@VoU
The surplus can run 6 specialists at size 10. You're right that it isn't the best food surplus in history (I had MM in a game with 4 fishes and 3 clams in his capital for example) but having so much food so close to Washington looks good for future cities.
Regarding techpath, I was pretty tired so yea, it doesn't look so pristine anymore. The idea behind hunting was that I'll eventually need the Elephants, AH will get a discount and if I don't have horses or copper I'll want Archery with all that jungle up north.
Of course I forgot to add Mysticism in there somewhere so we'll have to see what's around us first. With Bronze, I'd go Mining>BW>TW>Mysticism and then Hunting>AH unless something else seems like a good choice.
Worker first improves corn, then farm NE bananas, mine grassland hill, farm NW bananas if needed - although that's 20 turns to complete which would bring me to turn 32, close to the time the settler will come out so roads may be needed (unless there's a spot up there along the river). I can always add whipped in a second worker as the city will grow back pretty fast.
@bobbyboy29
Glad you're enjoying them There's more to come too.
@JFleme
I'd be glad to see how your game went after I finish up mine to compare strategies. Will an Elepult war be possible/useful? - we'll see
The surplus can run 6 specialists at size 10. You're right that it isn't the best food surplus in history (I had MM in a game with 4 fishes and 3 clams in his capital for example) but having so much food so close to Washington looks good for future cities.
Regarding techpath, I was pretty tired so yea, it doesn't look so pristine anymore. The idea behind hunting was that I'll eventually need the Elephants, AH will get a discount and if I don't have horses or copper I'll want Archery with all that jungle up north.
Of course I forgot to add Mysticism in there somewhere so we'll have to see what's around us first. With Bronze, I'd go Mining>BW>TW>Mysticism and then Hunting>AH unless something else seems like a good choice.
Worker first improves corn, then farm NE bananas, mine grassland hill, farm NW bananas if needed - although that's 20 turns to complete which would bring me to turn 32, close to the time the settler will come out so roads may be needed (unless there's a spot up there along the river). I can always add whipped in a second worker as the city will grow back pretty fast.
@bobbyboy29
Glad you're enjoying them There's more to come too.
@JFleme
I'd be glad to see how your game went after I finish up mine to compare strategies. Will an Elepult war be possible/useful? - we'll see