Daftpanzer
canonically ambiguous
EDIT: UPDATE BELOW!
PROTOTYPES have been revised thusly (edit: revised again):
edit#2: moved to front page
NEW RULE: Paratroopers and Air Transport: Bombers can transport a single foot soldier while rebasing, or drop them as paratroopers in combat, provided the bomber does not actually bomb anything that turn. EDIT: Note that there is a 1/6 chance of the paratroopers dying from accidents before even getting into combat.
Helicopters cannot capture territory by themselves, which I should have repeated. They can technically be in 4 battles per turn, but once they make an evasion save, their turn ends, so its unlikely.
This is a difficult issue, and I guess this game is already suffering from 'rule creep'. Defender has priority, but air units can attack whatever they like. I decide matchups based on what I think is appropriate to the situation, and based on overall orders. I'm going to be rolling dice to see if subs can sneak past destroyers to attack transports etc.
PROTOTYPES have been revised thusly (edit: revised again):
edit#2: moved to front page
NEW RULE: Paratroopers and Air Transport: Bombers can transport a single foot soldier while rebasing, or drop them as paratroopers in combat, provided the bomber does not actually bomb anything that turn. EDIT: Note that there is a 1/6 chance of the paratroopers dying from accidents before even getting into combat.
Who cares about evasion when you can beat a tank straight up four times in a turn?
Helicopters cannot capture territory by themselves, which I should have repeated. They can technically be in 4 battles per turn, but once they make an evasion save, their turn ends, so its unlikely.
Yes, things like that make me wonder about unit matchups. Who gets priority in determining which unit gets which? Helicopters are not a great idea against infantry.
This is a difficult issue, and I guess this game is already suffering from 'rule creep'. Defender has priority, but air units can attack whatever they like. I decide matchups based on what I think is appropriate to the situation, and based on overall orders. I'm going to be rolling dice to see if subs can sneak past destroyers to attack transports etc.