Wow, this is odd. Does any other tool work instantly? Are bonuses, terrain etc. working properly? Does "hill" or "flatland" behave different compared to "peak" or "below sea level"?
Edit: The "How this tile will be saved" element on the right side of the application, does it show a change when you place the hill? Or when you just place the hill and then change the view (move the camera), does that update the view? Mayb it's just a visual thing. Would be great to know. Thx
I never tested "below sea level" but as far as I remember (at work now) "peak" behaved the same way.
The odd thing was that sometimes placing a Hill would register immediatly (or within one or two clicks) but then maybe after placing 2 or three Hills suddently it would not seem to respond. But if I kept clicking with my mouse repeadtly eventually (sometimes spamming the left click 20-30 times) a Hill would be placed. It seemed that it was always easiest to use the Hill tool the first time.
The "How this tile will be saved" element on the right side did not appear to change either, so it was not just a graphical clitch in the rendered area.
I also have further suggestions for improvement for MapView:
1. In the "How this tile will be saved" element, enable direct editing, so that if I wish I can set the Plot type to 1 or 3 manually or edit any element as I please (copy pasting plots would then be easy).
2. I've created a Map with MapView where I want starting positions, so after creating the map in MapView I open it up in notepad and set the starting location to for example x=31,y=8 for each player ID (since MapView does not support it). The problem then if I find a "bug" I want to correct or simply want to add some new land after opening the map up again in MapView and making my changes, once I save MapView will overwrite all those settings even though I never changed anything in that regard in MapView. I wish MapView would leave these settings that I never modified alone.
I was forced to keep a backup of the original and then I just copied/pasted all the information in the top where the TEAM and PLAYER items are (and options) back into the MapView edited version with notepad.
3. *BUG* This is related to #2, in one of my map files I had a MOPTION (multiplayer option) set to "SIMUTANOUS_TURNS" (sic). When editing this file in MapView and saving it, MapView had changed this from MOPTION="SIMUTANOUS_TURNS" to OPTION=SIMUTANOUS_TURNS. When I then open up the map in Civ4 as a new scenario all of the sudden Advanced Start and Advanced Starting points and one other option are enabled! This was throwing me off at first as there's no obvious correlation but I found out by removing OPTION=SIMUTANOUS_TURNS from the map file via notepad.
4. *REQUEST* Rotating the layer 90 degrees clockwise and CCW, can this be added?
5. Add some tool tip or a piece of information that tells the user that he/she has to press and hold the SPACEBAR to navigate! First starting this application without ANY knowledge about map editing I seriously used a good 15 minutes trying to figure out how to move around and slamming my head in the desk in frustrating wondering if the application was just utterly broken.
Thanks for your effort!