Nope. However...
Do you think you could take that long summery that you wrote 2 pages back and repost it here with those changes? Also, the first few buildings are missing obsolete techs. If they never go obsolete, please write something to the effect of "Obsolete: Never" or something like that.
That would make my life infinitely easier.
Ok reposed with the changes
Domestic Animal Mod
Horse Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Production: +3
Requires: Horse Breeding, Stable, Horse Resource
Obsolete: Cloning
Special Abilities
- +10%
for Horse Units
- +1 Trade Routes (Cart Horse)
----
Cow Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Food: +2 (Milk, Meat)
Requires: Animal Husbandry, Cow Resource
Obsolete: Cloning
Cheaper Unique Buildings: India Empire
----
Cow Shrine
Cost: 50
Happiness: +1
Requires: Cow Farm, Hinduism
Obsolete: Cloning
Special Abilities
- +5%

----
Sheep Farm
Cost 160
Unhealthiness: +1 (Animal Poop)
Food: +1 (Meat)
Requires: Animal Husbandry, Sheep Resource
Obsolete: Cloning
Cheaper Unique Buildings: Celtic Empire
Special Abilities
----
Pig Farm
Cost 160
Unhealthiness: +1 (Animal Poop)
Food: +1 (Meat)
Requires: Animal Husbandry, Pig Resource
Obsolete: Cloning
Special Abilities
- +1 Unhappiness with Judaism Religion
- +1 Unhappiness with Islam Religion
----
Elephant Trainer
Cost: 200
Unhealthiness: +1 (Animal Poop)
Production: +4
Happiness: +1 (Entertainment)
Requires: Elephant Riding, Ivory Resource
Obsolete: Cloning
Cheaper Unique Buildings: Khmer Empire, India Empire
Special Abilities
- +10%
for Elephant Units
----
Elephant Shrine
Cost: 50
Happiness: +1
Requires: Hinduism, Elephant Trainer
Obsolete: Cloning
Special Abilities
- +5%

----
Falconry
Cost: 130
Espionage: +1 (Can Send Messages)
Food: +1 (Help with Hunting)
Requires: Animal Husbandry, Aristocracy
Obsolete:Telegraph
Special Abilities
- +1
with Nobility.
- Double production speed for Nomad leaders.
----
Donkey Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Production: +3
Requires: Horse Breeding, Stable, Horse Resource
Obsolete: Cloning
Special Abilities
----
Camel Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Requires: Bazaar
Obsolete: Cloning
Cheaper Unique Buildings: Arabian Empire
Special Abilities
- +10%
for Camel Archer.
- +2 Trade Routes
----
Llama and Alpaca Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Requires: Animal Husbandry, Construction
Obsolete: Cloning
Cheaper Unique Buildings: Inca Empire
Special Abilities
- Produces Wool Resource.
- +2 Trade Routes.
----
Yak Farm
Cost: 180
Food: +1 (Milk)
Unhealthiness: +1 (Animal Poop)
Requires: Animal Husbandry, Weaving, Mountaineering, Cow Resource
Obsolete: Cloning
Cheaper Unique Buildings: Mongol Empire, Chinese Empire
Special Abilities
- Produces Wool Resource
- +1 Trade Routes
----
Reindeer Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Food: +2 (Meat and Milk)
Gold: +2 (Antlers and Hide)
Requires: Animal Husbandry, Deer Resource
Obsolete: Cloning
Cheaper Unique Buildings: Viking Empire, Russian Empire
Special Abilities
- +1 Trade Routes
- Only 40' Latitude and Above
----
Oxen Farm
Cost: 180
Unhealthiness: +1 (Animal Poop)
Food: +1 (Milk)
Production: +1 (Cart and Plow)
Requires: Animal Husbandry, Cow Resource
Obsolete: Cloning
Special Abilities
- Double production speed for Agricultural leaders.
- +1 Food from Rice.
- +1 Food from Wheat.
- +1 Trade Routes
----
Goat Farm
Cost 160
Unhealthiness: +1 (Animal Poop)
Food: +2 (Milk and Meat)
Requires: Animal Husbandry, Sheep Resource
Obsolete: Cloning
Cheaper Unique Buildings: Babylonian Empire, Sumerian Empire
Special Abilities
----
Cat Breeder
Cost: 150
Unhealthiness: +1 (Animal Poop)
Happiness: +1 (Pet)
Health: +1 (Removing Vermin)
Culture: +1 (Show Cats)
Requires: Animal Husbandry, Ceremonial Burial
Obsolete: Cloning
Cheaper Unique Buildings: Egyptian Empire
----
Cat Shrine
Cost: 50
Happiness: +1
Requires: Kemetism, Cat Breeder
Obsolete: Cloning
- +5%
----
Chicken Coop
Cost: 130
Unhealthiness: +1 (Animal Poop)
Food: +2 (Meat and Eggs)
Requires: Animal Husbandry
Obsolete: Cloning
Cheaper Unique Buildings: India Empire
----
Homing Pigeon Coop
Cost: 130
Unhealthiness: +1 (Animal Poop)
Espionage: +5 (Sending Messages)
Requires: Animal Husbandry, Writing
Obsolete: Telegraph
- Can turn 1 Citizen into Spy.
----
Parrot Aviary
Cost: 130
Unhealthiness: +1 (Animal Poop)
Happiness: +1 (Pet)
Gold: +1 (Feathers)
Requires: Animal Husbandry
Obsolete: Cloning
Cheaper Unique Buildings: Aztec Empire, Maya Empire
----
Turkey Farm
Cost: 130
Unhealthiness: +1 (Animal Poop)
Food: +1 (Meat)
Gold: +1 (Feathers)
Requires: Animal Husbandry
Obsolete: Cloning
Cheaper Unique Buildings: Aztec Empire, Maya Empire, Native American Empire, Iroquois Empire, American Empire
----
Duck and Goose Farm
Cost: 130
Unhealthiness: +1 (Animal Poop)
Food: +2 (Meat and Eggs)
Gold: +1 (Feathers)
Requires: Animal Husbandry, River City
Obsolete: Cloning
----
Cormorant Trainer
Cost: 130
Unhealthiness: +1 (Animal Poop)
Food: +2 Food
Requires: Animal Husbandry, Fishing, Coastal City
Obsolete: Cloning
Cheaper Unique Buildings: China Empire, Japan Empire
Special Abilities
----
Rabbit Hutch
Cost: 130
Unhealthiness: +1 (Animal Poop)
Happiness: +1 (Pet)
Food: +1 (Yes you can eat them too)
Requires: Biology
Obsolete: Cloning
Special Abilities
- Produces Wool Resource. (Angora Rabbits)
- +5%
with Modern Physics
----
Rodent Breeder (Mice, Rats, Hamster and Gerbils)
Cost: 130
Unhealthiness: +1 (Animal Poop)
Happiness: +1 (Pet)
Requires: Biology
Obsolete: Cloning
Special Abilities
- +5%
with Modern Physics
----
Rat Shrine
Cost: 50
Happiness: +1
Requires: Hinduism, Rodent Breeder
Obsolete: Cloning
Special Abilities
- +5%

----
Guinea Pig Farm
Cost: 130
Unhealthiness: +1 (Animal Poop)
Happiness: +1 (Pet)
Food: +1 (The Inca originally ate them for food, not pets)
Requires: Animal Husbandry
Obsolete: Cloning
Cheaper Unique Buildings: Inca Empire
Special Abilities
- +5%
with Modern Physics
----
Koi Pond
Cost: 100
Happiness: +1
Culture: +1
Requires: Fishing, Animal Husbandry, Buddhism
Obsolete: Cloning
Cheaper Unique Buildings: Japanese Empire
----
Bear Trainer
Cost: 200
Unhealthiness: +1 (Animal Poop)
Happiness: +1
Culture: +1
Requires: Animal Husbandry, Music
Obsolete: Motion Pictures
Cheaper Unique Buildings: German Empire, Russian Empire
Special Abilities
- +5%

----
Snake Charmer
Cost: 200
Unhealthiness: +1 (Animal Poop)
Happiness: +1
Culture: +1
Requires: Animal Husbandry, Music
Obsolete: Motion Pictures
Cheaper Unique Buildings: Egypt Empire, Persian Empire, India Empire
Special Abilities
- +5%

----
Snake Shrine
Cost: 50
Happiness: +1
Requires: Kemetism, Cat Breeder
Obsolete: Motion Pictures
Special Abilities
- +5%

----
Dog Breeder
Cost: 200
Unhealthiness: +1 (Animal Poop)
Happiness: +1 (Pets)
Production: +1 (Work Dogs)
Health: +1 (Removing Vermin)
Culture: +1 (Show Dogs)
Espionage: +1 (Guard Dogs)
Requires: Animal Husbandry
Obsolete: Cloning
Special Abilities
- +1
with Sheep (Sheep Dogs)
- +1
with Cows (Cattle Dogs)
- +1
with Deer (Hunting Dogs)
- +1 Trade (Sled Dogs)
- +1
with Medicine (Seeing Eye Dog / Assistant Dog)
- +10%
for Dog Units
----
Monkey Breeder
Cost: 500
Unhealthiness: +1 (Animal Poop)
Happiness: +1
Culture: +1
Commerce: +1
Requires: Animal Husbandry, Music
Obsolete: Cloning
Special Abilities
- +5%
with Biology (Organ Grinder Monkey, Circus Monkey and Zoo Monkey)
- +5%
with Medicine (Assistant Monkey)
- +5%
with Modern Physics (Lab Monkey)
- +5% Production Speed for Stasis Chamber (Space Monkey)
----
Monkey Shrine
Cost: 50
Happiness: +1
Requires: Hinduism, Monkey Breeder
Obsolete: Cloning
Special Abilities
- +5%

----
Pet Shop
Cost: 500
Happiness: +1
Culture: +1
Commerce: +1
Requires: Biology
Obsolete: Cloning
Special Abilities
- +5% Gold with Fish Resource.
- Upgrades to Clone Pet Store.
----
Cloned Pet Store
Cost: 1000
Happiness: +2
Culture: +2
Commerce: +2
Requires: Cloning Laboratory
Special Abilities
----
Let me know if i messed up on anything. I think i got them all.
Note; Some Cost Prices might be off so let me know what you think they should be.