least I didn't go with the David Lynch rad-suit style...
I'm hopeful that there are other reasonably plunderable materials in Dawn of War. In particular, some of the vehicles can be adapted. I wouldn't want to use too much, but with some heavy adaptation and retexturing it can be a decent source.
When making human units, the available animations play a big part in determining what you do. I decided a while back to use the Samurai animations, but perhaps for a future revision I could try with the Archer melee anims. That's the only two blade fighting animation I can think of.
We could add a helmet of some kind to improve the imposing-ness, but I sort of want to hold something back for potential Burseg or Bashar of the Corps special units. At least I didn't go with the David Lynch rad-suit style...

I'm hopeful that there are other reasonably plunderable materials in Dawn of War. In particular, some of the vehicles can be adapted. I wouldn't want to use too much, but with some heavy adaptation and retexturing it can be a decent source.