ZPNESV: Flowers on the Razor Wire (World Conquest)

The Grand shogunate should get recognized for..... taking tons of useless territory? :p If all goes well I could be in the running for being to most annoying person in this game (for Duckistan at least ;) )
 
I still demand the most unluckiest award, if only for the GUAA itself for its run of 4 straight turns of mention before being crushed by Duckistan:((Where my luck has been considerably better:)).

Looking forward to the update. This is the decisive turn!:king:
 
Hey thanks! :)

I only lack Ninja and Lucky orders now EDIT: and Vertinari! Official deadline is about 30 minutes away, but I'm already tired so I'll start updating things now. It will be about an hour before I get onto battles anyway.
 
Hey thanks! :)

I only lack Ninja and Lucky orders now. Official deadline is about 30 minutes away, but I'm already tired so I'll start updating things now. It will be about an hour before I get onto battles anyway.

I thought I had sent orders. Hmmm.... Let me check my outbox....

Edit: Yeah, I have most definently sent orders. Perhaps you accidentally deleted them?
 
Ninja my most recent message from you is last turn's orders. Can you resend? I don't remember deleting anything, whenever I clear space I delete a whole load of old stuff, not the most recent messages. I assume this is not an elaborate excuse :)
 
I update too fast, that's a first :)

Orders recieved, thanks. I am giving up on Lucky tho...
 
Lucky should be able to send orders shortly... as his ally I could send orders, if that would be acceptable.
 
Argh well I've just done Lucky's move... They've built a couple of new transports, re-loaded the existing transports, and moved the carrier fleet into the Pacific.
 
1948:
World Atlas Collapsed

Titanic battles are fought in Egypt and Japan. These may be the turning points of what has become a global war of alliances. The sacred homeland of the Shogunate faces overwhelming firepower... But the Shogunate may have the last laugh, as its covert operatives continue to undermine Duckistani control in central Asia. Europe is once again a battlefield, as the Khilāfat struggles on against many opponents. The USSB makes good its promise to 'liberate' Reichland. Meanwhile, Iron-Technocrat naval power shows no signs of weakening, and there are rumours of a shadowy new Technocrat leader with superhuman abilities...

* Duckistani Empire moves capitol to Huang (this is a voluntary move and happens instantly)
* Shogunate of Great Honshu moves capitol to Queensland (this is a voluntary move and happens instantly)
* USSB fails to make a new capitol in Gallicia.
* Khilāfat fails to make a new capitol in Uslavia.
* Njordviken breaks from Khilāfat rule (due to ongoing anarchy) and declares independence.

The Fourth Battle of Reichland
Spoiler :
Technocrats and USSB fight as allies.
Not enough front-line forces to cover all Technocrat artillery.
Hellenic Empire fights in defence of Khilāfat territory.
Round #1:
Technocrat mobile artillery bombardment destroys Hellenic militia.
USSB infantry has nothing to do.
Technocrat mobile artillery has nothing to do.
Reichland is captured by the USSB.


The Third Battle of Adriatalia
Spoiler :
Hellenic Empire fights in defence of Khilāfat territory.
Round #1:
Hellenic infantry resists Afrikaan artillery attack.
Afrikaan siege tank destroys Hellenic infantry.
Adriatalia is overrun by Afrikaan Forces Suud:
* One Khilāfat fighter self-destructs after returning from mission Karelia.
* Two Khilāfat fighters make emergency rebase to Uslavia.
Hellenic Empire has not units or territory left, and is destroyed, at least until Anatolia is liberated...


The EPIC Seventh Battle of Karelia
Spoiler :
Technocrat forces make an amphibious landing in support of the USSB.
USSB bomber flies in from Greenland.
One Khilāfat fighter attacks in from Reichland with +1 strength from Doctrine: Airpower (special bonus).
Three Khilāfat fighters attack from Adriatalia using extended range from Doctrine: Airpower (special bonus).
Khilāfat forces launch a two-pronged attack (+1 strength).
Round #1:
->First strikes:
USSB bomber hits Khilāfat fighter, which fails to evade! USSB bomber is low on air-to-air ammo.
Khilāfat fighter has weapons malfunction.
Khilāfat fighter hits USSB bomber, forcing it to evade away from battle.
Khilāfat fighter has weapons malfunction.
->Standard battles:
Khilāfat medium tank hits USSB tank, but the armour holds.
Khilāfat medium tank destroys Technocrat infantry.
Technocrat infantry scores critical hit in the process of being destroyed by Khilāfat medium tank, of which the armour fails.
->Flank attacks:
Khilāfat medium tank hits USSB tank, but the armour holds.
Khilāfat tank hits USSB tank, but the armour holds.
Round #2:
->First strikes:
USSB tank hits back at Khilāfat fighter, forcing it to evade away from battle.
Khilāfat fighter hits USSB tank, but the armour holds.
Khilāfat fighter hits USSB tank, armour fails.
Karelia is captured by Khilāfat Qurṭuba.
* one new USSB infantry in Karelia is disbanded for a full refund to the USSB.
Khilāfat Qurṭuba moves capitol to Karelia.


The EPIC Third Battle of Libya-Egypt
Spoiler :
Imperial Duckistani forces gain +2 strength from Doctrine: Intelligence (special bonus + lucky roll).
Round #1:
->First strikes:
Afrikaan fighter fails to hit Duckistani tank.
->Standard battles:
Duckistani medium tank destroys Afrikaan infantry.
Duckistani medium tank destroys Afrikaan infantry.
Duckistani medium tank has weapons malfunction and is hit by Afrikaan infantry, armour fails.
Duckistani tank destroys Afrikaan infantry.
Duckistani tank destroys Afrikaan infantry.
Duckistani tank destroys Afrikaan infantry.
Duckistani tank destroys Afrikaan infantry.
Duckistani tank has engine trouble and is hit by Afrikaan infantry, but the armour holds.
Duckistani tank destroys Afrikaan infantry.
->Flank attacks:
Duckistani tank has engine trouble and is hit by Afrikaan infantry, armour fails.
Afrikaan tank has weapons malfunction.
Afrikaan tank fails to hit Duckistani tank.
Afrikaan tank hits Duckistani tank, but the armour holds.
Afrikaan tank scores critical hit on Duckistani tank, armour fails.
Round #2:
->First strikes:
Afrikaan fighter fails to hit Duckistani medium tank.
->Standard battles:
Duckistani medium tank destroys Afrikaan infantry.
Duckistani medium tank destroys Afrikaan infantry.
Afrikaan infantry scores critical hit on Duckistani tank, armour fails.
Duckistani tank hits Afrikaan tank, but the armour holds.
Duckistani tank hits Afrikaan tank, armour fails.
Duckistani tank hits Afrikaan tank, but the armour holds.
->Flank attacks:
Afrikaan tank fails to hit Duckistani tank.
Round #3:
->First strikes:
Afrikaan fighter fails to hit Duckistani medium tank.
->Standard battles:
Duckistani medium tank destroys Afrikaan infantry.
Duckistani medium tank hits Afrikaan tank, but the armour holds.
Duckistani tank hits Afrikaan tank, but the armour holds.
Duckistani tank hits Afrikaan tank, but the armour holds.
->Flank attacks:
Duckistani tank hits Afrikaan tank, but the armour holds.
...
Both sides withdraw, exhausted. Libya-Egypt is held for Afrikaan Forces Suud.


The Fifth Battle of Kanchurea
Spoiler :
The Duckistani attack on Okhotsk from Kanchurea is pre-empted.
Technocrat forces unfortunately gain no benefit from Doctrine: Intelligence (special bonus - unlucky roll).
Round #1:
Technocrat tank hits Duckistani medium tank, but the armour holds.
Duckistani stormtrooper hits Technocrat tank, armour fails.
Technocrat siege tank destroys Technocrat tank with heavy firepower.
Technocrat general decides to retreat to Okhotsk.
Kanchurea is held by the Duckistani Empire.


The Second Battle of Okhotsk
Spoiler :
Round #1:
Duckistani medium tank hits Technocrat tank, armour fails.
Duckistani medium tank has nothing to do.
Duckistani infantry has nothing to do.
Okhotsk is retaken by the Duckistani Empire.


The EPIC Battle of Great Honshu
Spoiler :
Two Duckistani fighters attack with +1 strength from Kanchurea (special bonus).
One Duckistani bomber attacks with +1 strength from Huang (special bonus).
One Duckistani fighter attacks from Chang using extended range from Doctrine: Airpower (special bonus).
Duckistani forces make an amphibious assault, two Duckistani battleships provide bombardment support.
Round #1:
->First strikes:
Duckistani fighter destroys Shogunate infantry, and returns to base.
Duckistani fighter fails to hit Shogunate infantry.
Duckistani fighter destroys Shogunate infantry, and returns to base.
Duckistani bomber fails to hit Shogunate infantry.
Duckistani battleship destroys Shogunate infantry.
Duckistani battleship fails to hit Shogunate infantry.
->Standard battles:
Duckistani siege tank destroys Shogunate infantry.
Shogunate infantry destroys Duckistani stormtrooper.
Duckistani stormtrooper destroys Shogunate infantry.
Duckistani stormtrooper destroys Shogunate infantry.
Duckistani stormtrooper destroys Shogunate infantry.
Round #2:
->First strikes:
Duckistani fighter fails to hit Shogunate infantry.
Duckistani bomber destroys Shogunate infantry.
Great Honshu is captured by the Duckistani Empire.
The Shogunate government has already fled to Queensland.
* Two new Shogunate infantry in Great Honshu are destroyed for no refund.
* One new Shogunate infantry in Great Honshu is disbanded for a half refund.
* One new Shogunate infantry in Great Honshu is disbanded for a full refund.


The following territories were overrun without resistance:
Novograd (Duckistani -> Shogunate)

Incomes:
The Iron Fascist Union of the Greater South: $23
The Technocratic Republic of Columbia: $17 (includes $3 from a friend)
Guardian AI: $5
Khilāfat Qurṭuba: $14 (includes $2 from special bonus)
People's Republic: $0
Union of Soviet Socialist Belki: $5 (no proper capitol, income from Gallicia only)
Duckistani Empire: $40 (includes 3x$2 from special bonus, and $2 from a friend)
Shogunate of Great Honshu: $4 (cannot gain loot or extra income from blockaded territories)
Afrikaan Forces Suud: $17
The Hellenic Empire: DESTROYED, pending liberation
NZ: $1

Diplomacy:
Nothing new here.

*Existing*
The Union of Soviet Socialist Belki and The Technocratic Republic of Columbia and The Iron Fascist Union of the Greater South.
The Union of Soviet Socialist Belki and Guardian AI.
(Pan-Asiatic Alliance): The Union of Soviet Socialist Belki and The Shogunate of Great Honshu.
Khilāfat Qurṭuba and Duckistan and The Hellenic Empire.

Technology / Prototypes:
The USSB failed to produce a King Tank prototype (sorry!), half the investment is refunded.
Technocratic Republic of Columbia built a Supersub prototype, but the technology is not perfected yet.

*Old*
Technocratic Republic of Columbia has perfected the Mobile Artillery unit.
Guardian AI has perfected the Medium Tank.
The Khilāfat has perfected the Medium Tank.
The Duckistani Empire has perfected the Rocketeer and the Medium Tank.

Map:


Bonuses:
Nothing new here.

Notes:
EDIT: Major revision. Battle in Libya-Egypt was re-fought with the extra Duckistan tanks, and Anatolia remains in Afrikaan hands. Changed money for USSB, Khilāfat, Shogunate and Afrikaans, which should now be correct. BTW, the Khilāfat still has a tank in Caucasus.

I salute the brave Hellenic soldiers :salute:
 
Technocrat Advanced Battlecruiser Under Construction
35686f89c2a4.jpg
 
Yea...I guess the PR can have their fighter there, just as long as they are helping and any further movement of foreign forces in our territory are accepted by us.
 
They've been compensated by me having critical failures in my Doctrine: Intelligence rolls for two turns straight. :p
 
Back
Top Bottom