ZPNESV: Flowers on the Razor Wire (World Conquest)

1940:
Merciless Fate

The Iron-Technocrat alliance begins to project its power beyond the northern continent. War breaks out in Venezuela, and its not clear who fired first. But without some kind of help from the old world, is there anything the Gran Colombians can do to resist this menace? Meanwhile the Khilāfat seeks to regain Europe, with the support of old and new allies. Africa is quiet under the new Afrikaaner order. The Shogunate continues to advance. The GUAA and the Nationalist Chinese negotiate a great union of their peoples, but Duckistan has other ideas - after betraying their confidence, Duckistan unleashes a sudden blitzkrieg across half of Asia...

Air Attack at Caribbean Sea
Spoiler :
Round #1:
Gran Colombian fighter sortie sinks Technocrat transport before it can move away!


The EPIC Battle of Venezuela
Spoiler :
Gran Colombian fighter is away on a mission.
Round #1:
Gran Colombian infantry resists Iron Fascist fighter attack.
Gran Colombian infantry defeats Iron Fascist infantry.
Gran Colombian infantry defeats Iron Fascist infantry.
Gran Colombian infantry fumbles, and is destroyed by Iron Fascist infantry.
Gran Colombian infantry and Iron Fascist infantry both become disoriented.
Iron Fascist tank flank manoeuvre is ineffective.
Round #2:
Iron Fascist fighter destroys Gran Colombian infantry, and returns to base.
Gran Colombian infantry defeats Iron Fascist infantry.
Iron Fascist tank defeats Gran Colombian infantry.
Iron Fascist infantry is lost in the jungle.
Round #3:
Gran Colombian infantry hits Iron Fascist tank, which is saved by armour.
Iron Fascist infantry scores critical hit with flank manoeuvre.
Venezuela is captured by the Iron Fascist Union of the Greater South.
The National Democratic Republic of Gran Colombia has lost its capitol.
* one new Gran Colombian infantry disbanded in training, no refund.
* one new Gran Colombian infantry disbanded for a $2 refund.
* Gran Colombian fighter makes emergency rebase to Peruvia.


The Battle of La Plata: Operation La Plata Freedom
Spoiler :
The Gran Colombian forces launch a two-pronged attack (+1 strength).
Round #1:
Gran Colombian stormtrooper destroys La Plata infantry.
La Plata infantry defeats Gran Colombian tank, armour fails.
Gran Colombian tank flanks and destroys La Plata infantry.
Gran Colombian infantry has nothing to do.
La Plata is captured by the National Democratic Republic of Gran Colombia.
The La Plata nation has no territory or units left, and is destroyed.


The Battle of the North Sea
Spoiler :
Round #1:
USSB sub successfully dives to escape Guardian destroyer. It remains lurking in the area.


The Third Battle of Gallicia
Spoiler :
The People's Republic attack on Reichland is pre-empted.
Khilāfat forces launch a two-pronged attack (+1 strength).
Round #1:
Khilāfat tank resists People's Republic fighter attack.
Khilāfat stormtrooper destroys People's Republic infantry.
People's republic tank hits Khilāfat tank, armour fails.
Guardian AI stormtrooper hits Khilāfat tank, armour fails.
Khilāfat siege tank flanks and destroys Guardian AI stormtrooper.
Round #2:
People's Republic fighter scores critical hit and destroys Khilāfat stormtrooper, then returns to base.
Khilāfat siege tank defeats People's republic tank, no chance for an armour save against such heavy firepower.
Gallicia is retaken by Khilāfat Qurṭuba.
* Guardian AI infantry in training is disbanded for no refund.
* Guardian AI infantry in training escapes, but has nowhere to go and disbands.
* People's Republic fighter makes emergency rebase to Iceland-Britannia.


The Battle of Sinkiang
Spoiler :
Round #1:
GUAA tank hits Duckistan tank, but the armour holds.
Duckistan tank destroys GUAA infantry.
Duckistan tank flank attack hit GUAA tank, armour fails.
Two Duckistan infantry have nothing to do.
Sinkiang is captured by Duckistan.
$5 from Huang, destined for the GUAA capitol, is intercepted by Duckistan.
* GUAA infantry in training manages to escape, but ultimately has nowhere to go and disbands.


The Second Battle of Novograd
Spoiler :
Duckistan launches a two-pronged attack (+1 strength).
Round #1:
Duckistan tank destroys GUAA infantry.
Two Duckistan tanks have nothing to do.
Novograd is captured by Duckistan.
The GUAA has lost its capitol.
* GUAA infantry in training is disbanded for no refund.


The Second Battle of Huang
Spoiler :
The GUAA and Nationalist Chinese fight as allies against Chang Cliche.
Chang Cliche forces launch a two-pronged attack (+1 strength).
Round #1:
Lucky shots from Chang stormtrooper force GUAA fighter to evade and leave the battle.
Chang stormtrooper draws with Nationalist stormtrooper.
Chang stormtrooper destroys Nationalist infantry.
Chang infantry destroys Nationalist infantry.
Chang stormtrooper fumbles, and is destroyed by GUAA infantry.
Chang armoured car flank attack is ineffective.
Chang infantry flank attack is ineffective.
Round #2:
Chang stormtrooper destroys Nationalist stormtrooper.
Chang stormtrooper destroys GUAA infantry.
Huang is captured by Chang Cliche. Change Cliche moves its capitol to Huang. Empire of China declared.
* GUAA fighter defects to Kanchura and the Empire of the Far East.
GUAA has no units or territory left, and is destroyed.
Nationalist Republic of China has no units or territory left, and is destroyed.


The following territories were surrendered willingly:
Astrakhan (GUAA -> USSB), Yakutsk (GUAA -> USSB).

The following territories were overrun without resistance:
Geraldton (neutral -> Shogunate), Astrakhan (USSB -> Duckistan), Yakutsk (USSB -> Duckistan)

Incomes:
National Democratic Republic of Gran Colombia: $0
The Iron Fascist Union of the Greater South: $18 (includes $5 loot from Gran Colombia's capitol)
The Technocratic Republic of Columbia: $14
Guardian AI: $5
Khilāfat Qurṭuba: $20!
People's Republic: $0
Union of Soviet Socialist Belki: $12
Duckistan: $25! (includes $5 intercepted from Huang->Novograd)
Grand Union of All Asians: DESTROYED
Nationalist Republic of China: DESTROYED
Shogunate of Great Honshu: $9
Afrikaan Forces Suud: $7
Empire of China: $10
The Hellenic Empire: $1
La Plata: DESTROYED
The Empire of the Far East: $2

Diplomacy:
*New Alliance (Pan-Asiatic Alliance): The Union of Soviet Socialist Belki and The Grand Union of All Asians (posthumously) and The Shogunate of Great Honshu.

*New Alliance: Khilāfat Qurṭuba and The The Union of Soviet Socialist Belki.

Existing Alliances:
Chang Cliche and Duckistan.
Khilāfat Qurṭuba and Duckistan and The Hellenic Empire.
The Technocratic Republic of Columbia and The Iron Fascist Union of the Greater South.

Map:


If orders are in within 48 hours, I can update then :banana:

Bonuses:
Nothing triggered.

IMPORTANT: New Rules regarding the Transfer of Funds between Players!
From this point on, the $ value shown on the map beneath your nation title is all you can spend in that turn. It is the absolute limit. You cannot spend more than what is says on the map, ever. When you donate funds in your orders, the other player will no longer be able to use it instantly, if they are expecting it. They will have to wait until it registers on the map. This rule is to avoid potential weird stuff happening. Also, be aware that a clear line of supply (between capitols) is needed in order to send the money, or it could be intercepted by the enemy.

Perhaps send 'standing orders' if you are not going to be around?
I can attempt to control your forces and spend your money for you, in keeping with your long-term plans.

Other Notes:
No new features (the 'prototype' units etc) are actually being implemented, as I do not think there is enough support. Feel free to say otherwise! I am open to comments and suggestions. What about the risk of rebellions, now that superpowers are killing off other players?

Chang Cliche has been provisionally renamed the Empire of China (@Shadowbound, feel free to change the name or flag or anything).

In case the shrunken icons are hard to make out, I would like to point out that both the Technocrat transport in the Andean coast and the Guardian transport in the North Sea are transporting tanks, while the transport in the Sea of Japan carries a siege tank.

That is a Battleship off the coast of California, and a Bomber in Njordiviken!

This turn, I feel very bad for the GUAA and Nationalist China, whose great plans were cut so tragically short :(
 
Ah well, thats life, it was rather obvious, but I certainly didn't have the resources to do anything bout it. So I hoped and prayed that that deal would be followed, but obviously not. Good game Super and Daft.:salute:
 
I'm sorry Matt, the legacy of the Red Crusade deserved more than this :(
 
The Shogunate of Great Honshu must sadly leave the Pan-Asiatic Alliance. Without the GUAA, it is not so "Asiatic" and has lost its purpose. We wish the USSB luck in any of its future conflicts.

OOC: sorry Darth. :( Didn't really intend on joining an alliance with one member getting killed off right away.
 
Man, there is some epic weirdness going on when there are more friendly units in my territory than my own. I still have yet to have luck with dice rolls..
 
We will recognize your neutrality only if you return our territories of Yakutsk and Astrakhan to us.

OOC: This would be a tad easier to do if they actually owned the provinces in question.
 
LittleBoots... why'd you waste your fighter's attack on an empty transport?

I knew it was inevitable I'd be attacked by both of you, I just thought it was going to be next turn instead of this turn because I misjudged unit movement range. I attacked the transport because I thought it would deny your troops the ability to amphibiously deploy, giving you a +1 flanking bonus next turn, and I didn't think I'd need the fighter defending this turn.

Sad, because it is entirely possible that my having the fighter in play could have held you both off for one more turn. Ultimately, however, due to the lack of South American factories, I knew from the beginning that I was doomed unless you two started fighting, which didn't happen.
 
Yeah, I guess I see the reasoning- but I was physically incapable of attacking you with the transport this turn anyway. It certainly seems logical in the sense of a pre-emptive strike.
 
Sad, because it is entirely possible that my having the fighter in play could have held you both off for one more turn. Ultimately, however, due to the lack of South American factories, I knew from the beginning that I was doomed unless you two started fighting, which didn't happen.
..and you never considered offering me an alliance? It seems to work quite well in North America ;)

Good update Daft! I'm looking forward to what will happen in the future!
 
That wasn't what the agreement was for, so you'll have to wait as agreed upon (unless you would accept a lesser amount). :)
 
That wasn't what the agreement was for, so you'll have to wait as agreed upon (unless you would accept a lesser amount). :)

You agreed that if you occupy 4 territories in Europe you would repay me. Where's my money Kraz?

video.jpg
 
Back
Top Bottom