Role Play Challenge, TNG:The Dalai Lama, A One City Challenge

Why do you have 2 GP just sitting there doing nothing not like you need golden ages :P

One is the GE for mining, which I founded a couple turns later, and the scientist came a couple turns ago - deciding whether to settle or save for ethanol.
 
One is the GE for mining, which I founded a couple turns later, and the scientist came a couple turns ago - deciding whether to settle or save for ethanol.

Makes sense:) but you got oil close you can get even if I never did myself since it feelt like breaking the rules. Never got the coal either just bought it from others feelt less rule breaking :p
 
Sistine might be worthwhile for denial... But you want to bear in mind that you've already got a settled G Artist and Statue of Zeus - do you really want Gt Artists to keep appearing instead of, say, engineers and scientists? And TMIT is right about switching civics - I've been flipping back and forth an awful lot, especially between OR and Pacifism. Market might be useful in the short term for happiness...
 
If I'm remembering right (not at my home pc), think I have to culture fight for that oil - it's outside the mountains, I thought, and Qin has a city right near it - he's in control of it I believe right now.
 
I've had good fun playing this map as well, although my computer (and/or linux wine) does not like huge maps... I realised that you can actually rushbuy stuff using the shrine money, so I buy all non-wonder buildings now by taking one turn of US. I'm trying to play an OCC without either GT or NP, so that could become fun :-)
 
Another voice in ths chorus calling for the sistine chapel.

As to military id say building more is probably neccesary considering the tendency of the AI to go for the seemingly weak civilisation. Besides a strong military isn;t exactly against the Dalai Lama's ethos (warrior monks). Id continue to thoroughly buddhify China to totally prevent any reversion to the way of Confucius. Religious negetives towards a powerful neighbor can't be good.
 
Another voice in ths chorus calling for the sistine chapel.

As to military id say building more is probably neccesary considering the tendency of the AI to go for the seemingly weak civilisation. Besides a strong military isn;t exactly against the Dalai Lama's ethos (warrior monks). Id continue to thoroughly buddhify China to totally prevent any reversion to the way of Confucius. Religious negetives towards a powerful neighbor can't be good.

But the nice thing about this starting place is that everyone around you is friendly sort of. Obivously india wont declare war and they will have our religion anyway and love us. China will most likely have bud all game and since you stay in bura chinas favorite civ the entire game china will love us to. Now cyrus is quite easy to please and keep friendly/pleased. Even if he change religion you hardly get any diplo hit for not being in the same religion as cyrus. And since the AI very much prefer attacking close neigbours we are sort of safe. Japan can declare but they wont send an army with ships maybe we meet a swordman of theres:D
 
I shadowed in a noble-level game and won space race in 2011, sort of, but there appear to be some rules I don't understand.
Spoiler :
I was actually tech leader, but Qin wasn't far behind and I wasn't sure how soon he could launch, so launched with minimal parts -- only one engine, one casing, and two thrusters. I was 1 turn from victory, hit "enter", and the game announced I'd "lost all progress towards a space race victory". Does this mean the ship crashed on Alpha Centauri because of a lack of casings? Are the rules for figuing speed and probability of success documented somehwhere?

I backed up to just before the launch and built the max number of casings. I diverted all espionage to Qin, ran a 100% :espionage: slider, and carefully watched until he was a fair number of turns from finishing his last spaceship parts tech (fusion), then launched. This time the ship landed OK.

I might post a few more details in the morning, but because of the lower level it's probably not relevant.
 
But the nice thing about this starting place is that everyone around you is friendly sort of. Obivously india wont declare war and they will have our religion anyway and love us. China will most likely have bud all game and since you stay in bura chinas favorite civ the entire game china will love us to. Now cyrus is quite easy to please and keep friendly/pleased. Even if he change religion you hardly get any diplo hit for not being in the same religion as cyrus. And since the AI very much prefer attacking close neigbours we are sort of safe. Japan can declare but they wont send an army with ships maybe we meet a swordman of theres:D
Hmm... In my shadow I've had China and Persia at friendly - Persia until he got vassaled by Catherine and converted to Judaism, then he was only pleased. But India went FR as soon as he got Lib and declared on me. Big stack of swords got to my fortified pass with about twenty level four rifles and went away again, and I bought peace for about 50 gold a few turns later.
Before that I had DOWs but no actual troops from Rome, Spain and Greece, but they're now all safely vassaled to China :-)
More recently I've had a DP with China, and Monty declared war on me nonetheless. A handful of cuirassiers (or however you spell it) and trebs dismebarked on my coastline, and got eaten by a stack of Chinese tanks. Thanks Qin!
But now I'm worried about Catherine. She's WHEOOHRNing, annoyed with me, and I'm just hoping it's the French she's got her eye on - Louis and I are the only ones not in one of three big blocs.
Sorry, I've waffled on for ages. My point is that you're bound to be weak - weakest by far once you're a way in, and there is a danger of dogpile, most likely from a non-Buddhist Europe. Trying to get Persia onside is a good idea, and keeping China happy is essential, and both of these are fairly easy, but a reasonable stack of modern defensive units guarding the mountain pass could help avert disaster.
I would like to place it on record that I have not enjoyed a game so much for ages. For me, this is the perfect balance between Neal's KotWs and Mad's RPCs. More, please!
 
I did a shadow and I got declared on quite regurlarly.

Mostly by Christian Europe. At one point Rome declared war and bribed in the rest of christendom on their holy war against me (Spain, England, France, Greece). They brought along a huge stack which was obliterated by the chinese who i bribed in on my side to divert the romans from me and distract Qin (techmaster of my game).

Interestingly i had a whim and decided to gift a whole bunch of techs to monty once i met him. That combined with his recent conversion to buddhism led him to become a very powerful and helpful friend. (Persia, China, Russia, India, Azteca and even shockingly JAPAN got to friendly with me) (Everyone else was annoyed at me though [Jewish block and Christian Block])

Anyways, having decent military so your not THE weakest is good. Because unfortunately your not guaranteed safety by your neighbors.
 
Was it just in my game where the AI almost never actully sent any troops attacking the army fortified at the entrance I had some DOW but no one actully ever tried to attack the army at the entrance they just ran around with there troops on the other side of the mountain.
 
8 turns from papper and world maps:)

Sorry, I mean he *pulled* a Neal ;)

The point is, he didn't have to wait until paper at 600AD to establish trade. Just pointing out a suboptimal strat in this strategy thread.
 
The Dalai Lama: Choices

The Dalai Lama instructs the Tibetans to begin down the path of Liberalism, for good things shall come from that noble sibject.

Paper/Philosophy/Education/Liberalism

Meanwhile the Arabs have come by asking for alms.

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The dalai gives it freely, as Tibet has a mighty treasury.

Next the Russian Queen offer s good trade for Tibet.

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Howver, not all the world is happy with the dala Lama

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The Spanish lady is unapproachable, however the Malinese seams open to trade as long as profit is involved.

As a mighty method to prevent any other leaders from going along the culture path, the dalai Lama begins

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The persians have turned into one of Tibet's best friends, especially after they have vassaled Asoka

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And another European has come our way who is not quite happy with the Dala Lama

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What is it with Europe that they do not see the road to peace is through tibet?

Soon Lhasa finishes

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And the culture pressure on India and China becomes EXTREME!


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And we continue to make trades with the Persians

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The map was veyr helpful

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Both China and India are squeezed in land, Asoka by us and the Persians and Qin by Us, Genghis, and other nations that appear to have taken out some Barbarian cities within China's proper sphere of influence. Very interesting.

We did finish the U os S wonder, and started Ankor Wat

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Once we got Philosophy we used it to backfill alot

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A major haul at the same time we got a major wonder

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we continued making stronger and stronger trade with our excess treasury.

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As we finished the University of Sakore

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We started on the next Wonder, the Haggia Sophia

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Unfortunately we lost out on this one to Cyrus. Ditto with the Taj Mahal which Louis built.

With one final trade to Cathy

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we see the tech situation is

Top dog, in an OCC!

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Now the world is not completely at peace, as Hatty seams to be the dogpile target.

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To Be Continued..............
 
Someone needs a lesson in how trade networks function :lol:. You should probably check out the strategy article on it.

Way to shoot the messenger, TMIT.

He hasn't met 5 of the civs he can walk to, that is a trading opportunity lost to poor scouting.

For the Civs he met passively, scouting could have opened those trades earlier. That is about optimizing strat, not trade mechanics.
 
The Dalai Lama: Choices

I should say we got 4 Great People up to here

Wilbut Wright (GE)
Raphael (GA)
Kobo Daishi (GP)
Roselin Franklin (GS)

Which were all settled.

We also culture crushed two cities, one Indian and the other CHniese.

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We also managed to get Gunpowder before finishing Liberalism

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Here is Lhasa

DLD0025.jpg


And you can see we are upping the happy cap with buildings as starting to windmill those hills.

Once the wave of wonder building passed for a while we adjusted civics to adopt Pacifism.

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And became first to

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We took Chemistry for free. I know not exactly the strongest tech for a peaceful game but really the best for trade fodder.

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We swing the trade with the weaker Asoka

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I also noticed a rarity at emperor difficulty, at least for myself. We were first to liberalsim yet economics has not yet been discovered (we researched banking next if you had not noticed). The race is close, so I decided to

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Building beakers boosted the rate enough that we could

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First to economics! We got Ibu Battuta who was settled in Lhasa giving us one extra food! The gold and beakers don't hurt either.

we adjust civics

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And started researching Printing Press.

Meanwhile, Mansa came by with a very useful trade.

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Not that the dalai Lama plans to build a Navy, but the Observatory seams like the next best building to get!

I have noticed that Louis is much more of an issue this game, so looking at Europe

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Without Germany France has expanded well, apparently at the expense of Rome! Also Isabella had three cities since she was placed on the coast.

Once we got

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It was time to make a decision

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I saved here looking for advice. Looks like we have a few pathes

Replaceable Parts/Steam Power for production (better windmills and the levee)

Constitution/democracy/corporation for trade/SoL wonder

Scientific Method/Physics/Biology for more free GPs but losing some significant buildings (Great Library and Monestaries).

Techwise

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I am guessing constituion will open up to us soon enough, the AIS seam to love that tech.

Lhasa

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We have only 2 National Wonder, the National Epic and OXford. Waiting on the Globe theater for now.

And the Glance screen you can see the Dalai Lama is well loved!

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At least by those that count. As far as Military we built ONE musket!

So there we have it. I am thinking of the replaceable parts and Steam Power.

We also need to seriously start to think about Corps and whether we want to save a few GPs for them. Aluminum Inc seams like a logical one for the next GS. Regarding Coal and oil, this has been a great OCC so far, so I think the dalai Lama will permit them as I envision us going to space.
 
Should saved the free GM for corps :p they really own on huge maps.

If you arent gona build NP you really need enviormentalism sooner than later specialy if you start building factories.
 
Some thoughts and questions about this setup -- not specifically mad's game. There are several things that puzzle me that I hope y'all can straighten out:
Spoiler :
Windmills seem necessary for food on this map, but you only get 2 hammers on a grassland hill, instead of 4 for a railroaded mine. With the poor production total from a single city, why aren't the two extra hammers more important than the food?

In my game I spread Buddhism to China, Mongolia, and India easily, and it auto-spread to Persia. I stopped there; when I resumed later, I missed getting my first missionary to Greece by one turn (Hatty's Hinduism spread one turn earlier). I probably could have got to Cathy, too, which would have saved me at least one DoW. How far should one spread missonaries in the early game? There's so much to do!

I didn't realize how important Sistine Chapel would be: Getting to Legendary status earlier would have saved me a moderately expensive gpt-for-coal trade with China (by expanding onto the eastern coal before I needed it). What's worse, I had to gift Qin a couple of techs for him to get the coal, and that sped up his tech progress enough that he was closing in on a spaceship victory -- and at a higher-than-Noble difficulty level might have beat me to it.

Getting Hit Musicals from Broadway was also huge: I managed a trade of one of them and a few gpt to get something like 5 :health: resources from some AI or other.

Shrine gold is tremendously valuable on this map, where the religion-founding AIs are far away and you have plenty of time to send out a few missionaries. Wall Street seems a no-brainer. At the end of the game I was running 100% :science: and still getting 200+ gpt.

Globe Theatre was essential: I had to defy a lot of AP and UN decrees to keep my civics, and might conceivably had to defy a Holy War at some point.

I think Aluminum co. and the Space Elevator were essential to my win. I was planning on AC from the beginning -- and forgot that it needed a GS instead of a GE! It took me several Great Person cycles of running as many science specialist as possible to get a GS at 40-45%.

Free Religion gives a 10% :science: boost per religion present, and late-game I'm not so sure the extra GPP from Pacifism are needed. Does that mean you should try to found later religions like Confucianism, Christianity, and Divine Right? (ISTM you really want Philosophy ASAP for Pacifism and for getting the AI to not prioritize it). CoL didn't seem too important at the time I could have founded it, so I missed it, and I could have bulbed Theology with one of the many GPs I got.
 
Without Germany France has expanded well, apparently at the expense of Rome! Also Isabella had three cities since she was placed on the coast.

The European situation is interesting. I like how French Scandinavia emulates Dennmark-Norway and Roman Scandinavia is Swedish Empire at its peak (Sweden + Finland + Baltic countries).

Poor Elizabeth, she got shafted again.
 
DaLamb

About the food from windmills, the extra 2 hammers are gained back by running an ankot wat priest at the expense of 2 mine tiles. Your still losing 2 overall hammers but gaining the gold, beakers, and culture.
 
...He hasn't met 5 of the civs he can walk to, that is a trading opportunity lost to poor scouting.

On Earth18 I think it may be better to deliberately not scout very much. That way you can trade lots of ancient tech with neighbours and retain full WFYABTA power with distant civs.
 
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