Dominion NES

Reveal

Spoiler :
The treaty room was large, custom built by the labourers of Midgard was large enough to fit more than 3 dozen people, from Vanheim, Mictlan and Jotunheim. At the centre of the rooms was a raised dais topped with a triangular table. At the table sat representatives from Mictlan and Vanheim, in chairs, and a Giant from Jotunheim, seated in a cut-out from the platform, on a cushion, so that his large head was level with the human and Vanir.

In the centre of the Venheim side of the table was a chair with several books piled on it, with a large serving platter, complete with a dome over it. Lady Gwen the Everlasting stood behind this chair, as if held to head of the Vanheim delegation, a small smile on her lips as she watched the eyes of the Mictlan and Jotunheim flick to the platter in curiosity.

“Well, Lady Gwen,” the Priest who headed the Mictlan delegates began “it appears that Lord Thorndai will not be joining us, so if you would sign the treaty on his behalf-”
“No, I think I will” a voice said, the slight metallic muffling making it seems like it came from...the platter...
With a smile, Gwen reached over a removed the dome from the platter. At the sight, the Giant tried to stagger to his feet with a roar, and the most of the Mictlan tried to jump to their feet, most with a strangled cry.
“WHAT TRICK IS THIS!” the Mictlan Priest cried angrily.
For on the platter was a large severed head, eyes closed and mouth open. After moment thought, the head closed its mouth and opened its eyes with a smirk.
“Sorry, it’s been so long with only the Lord and Lady, hmm, a couple of centuries I think, to talk o, so I just needed the joke. Now, down to business... but before I can sign that treaty, I need a scribe...”
 
Players will be receiving detailed stats by e-mail.
Next orders expected for next Saturday, preferably morning GMT.


UPDATE SIXTEEN
Opening the gates of Death

In the center of Ermor is the city of Eldergate, capital of the Empire.
In the center of Eldergate is the Palace, home of the Emperor.
In the depths of the Palace are the catacombs, where Death rituals were performed before the coming of the Pantocrator under the guidance of the sauromancers of C'tis.
Centuries later, Emperor Tiberius Drusus Nero Claudius smiled. His thaumaturgs had given him the part that was missing. Finally, the old rituals could be completed. Soon, Ermor's power over Death would be complete. So soon...

Meanwhile, as arcane subjects were being researched in the depths of Ermor, armies of every nation moved all over the rest of the world. Aboard ships and on roads, soldiers marched, intent of conquering lands for the glory of their gods.

In Dacia, Pythium soldiers unearthed an ancient treasure cache, recovering lots of gold which was immediately sent to the capital. In Arcoscephale, a seer warned the population against incoming doom. He told women to eat no meat and to avoid killing any animal if they wanted to be pregant. His words convinced many women, but many mocked him. However, the results of his warnings would prove to have a positive effect on child birth in the province.
In the north, Ermor's troops joined Pythium troops and invaded Ulm.

Spoiler :

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The allied troops were made of undead wizards, horsemen and behemoths, and Pythian wizard mages, infantry and serpent cataphracts, backed by divine Celes.

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Ulm troops flocked around their monolith god.

Ulm wizards showered iron darts and magma bolts upon Ermorian behemoths and sent one of their knights to charge them, but Pythian wizards mind-burnt him, causing him to explode far from any opponent.

Spoiler :

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Ulm knight explodes far from enemies

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Ermorian behemoths have been severely depleted by Ulm mages when they reach contact


Ulm wizards destroyed Ermor's undead quite easily, while Pythium infantry crawled behind the undead and kept their cavalry in reserve. After a few minutes of fight, Ermor's behemoths and longdead horsemen had been annihilated without causing serious casualties to Ulm. Now the inferior in number Pythian infantry and cavalry had to face superior numbers of heavily armored Ulm soldiers. Pythian wizards cast spells, killing many opponents, but there were many more. Ermor mages reanimated undead, and cast terrible enchantments which caused the livings' joints to stiffen, making them tire faster while the undead didn't care. Furthermore, when Pythian soldiers fell, Ermor magic turned them unto zombies and the dead rose to keep fighting.

Spoiler :

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Ulm and Pythian infantry meet each other.

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Celes entered the fight as his infantry was badly outnumbered.

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Celes routed Ulm's left wing knights, buying Ermor's wizards time to reanimate more undead.


Despite Celes' intervention, the Ermor and Pythian troops were outnumbered and outclassed. Ulm had many crossbowmen and more wizards, more infantry and more cavalry. When Celes's tail was cut off by a knight and the mighty serpent shrieked out in pain, it was too late. Celes flew away, its bloody tail writhing alone on the soil. The few remaining wizards fled the battlefield, leaving only a handful of zombies to cover their flight.

Spoiler :

t16ulm8.png

Ermor and Pythium armies flee


At the end of the battle, Ulm stood victorious again. Pythium and Ermor invasion armies had been annihilated, banished to the other world, and Celes maimed.

In Marignon, Abysia soldiers had to quell a revolt of humans who refused to bow in front of the lavamen and their humanbred servants. Many died in the revolt but Abysia holds the province firmly.
Abysians of Nubia finally rooted out the last C'tis independentists of the province.

In the Lanka province of Ashdod, some humans worshipping Sagra, god of Abysia, demanded that they be put free from slavery. They strongly resented being slaves under monkeys and rakshasas after being slaves of giants. Most Lankans mock them saying this minority would rather be the slaves of abysians. This slaves movement, although a very small minority, managed to cause some trouble and disrupted some trade in the region.
The fleet of Lanka moved north into Cyprus sea, which Shinuyama ships had fled, and Lankan ships started blocading the Arshnoc ports of T'ien Ch'i province.
Unfortunately for Shinuyama, a huge Mictlan navy came from the north and attacked their navy. The battle was largely in favor of Mictlan, whose galleons dealt terrible damage to Shinuyama quinquiremes before they could engage them. As a result, Mictlan sank the whole Shinuyama fleet while sustaining only minor damage.
Shinuyamans of Manchuria moved into Bogarus to reclaim it. Their wizards had little problem convinving the locals with magma eruptions that resistance was futile.

Spoiler :

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Shinuyamans defeat Bogarus patriots.


After clearing out Bogarus defenses, Shinuyamans were joined by a small Arshnoc army, who helped clear out the last defenders when news came from the north that Mictlan galleons had landed. Shinuyama and Arshnoc troops joined together to go face the northern threat.
Arshnoc tigers and lions formed the front line, with shinuyama elite warriors to the right and light infantry to the left. And their many mages in the back. Mictlan landed lots of toads, led by the Obsidian Mantis herself.

Spoiler :

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Two impressive armies face each other

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Shinuyama ubas summon wolves who come out of the nearby woods while bakemono sorcerers cast devastating shadow blasts at Mictlan jaguar toads.


As Mictlan troops are buffed by their wizards, who also summon elementals to help them, bakemono sorcerers cast devastating spells at their opponents: Blasts of shadows which paralyze those they don't kill, fires falling from the sky, magma eruptions, cold bolts and slimes slowing their opponents, all amidst a rain of arrows.

Spoiler :

t16mibog3.png

Shinuyama elite samurais use their magic weapons to cut their way through Mictlan's left wing while Arshnoc tigers and lions hold the center.

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Shinuyama sorcerers spam magma eruptions which slaughter Mictlan toads

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Most of their toads killed, now facing many water elementals and with the enemy wizards still casting spells, Mictlanese troops retreat.

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Samurai and water elementals mop up the battlefield.


Mictlan wizards managed to flee the battlefield, along with some of their light infantry, but their fifteen toad units were killed to the last. The Mantis and her wizards fled to the safety off their ships, where the opponent couldn't reach them.
The battle in Bogarus was won by the 5 wizards and wizard priests of Shinuyama, along with their small priests who happen to have superior magic skills too. All Arhsnoc tigers died in the battle, as they held the toads and were poisoned. Shinuyama right wing was made in part of samurais equipped with magical swords and armors that cut through the toads like butter. All toads have been killed.

In Polgard, winters have been extremely harsh and cold. As a result, winter wolves appeared in the country, and flocked to the call of Jotunheim's god Magni.

Arshnoc priests in Dark woods managed to pacify many locals with their soothing words. Much work remains to be done to appease the population however.
In the capital, Arhsnoc citizens helped build a massive fort complex, allowing the defenses, both in land and on the coasts, to be completed at a reduced cost.
Arsnoc soldiers from Ural invaded Utgard. Unfortunately, a cease-fire had been signed between Jotunheim and Vanheim: Niefelheim was given back to Magni, and the giants sent most of their troops southwards into Utgard, where they clashed with Arshnoc armies.

Spoiler :

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Jotunheim wizards cast shadow blasts and frost rains at Arshnoc, whose tigers are afraid and flee.

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Kithaironic lions hold the line but Niefel giants flank Arshnoc troops.


Jotunheim had the advantage of numbers and size, and their battle magic was more efficient than Arshnoc's. After a brief fight, Arshnoc troops managed to retreat into Ural. There, a bad surprise awaited them. They saw creatures in the sky, flying southwards. These were demons, couatls and other flying beasts that had landed from Mictlan ships and were trying to fly past the province defenders. Arshnoc wizard priests were not that easy to bypass, however, as they too could fly. Lu Tun Ping the immortal, although he had been unable to prevent the victory of the giants in Utgard, decided to redeem himself. He flew to delay the invaders, summoning air elementals to delay them while other mages went south to warn the army coming from Caelum of the danger. As Mictlan troops landed to rest, they were ambushed by Arshnoc armies.

Spoiler :

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Mictlan armies are ambushed by air elementals and tigers and lions come to fight.

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Mictlan demons go berserk with sacred rage and slay the elementals and first rows of tigers.


Only a pair of tzitzimitl, the flying scorpion men, managed to flee the battlefield. The rest of Mictlan troops were annihilated, but not without causing serious damage to their enemies.
Arshnoc army wanted to continue their progression towards Jotunheim lands, but the detour to catch Mictlan troops had delayed them, and they started facing very serious supply issues, all the more so since events in Ermor were unfolding.
The troops which had already retreated from Utgard stayed in Ural, while Kyzarc led a host of tigers against Polgard.
There, they were soon met by Magni himself. He wwas accompanied by a small retinue of giants, and, when he saw the tigers, he told them to go back home.
« Cats! They think they can scare ME with cats! »
Only a handful of Jotun hurlers and some winter wolves stayed with Magni, and Kyzarc sent his tigers.

Spoiler :

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Magni casts a single volley of shadow bolts at the beginning of the battle

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Tigers charge Magni while wizards shoot flame bolts.

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Tigers and lions are frozen and held in place, and Magni slays them with ease.


Tigers and lions attacked valiantly, but in the cold province, Magni's cold aura froze them and those who were near him were soon held by his shield's vines and then frozen and unable to attack. Kyzarc and his wizards cast flame bolts, but they weren't very effective as the many tigers in front of them made aiming difficult, and most bolts missed their target. As the fight went on, Magni didn't tire, but Arshnoc wizards did, and the starving tigers were freezing. Once again, Arshnoc army had to retreat.

The deal between Vanheim and Jotunheim included Niefelheim retrocession, but also Midgard and Vanheim were given back by Mictlan, and preferred trade relations were decided between these nations, to the detriment of Arshnoc and Shinuyama.

In Ermor, a thaumaturg helped his emperor finish the ancient ritual. Then, he felt as if something was going out of control. He felt the spells he had cast to protect him from Death trigger, and he endured a terrible pain for a moment. Afterwards, he no longer felt anything. He looked at his emperor, and saw even Him flinch. A mask of pain distorted Tiberius Drusius Nero Clausius's handsome face for a moment, and then the expression changed, to be replaced by a smile.
«:)We did it. Now Death will obey me.:)»
The thaumaturg left the palace, and beheld a terrible scene in the streets: Everyone out there lay dead. The once proud city of Eldergate was bereft of any living people...
As the deadly ritual was finished, its effects ran all over the world: The Gates of Death had been opened. Everywhere, women aborted and children were stillborn. The eldest and the youngest died of disease. Crops didn't grow well. Milk became rare. Diseases struck in many places, in particular in the province of Man. Everywhere in the world, particularly around Ermor, people died by the thousands in a very short span of time. Food was hard to find, and large armies proved even more of a burden for the local populations. After two years, the effects of the catastrophe stopped in most places. Children were born again, cattle grew and multiplied again, but the damage had been great and entire regions had been ravaged. No place in the world had been spared, but life endured everywhere except in Ermor, where only corpses walked the streets of the Ashen Empire.

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Ashen Empire​

New map:
Spoiler :

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I'd like to have orders for next saturday (24) morning GMT if possible. If not, that's not catastrophic, but I'll probably have to move to a 2-week update duration.
I'll be sending emails with stats within the next few hours.

A small preview in case everyone asks the same question:
Some of you will see that their population numbers decreased or even plummeted, and most provinces growth scales have fallen to -3 too. This is not a mistake. In case you wonder, Ermor's population fate was worse.
 
Please, god, listen to this prayer...HOW MANY INFANTRY DOES ULM HAVE?!?!?!?!?!?!?!?!?!

Addendium at the sight of tiger vs mictlan forces: ...Oh...My...God
 
OOC: Dang, twice. I lost a lot of pop, and I lost the battle in Ulm. But, hey, as I just told DarthNader, I turned my dead-worshipping empire into a dead-living empire! I'm already salivating at the moment when my undead troops will march through the whole land.

From: Ashen Empire (OOC: I really like that name!!!)
To: Our enemies


Bow before our God, Emperor Tiberius Drusus Nero Claudius, he who is more powerful than Death itself! For all of you mortals, no matter what you do, will always be in the reach of Death's claws, and it takes Death just a move to make you die! And now Emperor Tiberius Drusus Nero Claudius controls Death itself! Bow before him, and cast away your false gods!
 
-Message from Pythium to Ermor

-I think you better hide that letter before a diplomatic crisis happens. Again.
 
This is the single worst turn that Mictlan has ever experienced. the loss of those toads is not such a big thing but the loss of my flying demon women represents a HUGE investment in worker-turns/gems both in summoning and in outfitting them.

EDIT: Oh well.. try harder next time. its not like my allies are falling horribly and i guess i was overdue for a catastrophic failure. Note to self: like assassins and seductions, flying over enemy units does not work- for some reason they will always camp near enemy ambushes.

Ldi: when you send my stats could you please just list my gear instead of the unit and its gear with it.

EDIT: nice name for your pretender milarqui.

EDIT: i like the visual description of celes loosing its tail.
 
Mails sent.
Sorry, Immac, I sent them before reading your message, so items are still per unit.

Don't hesitate to ask questions, Milarqui in particular, since Ashen Empire is quite, well, peculiar given its lack of living denizens.

Regarding battles:
Numbers are important but quality matters most. Those who win the battles are not those who kill all opponents but those who stay in the end. This makes Magni formidable: He's very hard to hurt (his cold aura freezes his attackers and can hardly be hit when they are numbed and held in vines + his armor and shield protect him from most missiles). Also a few strong troops like Ulm infantry or Arshnoc tigers can hold enemies long enough for mage artillery to cause lots of damage. Elite troops like magic-equipped samurai or Niefel giants can also cut through opponents very easily.
Ultimately, most recruitable troops will just become chaff that are there to be blessed/enchanted/altered/buffed/equipped by mages, and battles will be decided by wizards casting high level battle spells and super combatants.
This is not the only strategy, but it's the one that works best with the rules I'm playing with, so I want to make it as clear as possible.
I must say I was myself surprised by the outcome of some battles (which is why I use the game to play them in the first place).
 
yeah, but sometimes what you think is a supercombatant gets killed without hardly killing any enemies so its hard to design a good supercombatant. Oh well.
 
damn, I need some more tigers... and maybe some decent con magic...
so why did losing his tail cause celes to die?
 
You don't need construction magic- just let me keep sending my thugs at you to die and then loot their corpses. :p
 
that reminds me, anyone got a cold-resistant thug who can fight a massive invulnerable giant for a while so my mages can cast fire spells at him?
immac: I thought you were going to send me some toads! I want to fight toads! Please tell me you have more than those measly 15...
 
actually that was it- before people used to be impressed by 15 units, now its not so impressive.
I was going to send you something else but i think it will get defeated too easily. I'm really not sure how to make my next move or if its even possible. Those warrior maidens you killed so easily were my BIG guns. except for my navy you are much stronger then me.
 
immac: but you have many more allies then me and I can't exactly come and get you without killing the invulnerable giant first. You just have to wait and attack my weaker provinces. You have a gold-production advantage as well as a ni-invincible navy, so you can just sit back while I try to kill Magnir, once thats done then we'll have equal magic, equal forces, and you'll still have a navy and allies.
 
thats funny- i thought i was attacking your weaker provinces.
 
damn, I need some more tigers... and maybe some decent con magic...
so why did losing his tail cause celes to die?

He didn't die. It was the armies that were sent to the other world, while Celes got maimed and sent back home. I clarified that a bit.

Actually, I did a few runs of the fight, as I need to make fool-proof spell casting. So this is a leftover from a version in which Celes did die, but it was due to stupid scripting from my part, so it didn't happen. Sometimes the spellcasters will just do silly things in the game and I have to make sure they don't commit some kind of suicide by either giving them more or less gems, or removing one spell path altogether so they don't cast useless spells instead of good ones... I very often end up running important fights three times with slightly different troop placements to see if minor differences don't screw the outcome. For instance, I wondered: What if Pythium legions were nearer the behemoths, attacked immediately or waited, and checked the variants to make sure a bad interpretation of the orders wasn't the cause of a defeat. (The worst case was early in the game where just about the only orders which consistently led to defeat were those given by the player. I won't give details.)
 
thats funny- i thought i was attacking your weaker provinces.
The attack on Bogarus was nicely thought, but you just fell upon Shinuyamans who were quite unhappy with the loss of their province and brought lots of mages to take it back. So it was definitely not Shinuyama's weakest spot.
 
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