Finished game as Poland, Monarch level w/ UHV. Power & Food output graphs included. All in all fun but too easy.
Crashes
Later in the game, crashes were very frequent. At this point I can see it happens randomly while scrolling the map.
Religion
Religion Overhaul is fabulous, with all the nuisances like the Jewish diaspora, instability, prosecutions and reformation. This is even better than I imagined religions should work. Only thing that bothered me is that by the time I made contact with the Arabs, they were devout Christians. It'd be nice if at least the "Holy" factions - Byzantines and Arabs - were ready to defend their faith at all costs and never convert.
Polish UHV
UHV as Poland was trivial at least on Monarch level - I didn't have to do anything. I just settled the vast empty areas in the East and later captured a few defenseless cities that remained of the collapsed Kievan Rus. My neighbors were pitifully weak and begged for protection. I think the issue is that mod is not so much Eurocentric as it is West-centric. There are too many civs in Western Europe compared to the much larger Eastern Europe which only hosts 3 civs. If you consider changes to civs at all, replacement of one of the Western factions with Novgorod, Lithuania, Prussia or Golden Horde would balance things a bit. Personally I can't see Netherlands as interesting to play with such a late start and thier historical domains reduced to buildable projects.
Winged Hussar
Even though it uses heavy armor and lance, Polish Winged Hussar is a unit from Renaissance era, 16-18th c., the time of the Commonwealth, Gunpowder and Cuirassiers, not Knights.
Burgundy
In my game as well they also the most powerful faction most of the time until I surpassed them. The Duchy w/ Dijon and Luxembourg really belongs to the 14th c. but I'm glad to see their start date being pushed forward at least. Are they going to start in Dijon still, or Lyon/Arles? Lyon + Dijon flip could pass as semi-historical I guess.
Spelling of proper names
I don't know what thread this should go in so I'll just put all the things compiled here.
Romaii -> Romaioi or Rhomaioi
Moscowan(s) -> Muscovite(s) or Moscovite(s)
Short name of "Moscow" -> Muscovy (city vs. duchy)
Full name of "Moscow" -> Muscovy or Grand Duchy of Moscow
Short name of Hungary -> Hungary, not "Madyar" which is misspelled "Magyar" and also an adjective or a person (Hungarian), not the kingdom/country.
Long Swordsman -> this is really a Swordsman that is long, whatever that means
I know AoE did it, but it doesn't make it less silly. If anything, the weapon, longsword has no space in it and is generally 2-hander. Heavy Swordsman would fit the unit better.
Guisarme looks a bit silly as well... much like a "Spear" would as a unit name. Guisarme-man doesn't sound any better though. Voulgier would be ok, however, and the unit's weapon actually looks more like a voulge than a guisarme (no hook).
Arbalest -> Arbalester (as above)
Cogge -> either "Cog" in English or "Kogge" from German
Galleas -> correct spelling: Galleas
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